I like how this discussion is going, it's really informative for someone (oh oh me!) who hasn't played shadowrun before. That said, i agree with you guys that the mechanics is up to the GM to decide. What i wanted was to flat out stop the attack, especially from the big guns like the assault rifles and rocket launchers. Of course this would require several complex actions (mark the target, find the file, crack the file, edit the file) before you could stop the attack, but it gives the impression that the gun stopped working for some reason.
It gives the impression that either the gun is stopping because a big boss wants to stop, but at the same time you don't have to keep concentration on that gun.
On the other hand, just flat out bricking the gun is a faster yet more obvious option, and usually what gives the decker away, especially his location