Quote from: sonsaku on <08-05-13/1347:11>thats another valid method of handling micromanging NPCs. However whats the difference between that one and fudging the dices? Does the players have access to the rolls, meaning they can see if the next bad guy is gonna fail or succeed? or is all behind the screen? I ask because i never see that in playIf it's done right, you'd never know if someone was doing it.
thats another valid method of handling micromanging NPCs. However whats the difference between that one and fudging the dices? Does the players have access to the rolls, meaning they can see if the next bad guy is gonna fail or succeed? or is all behind the screen? I ask because i never see that in play
Quote from: All4BigGuns on <08-05-13/1357:33>Quote from: sonsaku on <08-05-13/1347:11>thats another valid method of handling micromanging NPCs. However whats the difference between that one and fudging the dices? Does the players have access to the rolls, meaning they can see if the next bad guy is gonna fail or succeed? or is all behind the screen? I ask because i never see that in playIf it's done right, you'd never know if someone was doing it.whats the difference from fudging the dices? One normally dont make obvious the fudging
Quote from: sonsaku on <08-05-13/1359:59>Quote from: All4BigGuns on <08-05-13/1357:33>Quote from: sonsaku on <08-05-13/1347:11>thats another valid method of handling micromanging NPCs. However whats the difference between that one and fudging the dices? Does the players have access to the rolls, meaning they can see if the next bad guy is gonna fail or succeed? or is all behind the screen? I ask because i never see that in playIf it's done right, you'd never know if someone was doing it.whats the difference from fudging the dices? One normally dont make obvious the fudgingYou're still letting the digital dice fall where they may. The pregenerated numbers, for example, could have 14 6's in a row.