Late to the party, but here's the sheet.
[spoiler]
== Info ==
Street Name:
Name: Crystal Dahteste
Movement: 15/35, Swim: 7
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Troll Female Age 27
Height 8' Weight 680
Composure: 7
Judge Intentions: 6
Lift/Carry: 14 (135 kg/90 kg)
Memory: 6
Nuyen: 0
== Attributes ==
BOD: 5
AGI: 5 (7)
REA: 5 (7)
STR: 9
CHA: 2
INT: 4
LOG: 1
WIL: 5
EDG: 2
MAG: 3
== Derived Attributes ==
Essence: 4.54
Initiative: 9 (11)
IP: 1 (3)
Astral Initiative: 8
Astral IP: 3
Matrix Initiative: 5
Matrix IP: 2
Physical Damage Track: 11
Stun Damage Track: 11
== Active Skills ==
Animal Handling : 0 Pool: 3
Animal Training : 0 Pool: 3
Archery : 0 Pool: 6
Artisan : 0 Pool: 3
Automatics : 0 Pool: 6
Blades : 0 Pool: 6
Climbing : 1 Pool: 10
Clubs : 0 Pool: 6
Con : 0 Pool: 1
Disguise : 0 Pool: 3
Diving : 0 Pool: 4
Dodge : 0 Pool: 6
Escape Artist : 0 Pool: 6
Etiquette : 0 Pool: 1
Flight : 1 Pool: 10
Forgery : 0 Pool: 6
Gunnery : 0 Pool: 6
Gymnastics : 1 Pool: 8
Heavy Weapons : 0 Pool: 6
Infiltration : 1 [Urban] Pool: 8 (10)
Instruction : 0 Pool: 1
Intimidation : 0 Pool: 1
Leadership : 0 Pool: 1
Locksmith : 0 Pool: 6
Longarms : 0 Pool: 6
Navigation : 0 Pool: 3
Negotiation : 0 Pool: 1
Palming : 1 Pool: 8
Parachuting : 0 Pool: 4
Perception : 4 Pool: 8
Pilot Ground Craft : 0 Pool: 6
Pilot Watercraft : 0 Pool: 6
Pistols : 0 Pool: 6
Riding : 0 Pool: 6
Running : 1 Pool: 10
Shadowing : 0 Pool: 3
Survival : 0 Pool: 4
Swimming : 1 Pool: 10
Throwing Weapons : 7 [Overhand] Pool: 16 (18)
Tracking : 0 Pool: 3
Unarmed Combat : 0 Pool: 6
== Knowledge Skills ==
Art : 2 [Tribal] Pool: 6 (
English : N Pool: 0
Gang Turf : 2 Pool: 6
Lakota : 4 Pool: 8
Primitive Cultures : 6 Pool: 10
== Contacts ==
Lassvanrin (4, 1)
== Qualities ==
Adept
Aptitude (Throwing Weapons)
Biocompatability (Bioware)
Sensitive System
Thermographic Vision
Uneducated
== Powers ==
Improved Ability (Combat) (Throwing Weapons) Rating: 2
Missile Mastery
Power Throw Rating: 2
Quick Draw
== Lifestyles ==
Squatter 1 months
== Cyberware/Bioware ==
Genetic Optimization (AGI)
Muscle Toner Rating 2
Synaptic Booster Rating 2
== Armor ==
Clothing 0/0
+Ruthenium Polymer Coating
Form-Fitting Full-Body Suit6/2
+Chemical Protection 6
Lined Coat 6/4
+Nonconductivity 6
SecureTech Forearm Guards 0/1
SecureTech Helmet 0/2
SecureTech Shin Guards 0/1
SecureTech Vitals Protector1/1
== Weapons ==
Boomerang x12
Combat Axe x2
Net x3
Throwing Knife x3
== Commlink ==
CMT Clip (1, 1, 1, 3)
+Vector Xim
Meta Link (1, 1, 1, 2)
+Vector Xim
== Gear ==
Contact Lenses Rating 1
+Flare Compensation
+Skinlink
Earbuds Rating 2
+Skinlink
+Audio Enhancement Rating 3
+Spatial Recognizer
Fake License (Combat Axe) Rating 3
Fake SIN Rating 3
Glasses Rating 3
+Vision Enhancement Rating 3
+Low Light
+Image Link
+Skinlink
Medkit Rating 6
Micro Sensor
+Laser Range Finder
+Skinlink
Micro Sensor
+Motion Sensor
+Skinlink
Molotov Cocktail x10
Simrig
Throwing: Throwing Knife
Throwing: Throwing Knife
Throwing: Throwing Knife
[/spoiler]
And some backstory:
[spoiler]
Born and raised in a Sioux Nation primitive colony, Crystal was a hunter and warrior amongst her own people. The simple lifestlye, far away from the bustling metroplexes of modern society, suited her just fine. However, several years ago, Crystal was called upon to perform a vision quest by one of her colony's prominent medicine men. Performing a second vision quest (Crystal had already completed her traditional hembleciya years earlier) was a rarity amongst her community, but the medicine man claimed to have had a premonition of Crystal traveling far away to the world's great cities, and returning with something of incredible value to the colony. Deciding to trust in her people, Crystal agreed to go.
Unfortunately, such a journey is not so easy to undertake in the Sixth World. This was especially true for Crystal, who had only ever heard of things like cars and computers from stories. Her lack of experience in the urban world made Crystal easy to manipulate for those who wanted make use of her talents. The allure of drugs, sex, and money got the better of Crystal, bit by bit, and she slowly started to forget the reason she came to Seattle in the first place. Crystal was eventually given an offer to "work" for Lassvanrin, a female elf fixer and owner HotShot, an electronica bar and club that's every bit as seedy and dangerous as it is run down. Crystal provides security and works on some of the small time jobs Lassvanrin throws her, in exchange for a meager salary and getting to live in the bar.
Currently, Cyrstal still lives at HotShot, working for Lassvanrin. She's eager to get a big break... but does that mean looking for a better life in the city? Or trying to continue her quest? Crystal gets a bit more uncertain every day.
Crystal is about as tall as any troll, with a thick and fit physique. Her canines are somewhat smaller than what is usually seen, as are her horns, which protrude from her head with only a slight bend. Crystal actually has a second set of horns, just above the first, but they are little more than a pair of bony knubs and are usually covered completely by her hair. Although she's pretty by troll standards, Crystal's rustic and squalid lifestyle is evidenced in her appearance. Her clothes are cheap and ratty, and her black hair is an unkempt, uncut, dry mess. Crystal has strong, native NAN features and has several traditional tattoo markings. Visible tattoos include a single line going down each cheek from the eye, and a series of zig-zaging lines and dots down the length of her right arm. These tattoos were done in the traditional fashion, with archaic instruments, giving them a "rough" appearance.
[/spoiler]
Oh, and you can get me on Skype at: lmolatmk00821.