First things first, let's roll starting nuyen:
4d6 x 100 = 11 x 100 = 1100 starting nuyen.Snakebite
{Health: 0 / 11P and 0 / 10S damage, 0 Wound penalty, 0 Stun penalty}
{Edge: 0/ 3} {Initiative: 12; IP's: 3}
{Berwick Suit Jacket + Form-Fitting + PPP: Ballistic Armor: 14; Impact Armor: 11, not encumbered}
Street Name: Snakebite/Gentleman John
Name: Mike Aisle
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 2
Public Awareness: 0
Ork Male Age 22
Height 1,95m Weight 130kg
Composure: 8
Judge Intentions: 8
Lift/Carry: 11 (75 kg/50 kg)
Memory: 7
Nuyen: 1100
== Attributes ==
BOD: 6
AGI: 5 (7)
REA: 4 ( 8 )
STR: 3 (5)
CHA: 4
INT: 4
LOG: 3
WIL: 4
EDG: 3
== Derived Attributes ==
Essence: 2,15
Initiative: 8 (12)
IP: 1 (3)
Matrix Initiative: 6
Matrix IP: 2
Physical Damage Track: 11
Stun Damage Track: 10
== Active Skills ==
Animal Handling : 0 Pool: 3
Animal Training : 0 Pool: 3
Archery : 0 Pool: 6
Armorer : 0 Pool: 2
Artisan : 0 Pool: 3
Automatics : 0 Pool: 6
Blades : 0 Pool: 6
Climbing : 1 Pool: 6
Clubs : 0 Pool: 6
Computer : 0 Pool: 2
Con : 3 Pool: 13
Cybercombat : 0 Pool: 2
Data Search : 0 Pool: 2
Demolitions : 0 Pool: 2
Disguise : 4 Pool: 8
Diving : 0 Pool: 5
Dodge : 3 Pool: 12
Escape Artist : 0 Pool: 6
Etiquette : 3 Pool: 13
First Aid : 0 Pool: 2
Flight : 1 Pool: 6
Forgery : 0 Pool: 6
Gunnery : 0 Pool: 6
Gymnastics : 1 Pool: 8
Hacking : 0 Pool: 2
Heavy Weapons : 0 Pool: 6
Infiltration : 4 Pool: 11
Instruction : 0 Pool: 3
Intimidation : 1 Pool: 11
Leadership : 3 Pool: 13
Locksmith : 0 Pool: 6
Longarms : 0 Pool: 6
Navigation : 0 Pool: 3
Negotiation : 3 Pool: 13
Palming : 4 Pool: 11
Parachuting : 0 Pool: 5
Perception : 4 Pool: 8
Pilot Ground Craft : 0 Pool: 7
Pilot Watercraft : 0 Pool: 7
Pistols : 6 Pool: 13
Riding : 0 Pool: 7
Running : 1 Pool: 6
Shadowing : 4 Pool: 8
Survival : 0 Pool: 3
Swimming : 1 Pool: 6
Throwing Weapons : 0 Pool: 6
Tracking : 0 Pool: 3
Unarmed Combat : 3 Pool: 10
== Knowledge Skills ==
Denver Coorporate Politics : 1 Pool: 5
Denver Underground Politics : 3 Pool: 7
English : N Pool: 0
Firearms : 4 [Pistols] Pool: 8 (10)
Italian : 2 Pool: 6
Japanese : 2 Pool: 6
Music : 3 [Blues] Pool: 7 (9)
Philosophy : 4 Pool: 8
== Contacts ==
Sledgehammer (Arms Dealer) (4, 2)
== Qualities ==
Addiction (Mild) (Betel)
Bad Luck
Guts
Hawk Eye
Low-Light Vision
Restricted Gear (Rating 1)
Signature
== Lifestyles ==
CAS Sector Appartment 1 months
Comforts: Low
Entertainment: Low
Necessities: Middle
Neighborhood: Low
Security: Middle
== Cyberware/Bioware ==
Biosculpting, Minor Modification
Clean Metabolism
Hearing Enhancement
Move-by-Wire System Rating 2
Muscle Augmentation Rating 2
Muscle Toner Rating 2
Tailored Pheromones Rating 3
Vocal Range Enhancer
== Armor ==
Form-Fitting Full-Body Suit6/2
Mortimer of London: Berwick Suit Jacket (Ensemble)5/3
+Concealable Holster
Mortimer of London: Greatcoat Line6/5
+Chemical Protection 2
+Insulation 2
+Ruthenium Polymer Coating
+Thermal Damping 4
SecureTech PPP Armor (Ensemble)2/4
== Weapons ==
Ares Viper Slivergun ("Aspis")
+Chameleon Coating
+Custom Look Rating 2
+Folding Stock, Powered
+Personalized Grip
+Smartgun System
+Sound Suppressor
Pool: 15 DV: 8P(f) AP: +5 RC: 2
Ceramic Knife
Pool: 6 DV: 4P AP: - RC: 0
Grenade: Flash-Bang
Pool: 6 DV: 6S (10m Radius) AP: -3 RC: 0
Grenade: Smoke
Pool: 6 DV: (10m Radius) AP: - RC: 0
Grenade: Thermal Smoke
Pool: 6 DV: (10m Radius) AP: - RC: 0
Hardliner Gloves
Pool: 10 DV: 4P AP: - RC: 0
Morrissey Élan ("Marcelle")
+Chameleon Coating
+Personalized Grip
+Silencer
+Smartgun System
Pool: 15 DV: 4P AP: - RC: 1
Ruger Thunderbolt w/ Smartgun ("Audrey")
+Chameleon Coating
+Folding Stock, Powered
+Personalized Grip
+Smartgun System
+Underbarrel Weight
Pool: 15 DV: 5P AP: -1 RC: 5
Shock Glove
Pool: 10 DV: 5S(e) AP: -half RC: 0
Unarmed Attack
Pool: 10 DV: 3S AP: - RC: 0
Yamaha Pulsar ("Miyoshi")
+Laser Sight
+Personalized Grip
Pool: 14 DV: 6S(e) AP: -half RC: 1
Yamaha Sakura Fubuki ("Asuka")
+Smartgun System, External
+Stock
+Chameleon Coating
+Silencer
Pool: 15 DV: 4P AP: - RC: 1
== Commlink ==
Novatech Airware (2, 3, 3, 3)
+Iris Orb
+FTL Matrixware Net Wizard [Analyze 3, Browse 3, Command 1, Edit 2, Purge 3]
+Simrig [Skinlink]
+AR Gloves
+Subvocal Microphone
+Skinlink
+Datasoft (Blues Encyclopaedia) Rating 3
+Virtual Surround Music
+Empathy Software Rating 3
+Mapsoft (Denver) Rating 3
== Gear ==
AEXD
Ammo: EX-Explosive Rounds (Light Pistols) x80
Ammo: EX-Explosive Rounds (Heavy Pistols) x60
Ammo: Flechette Rounds (Heavy Pistols) x90
Ammo: Hi-C Plastic Rounds (Holdouts) x50
Ammo: Stick-n-Shock (Light Pistols) x40
Ammo: Taser Dart (Tasers) x40
Autopicker Rating 6
Backpack
Betel x30
Biomonitor
Concealable Holster x4
Contact Lenses Rating 3
+Image Link
+Smartlink
+Skinlink
+Flare Compensation
Disposable Syringe x2
Earbuds Rating 1
+Audio Enhancement Rating 3
+Skinlink
Fake SIN (Thomas Gramarye) Rating 4
+Fake License (Bodyguard Augmentations) Rating 4
Flashlight
G3 x10
Galak x4
Gecko Tape Gloves
GPS
Grenade: Flash-Bang x5
Grenade: Smoke x4
Grenade: Thermal Smoke x4
Knight Errant Self-Defence
+Activesoft (Dodge) Rating 3 [Copy Protection 3; Registration]
+Activesoft (Unarmed Combat) Rating 3 [Copy Protection 3; Registration]
Laés Cigarette x6
Loco x2
Maglock Sequencer Rating 4
Medkit Rating 6
Medkit Supplies x4
Miniwelder
Novacoke x3
Psyche x2
Red Mescaline x2
Scent-masking Cigarette x10
Slab x3
Spare Clip (Morrissey Élan) x3
Spare Clip (Yamaha Pulsar) x3
Spare Clip (Ruger Thunderbolt w/ Smartgun) x4
Standard RFID Tags x100
Stealth Tags x100
Tag Eraser
Wire Clippers
== Vehicles ==
MicroWeave Spider (Small)
+Small Drone Sensor
+Tool Kit (Clothing Repair)
== Description ==
You'll probably never see this ork without one of his tailor-made suits. There's too much style in his attire to imply he is a wageslave, he seems more as an executive or a Mafia consigliere - a real Mafia man would be in doubt if Snakebite/Gentleman John is copying them out of respect or in order to mock their style. In fact, both options are wrong; he just has an attuned sense of aesthetics and values his own tastes.
Aside from his outfits (which usually are the things that show up the most), Snakebite is a somewhat "handsome" ork, as much as that is possible. His facial features are strong and sharp, almost violent, but not disproportionate (someone with medical knowledge would probably perceive that he has some corrective cosmetic surgery done). Still, he has touched nothing that would put his orkish heritage in doubt: his pointed lower canines are as visible as ever.
This guy also appears to hold a certain fascination with serpents. His suits would usually hide them, but Snakebite bears two tattoos: an Ouroborus around his right wrist, and a snake motif which covers most of his right upper-arm and shoulder.
== Background ==
The ones who recommend Snakebite's skills usually think that the assassin probably do not remember that well the road that took him to where he is now - and his attitude seems to enforce this belief, as he never talks about his past and seens not to bother about it.
As much as anyone knows, he has already told some people who worked with him that he was born on February the seventh, 2050. If that's a fact or if that's metaphorical, no one is quite certain (but the age most people give to him appears to match the year), since that's the date of the Night of Rage, and he may just be saying that he is a byproduct of it (or of Rage itself). What people could gather about him is that he was born of human parents and goblinized at an early age. That must be a fact, since he had already tusks when he became an orphan, and that happened when he was quite young.
There is more than one story on how this happened, though. One say that his parents had serious debts, and that after failing to clear them, a group of three hitman was sent to erase them. After witnessing his parents begging to be spare and then shot, he challenged the killers - not with anger, and certainly not in any way that could endanger them; maybe he converted his loss and despair in coldness and just wanted to earn a quick, dignified end. Strangely, this didn't happen, and he became their new apprentice - a cruel joke, maybe. Anyway, some say that he learned to well, and that when he felt himself ready, he was the one responsible for their demise; his first and last kill that received no payment. The tellers of this version usually end with a smart remark about raising snake eggs.
Other version say that in fact the three hitmen were after another assassin that was supposed to be on the same building as his parents, and that they mistook Mike's father for this guy. As his mother could scream, they had her shot also... In this story, though, the real guy was really at the building, and five (and not just two) deaths were engraved in the memory of the kid. Motivated God knows why, Just Steve, the assassin who had just collaterally avenged his parent's murder, took the boy under his wing, and taught him the way of the killers.
And that's just two of a series of similar stories, which we will probably never know if are true or not. What we know, though, is that Mike is a survivor, and that since then, his reputation in the shadows grew.
== Concept ==
An ork with a fine aesthetic sense, a cold and calculist hitman, who may serve as the group gunslinger/face/B&E specialist.
== Notes ==
On his handle - He goes by John, or Gentleman John, whenever his fame does not matter, or when he does not want his deeds to be pinned on him, and so he generally does not use the moniker Snakebite - that is, in fact, a name that his killings earned him, and he would rather use it only when killing is concerned.
He has a habit of leaving his "business card" over the dead bodies of his targets - a simple yet elegant business card which depicts a cobra attacking, with a "frame" which appears to be the mark of a snake bite - hence the alias to which his killings are pinned to. A S.N.S.C.N.F.D. inscription embossed is found on the lower right corner of the card, which stands for "Serpens, nisi serpentem comederit, non fit draco" (A snake does not become a dragon until it devours a snake).
About the Contacts
C4/L2 - Sam "Sledgehammer" Emerald (Arms Dealer) [Elf female] - When people hear about Sam, most think of a man; then when they meet the stunning elf in person, most don't believe the little thing to be dealing with guns. The fact is, the girl is an specialist and former military sniper, and she has some love for the things she deals in. She can most easily be located on Five-by-Five; rumored to be on the CAS Sector - but the winding tunnels used to get there makes it difficult for people to know exactly where it is. Rumor says she has a Vory lover, but no one says anything where her ears can hear; she is as lovely as feared. Sam ocassionaly also works as a fixer, but it's clear for everyone (and for herself) that her contacts are limited to the "gun scene", and so her jobs are mainly assassinations and the like.