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[5e OOC] And The Rain Keeps Falling

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rednblack

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« Reply #525 on: <02-26-17/1647:34> »
No worries at all. There's a ton of stuff to keep track of, so things are bound to get lost in the shuffle.

Casket does not get a second pass, as he went Full Defense, and lost 10 off his Initiative.

The Bear/Troll/Ghoul/monstrosity should be at -2, not -3, as each 3 box row need to be completely filled for the penalty to be imposed. S/he's still 1 box away.

I'm pretty sure Chaim will shoot the ghoul, but I'll wait to roll until those higher in the Initiative order have responded.
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gwilym

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« Reply #526 on: <02-26-17/1656:06> »
Ok so horse will reload, with nimble figures and a smart link, that might be a free action at the GM's discretion, if it is things get unpleasant for armoured guard 2 as he gets a burst of regular ammo.
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CraterShip

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« Reply #527 on: <02-26-17/2158:42> »
Initiative Order
Pale Horse 16
Achak 13
Ichante / Armored Guard 6
Chaim 3
Armored Guard 2 (-1 from chill spell)
Spikes 2
Ghoul 1

Fixed Initiative order, and I'll make a note that the big ghoul is only at -2.

If I remember correctly, the clip ejection from a smartlink is a free action and so is reloading a clip with nimble fingers, so I'm gonna say that yes, you are able to reload and fire.

gilga

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« Reply #528 on: <02-26-17/2339:35> »
Thanks for the resolution - and well Spikes and the bear weren't exactly on Beauty and the beast terms a second before, so well, he has every right to be mad.

For next phase.
Initiative: 10+1d6 14

rednblack

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« Reply #529 on: <02-27-17/0918:13> »
The Ghoul will lose his IP2 action as well, due to the wound modifiers
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gilga

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« Reply #530 on: <02-27-17/1158:41> »
So no attack on Casket that did not go full defense - and has an action to attack the ghoul...

Tecumseh

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« Reply #531 on: <02-28-17/1730:30> »
@gwilym do you want to roll Pale Horse's shooty shooty?

gwilym

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« Reply #532 on: <02-28-17/1740:53> »
Yup!!
shoot armoured guard: 11d6t5 5
5 successes gonna hurt with a burst
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rednblack

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« Reply #533 on: <02-28-17/1747:57> »
So no attack on Casket that did not go full defense - and has an action to attack the ghoul...

I don't know? CT1 IP1 Ghoul attacks Casket, Casket goes Full Defense and avoids the attack. Going Full Defense costs him any future passes this CT. Ghoul also gets tagged, takes 8P and is at a -2 modifier, which drops his Initiative enough for him to lose a second pass
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gilga

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« Reply #534 on: <02-28-17/2101:56> »
So now I am confused - ghoul is wrriten as init: 1 wasn't his attack on IP2 (was it right there in the room next to casket when Spikes shot the prone guard? - I did I miss that?)

« Last Edit: <02-28-17/2109:54> by gilga »

rednblack

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« Reply #535 on: <02-28-17/2146:10> »
So now I am confused - ghoul is wrriten as init: 1 wasn't his attack on IP2 (was it right there in the room next to casket when Spikes shot the prone guard? - I did I miss that?)

We're in the second Initiative Pass now. In he first the Ghoul was at 11. He took 8P, knocking his Initiative score to 9. Subtract 10 at the end of the pass, and he doesn't have a positive score for the next Initiative Pass.

At least, that's what I think is going on. That make sense?
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gilga

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« Reply #536 on: <03-01-17/0005:13> »
So the initiative order for Carter is for  IP2  and Spikes operated in 1?
« Last Edit: <03-01-17/0008:20> by gilga »

CraterShip

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« Reply #537 on: <03-01-17/1228:05> »
Initiative Order
Pale Horse 16
Achak 11 (13-2 penalty for wound modifier)
Ichante 6
Chaim / Armored Guard  3 (Guard 6-3 penalty for stun modifier)
Armored Guard 2 (3-1 from chill spell)
Spikes 2
Ghoul 0 (1-2 for wound modifier)

Hope this clears things up now.

And just to clarify, which armored guard are you shooting? the one that is prone or the one that is still standing?

gilga

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« Reply #538 on: <03-01-17/1502:55> »
In her last initiative phase (init 2) Spikes will attempt to finish off the bear like Ghoul.
take aim + FA: 15d6t5 6

Tecumseh

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« Reply #539 on: <03-01-17/1528:37> »
Good Lord, gilga, how many actions are you going to take? You already took your Init 2 shot four days ago (here), which CraterShip already resolved (here). Out-of-sequence, I might add. Settle back and let Pale Horse and everyone else resolve their actions for this initiative pass.