I'm going to say that Achak is caught in Pale Horse's suppressive fire. His back is to Pale Horse so he can't see it coming to dodge, so he'll take the hit.
I don't actually know what type of ammo Pale Horse has loaded but I'll presume regular ammo, since she only has 30 rounds of APDS and I doubt she'd waste it on suppressive fire.
That leaves 7P to soak. This is actually not a very big deal, since Achak's Immunity to Normal Weapons will automatically take care of 6 boxes. That leaves one box to soak with Body 7 + Armor 12 = 1 dice. Here's hoping!
Achak soaking:
Body 7 + Armor 12:
19d6t5 4 hitsPoor roll but it gets the job done. The machine pistol ammo flattens on Achak's back like bugs smacking a windshield.
Now, on to Achak's turn. As the type to bring a club to a gunfight, I can't imagine that he would be happy confronting anything but the biggest badass available. He'll charge into the elevator, swinging at an armored guard.
Achak @ 23Free: Run
Complex: Melee / swing club
Batter's up:
Agility 8 + Clubs 6:
14d6t5 6 hits, capped at 4 hits by the club's Accuracy
Technically I should have added dice for a charging bonus but it wouldn't matter anyone since I hit the Accuracy limit.
Damage is
11P, 0 AP + net hits. The club has Reach 1 so that's -1 to dodge unless the armored office also has a Reach 1 melee weapon.