... by definition, AI have consciousness. That's what makes them intelligences, artificial or otherwise. Play as you will with AI, but ...
... well, when you get down to it, if they aren't AI, don't call them AI - call them SKs (semi-autonomous knowbots) or whatever, and then make sure your players understand that since they aren't self-intelligent and self-aware (I won't enter the debate about souls, because believe it or not, the existence of a spirit/soul is a self-evident thing - a postulate, not a theorem), anything that these faux-AI do is the fault of some other sentient somewhere - because someone else programmed that actuality/eventuality into their creation. The Arcology Shutdown? The direct and specific fault of some metahuman/parasapient. Crash 2.0? Ditto. The Taking of Pelham 123 Satellite Tlaloc by the 'AI' Sojourner, and its subsequent 'talking-down' by the 'AI' Pulsar? Staged. Etc. etc.
It means setting up a grand conspiracy, and figuring out what it all means, and where it's all going. It also means that the entire CFD thing, including the bit in Boston, has to be something completely different - which is another thing you have to figure out.
Good luck ...