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Anyone got any advice for making an ork rigger?

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Poindexter

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« on: <05-23-15/2305:07> »
I try and I try, but I just can't make one who's a skilled rigger, and can still hold his own in some way, during a standup fight. I'm sure im not the only one who's hit this wall.

lil help?
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Herr Brackhaus

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« Reply #1 on: <05-23-15/2311:50> »
All depends on your definition of "skilled". What's your goal?

Overbyte

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« Reply #2 on: <05-24-15/0036:14> »
I did some quick messing around and came up with the following starting point:

Using the 10 point char creation system is helpful because Ork is a C (2 point) pick.
4 - Attributes - 24
2 - Race - Ork (0)
2 - Skills - 28 / 2
2 - Resources - 140,000
0 - Magic - Mundane

Attributes
Body - 7
Agility - 5
Reaction - 6
Strength - 6
WIllpower - 3
Logic - 4
Intuition - 4
Charisma - 2

You'll need:
Control Rig - Rating 1 - 43,000
Smartlink - 4000

RCC Rating 4 - 32,000 or 34,000

This should leaves enough money to get a vehicle of choice and a few drones.

Your top skills should be:
Pilot Ground Craft (Wheeled)
Automatics
Gunnery (Balistic)
Nothing is foolproof. Fools are so ingenious.

Whiskeyjack

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« Reply #3 on: <05-24-15/0926:05> »
During a standup fight you should be shooting an SMG or something while your drones shoot with sniper rifles and ARs from the sky (but get a Doberman or Steel Lynx to bring inside with you).
Playability > verisimilitude.

ZeldaBravo

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« Reply #4 on: <05-24-15/1106:23> »
Try Resources A, Skills B, Ork C, Attributes D, Mundane E. A cyberarm or two is a good option.
*I have problems with clarifying my point in English, so sometimes I might sound stupid or rude.*