In previous editions, it was explicitly stated that the unarmed attack to deliver the touch spell, and the touch spell itself, counted as one complex action, not two. SR5 does not have that rule, so you might want to ask your GM how he handles them. My personal opinion is that it is probably something they intended but just forgot to include, so I would house rule it takes one complex action. If your GM makes it take two separate complex actions, touch spells will be all but useless on a non-stationary target. In either case, though, you need the unarmed combat skill. Unarmed combat is an opposed dice contest where enemies roll two Attributes for passive defense against you, so you definitely need some points in the actual skill to have any chance at all.