NEWS

Date Night ( OOC )

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gilga

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« Reply #255 on: <08-02-15/1433:27> »
Another possible fix is to block javascript.

I downloaded the chrome extension "ScriptSafe" and asked it to block javascripts from shadowruntabletop.com.
I think I can sort of post now normally - but some of the forum features are not working.

Mercy Merchant

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« Reply #256 on: <08-02-15/1510:59> »
I can use quick reply, though.
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gilga

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« Reply #257 on: <08-03-15/0316:14> »
Making the post got me into sad tranquility kind of mood.
I listen to this now:
https://www.youtube.com/watch?v=pPFabRaQI-0

SgtBoomCloud

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« Reply #258 on: <08-03-15/2136:47> »
Smiles, I feel I should mention how happy and stoked at what's going down :D

I just brushed up on chase combat (core book pages 203-205), and the initiative rolled is for establishing that.  Asking for chase environment (speed-based or handling-based) and initial range between us and pursuing vehicle :D

:D :D :D

Mercy Merchant

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« Reply #259 on: <08-03-15/2322:18> »
Do Yelena and DD need to roll initiative as well?  Not sure it is necessary since we are inside the car.  Perhaps I can shoot the car?
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SgtBoomCloud

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« Reply #260 on: <08-04-15/0115:57> »
To answer for smiles, yes you may.  Page 205 covers what actions passengers can do, and then the ranged combat section covers relevant modifiers.

ismilealot

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« Reply #261 on: <08-04-15/0710:40> »
Hi guys, I'mnowhere near where I can really access all the NPC's for this. So just sit tight, it'll be a good15-16 hours until I'm off work.
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Mercy Merchant

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« Reply #262 on: <08-04-15/2335:14> »
We're being patient.  Not even itchy fingers here.  Just trying to think of ways to help.
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gilga

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« Reply #264 on: <08-05-15/0321:56> »
Okay so Marco wen't before KE - and used the levitate spell on his first initiative pass. Currently Marco is sustaining
Shape change: 6 net hits.  to fly like a bird.
Invisibility on the Ford: 5 net hits.
Levitate spell 2: net hits.  (new for this combat turn)

His actions are at -6, this means that new spells are 6 dice only so he's really at the limit of his ability. 

In addition Marco used the demon service in order to conceal Yelena DD and the car. So observing any of them receives -6 dice. For these reasons it is unlikely that people looking at the chase will see what the KE are after.

I am not posting because there is not much Marco can do - he is in combat time and already did his action.  Talking to Yelena requires a combat turn. The commlink call for jed will actually reach Arc but she is jumped in so I guess we can only answer it after the combat.
« Last Edit: <08-05-15/0325:07> by gilga »

SgtBoomCloud

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« Reply #265 on: <08-05-15/0741:52> »
Understood, and a brilliant tactic too with all that :)

Seeing as how Arc won initiative, her initial Break Away action will stand as her first action (good, cuz that dice roll was awesome)

Oh!  Fact check: it will actually legit be a new moon in IC time right now, so relevant info posted is legit :)

Mercy Merchant

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« Reply #266 on: <08-07-15/0036:39> »
Now we wait to see what everyone does before it gets back to Yelena's next IP.    She hopes that DD will help make a difference.
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ismilealot

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« Reply #267 on: <08-08-15/0153:52> »
Ok guys, here's a close approximation of the neighborhood. As soon as I can get one of these VT's that I'm signed up with to actually load a map and tokens I'll get something better. I'm going to fight with them tomorrow after I run my errands. (And if anyone has a computer nerd boyfriend or girlfriend that they can loan me to help me with this I won't turn them down lol.)

https://www.dropbox.com/s/29r2eb03fqwpssz/library%20upper%20half.jpg?dl=0
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gilga

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« Reply #268 on: <08-11-15/1837:03> »
Marco needs a spirit for the 'plan' to work.
so I am posting some summoning rolls I did earlier, of Marco getting punched in the face.  (I am fixing manually by removing dice as I did not factor his spell sustain).
Summon F6: 12d6t5 4
12d6t5: 4 [12d6t5=4, 3, 1, 6, 1, 3, 6, 4, 1, 2, 6, 5]
spirit defense: 6d6t5 4
8 drain to soak.
drain: 11d6t5 5
Marco takes 3 drain and no spirit.

He can off course try again (-1 due to stun. (again fixing to consider the spell sustain penalty))
Summon F6: 11d6t5 6
11d6t5: 6 [11d6t5=1, 6, 2, 5, 5, 1, 5, 3, 1, 6, 5] - just 4 hits.
spirit defense: 6d6t5 0

So Marco receives 3 stun damage, and a demon with 4 services. (spirit of man) He takes -3 to all his actions, -1 due to wound penalties, and -2 due to sustaining.


ismilealot

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« Reply #269 on: <08-13-15/0112:49> »
Ok, I might as well hand out the Karma while I'm thinking of it. Trisk 1 karma, Mercy, Gilga, Boom 3 karma, Raven'sOracle & Irish 6 karma for some really tough assignments and the determination that got you guys through. Really nice work with the dragon Irish. And Blake, not many would have walked in and then taken a troll ganger beat down with even half as much equanimity. (But next time you might want to make them orcs. Just sayin'.) Also, the cred in that 'safe' is worth 40k. Spread the love.
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