Page 187 of Stolen Souls gives somewhat vague instructions for official emergency/government vehicles;
*For official emergency vehicles that have better performance, multiply these vehicle attributes by 1.5 (round up).
My question: which attributes does one multiply?
The text reference states the following (emphasis mine):
"Another thing to keep in mind when modifying these vehicles is that civilian models do not have the same performance or handling specifications as the real thing. If you desire the vehicle to have similar performance to the real emergency vehicle, it will cost you additional parts and rigger time to make it happen. These modifications to the engine, steering, and suspension can be very expensive on top of all the costs for the cosmetic modifications."
It seems likely that at the very least, Handling (suspension and/or steering) and speed and acceleration (engine and/or performance) should be multiplied. Cost and availability should follow suit, but what about the other attributes; Pilot, Seats, Body, Armor, and Sensor? I could see an argument being made for the Pilot and Sensor, and possibly even Body and Armor, but Seats seem somewhat unlikely. Let's take some extreme examples.
The official SWAT vehicle (based on the Ares Roadmaster) would have a Body and Armor of 27 while sporting a Speed and Handling of 5. Both the Lone Star and Knight Errant Patrol Cruisers (based on the Chrysler-Nissan Journey and the Honda Artemis, respectively) would have an Acceleration of 5 (rivaling a GMC Banshee, being capable of going from 0 to 190km/h in about 3 seconds). A DocWagon ambulance (based on the GMC Endurance) would have a Speed of 6, rivaling the speedbikes and sportscars in the book. Clearly, these rules could have some potential issues.
My question is: how do you think this option should be used? Have you or anyone in your group ever "obtained" one of these official emergency vehicles, and if so, what attributes were used?