Face (Derren Smith) SR5
Derren grew up in Denver, realising his power to manipulate others
at fairly early age. It wasn't long before he began mis-using his abilities,
causing havok at school and into his college years.
His poor educational record kept him out of a decent line of work within the corps,
so it wasn't long before he ended up working the dive bars pulling cons and card games for a living.
Getting caught and having the shit kicked out of him by a not-too-happy Triad made him hop the border to Seattle,
and he started afresh there once his scars had healed up.
Better work came when he was spotted by Big John, he's worked as a runner with him now for a year.
-26 years old, around 6ft and average build.
-Dark Hair to shoulder length, facial scarring on left side, usually covered by hair.
-Likes playing pool, watching bike racing and rum + coke.
-Always had a talent for languages, the only thing he really enjoyed at school.
-Brought up in middle class family, he understands some of the finer things in life,
enjoys good food and wine and knows where to get it. Equally at home in a dive bar talking shit with the boys.
Priorities:
A- Skills (46/10)
B- Attributes (20)
C- Magic (Adept, 4/R2 skill)
D- Resources (50k)
E- Human (1)
Karma use:
Starting (+25)
First Impression (-11)
Oracle: Mentor (-5)
20k Resources (-10)
Distinctive Style; Facial scar (+5)
SiNner; National (+5)
Gymnastics 1 (-2)
Contacts (7 points)
+0 net
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Attribs: (20)
BOD 3 (+2)
STR 3 (+2)
AGI 3 (+2)
REA 3 (+2)
CHA 6 (+5) 20/20
INT 4 (+3)
LOG 3 (+2)
WIL 3 (+2)
EDG 3 (+1)
ESS 6
MAG 4
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Skills:
Free:
Computer 2 (data search +2)
Groups:
Influence 5
Stealth 5 10/10
Individual:
Con 6 (fast talk +2)
Impersonation 2 (humans +2) 46/46
Perception 4
Pistols 6 (SA +2)
Intimidation 6
Tracking 4 (Urban +2)
Locksmith 5 (Maglock +2)
Pilot Air 1 (Remote op +2)
Clubs 1 (Batons +2)
Assensing 2 (Aura reading +2)
Karma:
Gymnastics 1
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Adept Powers: (4)
Astral Perception (free; Mentor)
Cool resolve 1 (1) 4/4
Commanding voice 3 (.75)
Facial Sculpt 1 (.25)
Combat Sense 2 (1)
Voice Control 2 (1)
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Gear: 50k
Clothing, Armour + Weapons:
Berwick Suit 2,600
(arm 9, -2 conceal, +1 Social limit +pool)
Ace of Coins 2,100
(Arm 7, +3 social limit, +1 social tests)
Lined Coat; Chem resist 2 + non-conduct 2 1,900
(arm 9, -2 concealability)
Very smart clothing; elcectrochromatic 1,000
Smart Clothing 250
Casual Clothing 100
Fichetti Security 600 1,050
(laser, stock)
+Flashlight (top) 50
+Silencer 500
+Concealable holster 150
Defiance ex-shocker 250 725
+laser 125
+hidden arm slide 350
Helmet 100 (arm +2)
+microtransceiver 100
+flashlight 25
+image link 25 250
Ares Victory; industrious 1,100
(arm 9, +1DP to social in appr. corp)
11,075 spent
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Electronics + ID:
Hermes Ikon (DR5) 3,000
+Hot sim 350
+Sub vocal 50
+Trodes 70
+Epaper 5
+Trid projector 200 3,675
Sony Emperor (DR2) 700 850
+AR Gloves 150
Fake SiN R4 10,000
+Fake Weapon License R4 800
+Credstick (gold) 100 10,900
Fake SiN R2 5,000 5,405
+Fake Weapon License R2 400
+Credstick (standard) 5
Middle Lifestyle (1 month) 5000 5,350
Squatter lifestyle (1 month) 350
+dangerous -20%
+cramped -10%
Monocle R4 480
+Image Link 25
+Low Light 500
+Vision Mag 250
+Vision enhance 1 500 1,755
Earbuds R3 150 1,150
+Audio enhance 1 500
+SSF 2 500
29,085 spent; 40,160 total
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Vehicles + Drones
Honda Artemis Car(Hand 4/Speed 3/Accel 3/Seats 4)
+Spoof Chips 500
+Morphing Plates 1,000 19,000
Sensor Suite {R1}
-Camera; Front /Thermo 500
-Camera; Rear
-Motion Sensor
-LRF x2 (front/rear)
-Atmosphere sensor
-Ultrasound x2 (front/rear)
MCT-Fly Spy 3,500
Sensor suite {R3}
-Camera; Low light 500/Vision Mag 250
-Motion Sensor
-Omni Mic; SSF 250
-Laser Mic; SSF 250
-Directional Mic; SSF 250
-Olfactory
-LRF
-Ultrasound
22,500 spent; 62,660 total
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Misc:
Disguise kit 500
Lockmsith kit 500
Gecko tape gloves 250
Survival Kit 200
Handheld sensor array (R3) 300 1050
+Directional Mic; SSF 1 250
+Laser Mic; SSF 1 250
+Camera; Vision Mag 250
Stun baton 750 850
+personalised grip 100
Streetline Special 120 145
+Clip + 10 regular rounds 25
30 APDS rounds (light pistol) 365
+1 clip (fichetti) 5
90 Regular rounds (light pistol) 195
+3 clips (fichetti) 15
4055 spent; 66,715 total spend. 3285 remains.
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Knowledge Skills: 14pts
English (N)
Cantonese 1 (speak/listen +2)
Japanese 1 (speak/listen +2) 14/14
Or'zet 1 (speak/listen +2)
Sperethiel 1 (speak/listen +2)
Fine Dining 2
Seattle area knowledge 2
Seattle crime syndicates 2
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Contacts 18 {+7} points
Fixer; 4,3 //Big John. Knows the city, Know the people. A hardy, solidly built ork
He's known Derren for a few years, bringing him a bit closer than "just business"
Talismonger; 3,1 //Nbungu. A nigerian born talismonger, he runs a shop on the outskirts of the barrens.
Sells allsorts of weird junk but can infuse powerful tattoos from his workshop
Detective 3,4 //Det. Jameson. Irish lineage shows in his ginger hair and beard. Drinking buddy at local bar.
Has had all sorts of mutual favours given and called in.
Journalist 4,3 //Enzo. Italian heritage shows in his dark features. Very sociable and likeable lad,
Suitably connected and appreciates a scoop.