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[4E OOC] Wild Cards

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Mithlas

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« on: <04-08-14/1656:19> »
Character creation is posted in the Recruitment Thread where PCs can be modified to meet GM and setting approval, all such rules are posted at the top of that thread. Books in use again are: S4A, Arsenal, Augmentation, Runner's Companion (with GM approval, aspects like Animal Pelage being rejected as inconsistent with the setting) and Unwired. Due to the setting, this game will err much more towards pink mohawk than black trenchcoat. Please post initial character sheets in the recruitment thread where we can focus on the character creation aspects.
In-character thread here.

House Rules
  • Negative Qualities are handled like complications in Mutants & Masterminds, instead of up-front karma they reward karma in the scene they cause complication in (subject to GM discretion, examples are given in the recruitment thread and questions may be posted there or here).
  • Due to the setting starting and spending significant time in a space cruiser, all characters will be treated as SINers with all necessary licenses. They will also be treated as having free Medium lifestyle, having a basic knowledge with at least their region of Terran colonized space and some familiarity with standard combat procedures in ship-to-ship and ship-boarding combat as well as zero-gravity combat. Terrans do have artificial gravity inside their ships. As part of the setting, full-body armour (including FFBA) will be treated as having vacuum-sealing as a default.
  • Advancement will be faster than Shadowrun standard: There will be "rest stops" at frequent intervals in the campaign where characters can repair and upgrade equipment and 'ware, train skills (allowing interruption). Skill training is reduced by one "step": Attributes may take a month of work to raise, but skills only take (Rating*Days) instead of (Rating*Weeks).
  • Skill groups are transient and may be broken or recombined at will.
  • Due to the setting, PCs will be "Terrans" (available to metatypes: human, elf, ork).
  • PMC characters have looser options in their behavior and acceptance of orders (able to argue ones they deem reckless or stupid) but also have less access to the ships' resources; they will still have some ability to "bring gear up to spec" in the campaign opening to help balance with military characters. Military characters must more punctually and closely adhere to orders but may use light milspec armor in the ship's armoury.

Setting
Wild Card Squadron (or "Wild Cards" for short) is a sci-fi adaptation of Shadowrun into an original universe where humanity (Terrans) have discovered superlight drive and launched off into space. The official First Contact led to an extended period of cat-and-mouse before the Trintan Republic translated Terran trade standard (English for the sake of simplicity, although many other languages and dialects remain). Second Contact with the Halpa sparked the first war with aliens and lasted for several years before a half-dozen of the major Halpan kingdoms brokered a cease-fire that is only loosely followed by the variety of Terran and Halpan factions but has reduced violence to occasional raids and skirmishes. Third Contact was made while Terrans were experimenting with a new form of superlight travel called "Hyperspace", drawing the attention of a Bentu scoutship. While both have accused each other of raids, Terrans and Bentu tend to have relatively friendly relations.

Eight years ago, private and government ships surveying coreward started disappearing. For several years it was presumed to be superlight drive faults, but as of four years ago a follow-up scout group found the traces of a corporate survey ship suspected to be destroyed by explosive and high-energy fire, leading military intelligence to suspect alien influence. No survival pods or signs of survivors were found, but the vast majority of the ships were also missing. Current intelligence suspects a new, more thorough and brutal faction of pirates is involved.

Wild Card Squadron was created from scattered personnel across the Terran Alliance and Private Military Companies (PMCs), assembled from personnel thought to be skilled and adaptable enough to find the truth behind the disappearances.

Current Cast - player
"Slicer" Luo Huo - Scawire
Flight Lieutenant Serge Arsenault - GrimWulf
"Dozer" Reese O'Keefe
"Lone Wolf" Unko Nishi - Triskavanski

NPC Cast
Flight Lieutenant Henderson - senior Matsukaze gunner, missile battery chief
Sphere Captain Henri Walther - medical chief
Star Captain Ellana Uriburu - squadron commander. Secondary training in field first aid
Star Lieutenant Leia Escher - senior Matsukaze pilot. Secondary training in electrical engineering
Star Lieutenant "Lady Lancer" de Gaulle - fighterbot pilot, senior fighter commander of Red Wing. Secondary in field first aid

Andrew Visser - Anaheim Electronics engineer, specialization in electrical engineering with accolades in improvised repairs and jerryrigging
« Last Edit: <07-14-14/1340:55> by Mithlas »

Mithlas

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« Reply #1 on: <04-08-14/1656:38> »
Setting Clarification
Terrans have superlight drive (commonly termed "warp" after its early concept from Miguel Alcubierre's proposal for 'warp drive'), but lacks superlight communication beyond courier ships usually equipped with fast-charging warp drive. Without effective means of calling for help, survivability revolves around keeping your ship and its superlight working first and foremost, with the ability of the crew to repair and operate the ship under any conditions second. This led to the doctrine across Terran militaries and corps to evacuate ship atmosphere in emergencies to prevent fire and decompression, instead relying on space suits and uniforms that can serve as short-term space suits so even in the event of multiple, catastrophic hull breaches the crew can repair the ship enough to get themselves home. While ejection pods exist in all manned fighters, they are intended for ensuring short-term survival of the pilots until the victors can recover them. While not strictly illegal among all known factions it is considered extremely bad etiquette to abandon enemy pilots and recovery is explicitly part of Law of War among the Alliance, most Bentu corporations, and most Halpan kingdoms.

Terran ships by default have centrally-generated artificial gravity, normally only engineers and marines are expected to have microgravity training but several other personnel branches take the training for a small monthly pay boost and this optional training is held by approximately 15% of Terran Alliance personnel, largely among the enlisted.

Conflicts on earth during the early Warp Era led to the Terran Alliance's predecessor instituting laws against public religion. The Alliance continues to hold these laws, though adhering to a religion has been almost entirely decriminalized as long as it is kept private. These laws are followed extremely loosely among many corps, in the Confederacy, and may be ignored when convenient depending on the local group's command staff.

Fighter and equipment information
Handling: Velociraptor: +3
- Harrier: +1
- Peregrine: +2

Digital sensor enhancements. Note that these can be disrupted by hacking
- Visual, Peregrine: +3
- Thermal, Peregrine: +3. Velociraptor and Harrier +1
- Radar, Peregrine: +3. Velociraptor +1 (subject to jamming)
- Targeting Suite, Velociraptor +2 (subject to jamming)

Peregrines are scouts only armed with a light railgun. Harriers are general-purpose fighters armed with a railgun and two mini-missile racks (sometimes replaced with double-mount heavy missile racks). Velociraptors are interceptors armed with a railgun and a particle cannon.

Also don't forget that every manned fighter (except the scouts) has companion fighterbots. In the virtual training there isn't a spare manned fighter but in real flights one will be sitting in the back of the formation to pick up an ejected pilot, only 1-2 of the trained pilots actually leave the ship in fighter combat while the others jump in and control a fighterbot from the host ship.
« Last Edit: <09-15-14/1540:18> by Mithlas »

Triskavanski

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« Reply #2 on: <04-09-14/0500:56> »
== Info ==
Street Name: Lone Wolf
Name: Unko Nishi
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human
Composure: 5
Judge Intentions: 5
Lift/Carry: 7 (30 kg/20 kg)
Memory: 8
Nuyen: 0

== Attributes ==
BOD: 5
AGI: 4
REA: 6
STR: 2
CHA: 1
INT: 4
LOG: 4
WIL: 4
EDG: 2

== Derived Attributes ==
Essence:                   4.38
Initiative:                10
IP:                        1
Matrix Initiative:         5
Matrix IP:                 5
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Aeronautics Mechanic       : 3                      Pool: 7
Archery                    : 0                      Pool: 3
Armorer                    : 4                      Pool: 8
Artisan                    : 0                      Pool: 3
Automatics                 : 0                      Pool: 3
Automotive Mechanic        : 3                      Pool: 7
Blades                     : 1                      Pool: 5
Climbing                   : 3                      Pool: 5
Clubs                      : 0                      Pool: 3
Computer                   : 2                      Pool: 6
Cybercombat                : 2                      Pool: 6
Data Search                : 2                      Pool: 6
Demolitions                : 4                      Pool: 8
Disguise                   : 1                      Pool: 5
Diving                     : 0                      Pool: 4
Dodge                      : 0                      Pool: 5
Electronic Warfare         : 2                      Pool: 6
Escape Artist              : 0                      Pool: 3
Exotic Ranged Weapon       : 2 [Laser Weapons]      Pool: 6
First Aid                  : 0                      Pool: 3
Flight                     : 3                      Pool: 5
Forgery                    : 0                      Pool: 3
Gunnery                    : 4                      Pool: 8
Gymnastics                 : 3                      Pool: 7
Hacking                    : 2                      Pool: 6
Hardware                   : 2                      Pool: 6
Heavy Weapons              : 0                      Pool: 3
Industrial Mechanic        : 3                      Pool: 7
Infiltration               : 1                      Pool: 5
Locksmith                  : 3                      Pool: 7
Longarms                   : 0                      Pool: 3
Nautical Mechanic          : 3                      Pool: 7
Navigation                 : 4                      Pool: 8
Palming                    : 1                      Pool: 5
Parachuting                : 0                      Pool: 4
Perception                 : 4                      Pool: 8
Pilot Aerospace            : 4                      Pool: 10
Pilot Aircraft             : 1                      Pool: 7
Pilot Anthroform           : 5                      Pool: 11
Pilot Ground Craft         : 1                      Pool: 7
Pilot Watercraft           : 0                      Pool: 5
Pistols                    : 2                      Pool: 6
Running                    : 3                      Pool: 5
Shadowing                  : 1                      Pool: 5
Software                   : 2                      Pool: 6
Survival                   : 0                      Pool: 3
Swimming                   : 3                      Pool: 5
Throwing Weapons           : 0                      Pool: 3
Tracking                   : 4                      Pool: 8
Unarmed Combat             : 0                      Pool: 3

== Knowledge Skills ==
Biology                    : 1 [Anatomy]            Pool: 5 (7)
Chemistry                  : 2 [Industrial]         Pool: 6 (8)
Combat Tactics             : 4 [Outer Space]        Pool: 8 (10)
Economics                  : 3                      Pool: 7
Engineering                : 2 [Electrical]         Pool: 6 (8)
English                    : N                      Pool: 0
Firearms                   : 3                      Pool: 7
Gaming                     : 2 [Killing Floor]      Pool: 6 (8)
Military                   : 3 [Special Forces]     Pool: 7 (9)
Security Design            : 2                      Pool: 6
Security Tactics           : 2                      Pool: 6

== Qualities ==
Addiction (Mild) (VR)
Biocompatability (Cyberware)
More than Metahuman
Reality Impaired

== Lifestyles ==
Middle  1 months

== Cyberware/Bioware ==
Biomonitor
Commlink
Control Rig
Grip Feet
Simsense Booster

== Armor ==
Light Military Armor      12/10
   +Biomonitor
   +Chemical Seal
   +Insulation 6
   +Radiation Shielding 6
Military Helmet (Rating 6)2/2
   +Internal Air Tank
   +Camera Rating 1
   +Custom Commlink
   +Encrypt Rating 6
      +Copy Protection Rating 6
      +Registration
   +Firewall 6
   +Flare Compensation
   +Image Link
   +Response 6
   +Signal 6
   +Smartlink
   +System 6

== Weapons ==
Forearm Snap-Blades
   Pool: 5   DV: 3P   AP: -   RC: 0
Unarmed Attack
   Pool: 3   DV: 1S   AP: -   RC: 0
Yamaha Pulsar
   Pool: 6   DV: 6S(e)   AP: -half   RC: 0

== Commlink ==
Custom Commlink (0, 0, 0, 0)
Response 6 (6, 0, 0, 0)
Signal 6 (0, 0, 0, 6)
Fairlight Caliban (6, 6, 6, 6)
   +Novatech Navi
   +Hardening Rating 6
   +Simsense Accelerator
   +Sim Module (Hot)
   +Biofeedback Filter Rating 6 [Copy Protection 6, Registration]
   +Firewall Rating 6 [Copy Protection 6, Registration]

== Gear ==
Ammo: Taser Dart (Tasers) x100
Battery Pack: Satchel Power Pack x30
Tool Shop (Mechanical (Drones))


 GM-Nissan Doberman (Medium) System 3
Name  Firewall 3
Category Drones: Medium Response 3
Source SR4350 Signal 3
 
Body 3 Clearsight 3
Armor 6 Defense 
Pilot 5 Electronic Warfare 
Sensor 3 Maneuver 
Sensor Signal 4 Targeting 3
Device Rating 3 Analyze 
Acceleration 10/25 Encrypt 
Speed 75 Scan 
Handling 0 Armor 
Vehicle Worth 33220 ECCM 
 Applicable Active Skills
SKILL NAME POOL RTG. ATT.
Aeronautics Mechanic 7 3 4 (LOG) 
Automotive Mechanic 7 3 4 (LOG) 
Electronic Warfare 6 2 4 (LOG) 
Gunnery 8 4 4 (AGI) 
Hardware 6 2 4 (LOG) 
Nautical Mechanic 7 3 4 (LOG) 
Navigation 8 4 4 (INT) 
Pilot Aircraft 7 1 6 (REA) 
Pilot Anthroform 11 5 6 (REA) 
Pilot Ground Craft 7 1 6 (REA) 
Pilot Watercraft 5 0 6 (REA) 
 
MODS
Pilot Program Rating 5
Touch Sensors
Walker Mode
Weapon Mount (Normal, External, Turret, Remote)
 GEAR
Clearsight Rating 3 (Copy Protection Rating 3, Registration) 
Medium Drone Sensor (Atmosphere Sensor Rating 3, Camera Rating 3, Geiger Counter, Microphone Rating 3, Radio Signal Scanner Rating 3, Thermometric) 
Targeting (Self) Rating 3 (Copy Protection Rating 3, Registration) 
 
 
 
 
WEAPON DAMAGE AP MODE RC AMMO 
Ares Redline 5P -half SA 0 10(c) orexternal source AR 41
Underbarrel Grapple Gun, Smartgun System
 S: 0-10 M: 11-40 L: 41-85 E: 86-150
 
« Last Edit: <04-17-14/2357:53> by Triskavanski »
Concepts are great, but implementation sucks. Why not improve it?

Triskavanski's House Rules

Scawire

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« Reply #3 on: <04-12-14/2244:34> »
Here is my Hacker Space Junkie



Name: Lu Huo
Street Name: Slicer
Metatype: Human
Ethnicity: Chinese
Age: 27
Hair: Brown
Eyes: Solid Blue
Sex: Male
Height: 5’6”
Weight: 165 lb
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Karma: (Karma Left over 1)
Total Karma: 3
Nuyen: 4d6 X 100 Y

ATTRIBUTES:  (265 Karma)
Body: 5
Agility: 5 (7)
Reaction: 3 (7)
Strength: 1(3)
Willpower: 3
Logic: 3
Intuition: 3
Charisma: 3
Edge: 2

Essence: 0.02

Initiative: 6 (10) / 1 (3) Passes
Matrix Initiative: 11 / 3 passes

Composure: 6
Judge Intentions: 6
Memory: 6
Lift/Carry: 9
Movement: 10 / 25
Swim 5

Physical Condition Track: 11
Stun Condition Track: 10

SKILLS (SG 65 Karma, Actice 268 Karma)
Active
Mechanic (SG) 1
(aeronautics mechanic)
(automotive mechanic)
(Industrial Mechanic)
(Nautical Mechanic)
Automatics (SMG) 4(6)
Electronics (SG) 4
(Computers)
(Data Search)
(Hardware)
(Software)
Con (Fast Talking) 2(4)
CyberTechnology 1
Cybercombat 4
Electronic Warfare 4
Etiquette (Military) 1(3)
First Aid 4
Gunnery (Energy) 3(5)
Hacking (Exploit) 6 ( 8 )
Infiltration (Urban 1(3)
Locksmith 2
Medicine 1
Palming 1
Perception (visual) 2(4)
Pilot Aerospace (Deep Space) 4(6)
Pilot Aircraft 3
Pilot Ground Craft 1
Unarmed Combat 4

Language
English N
Bentu 2
Halpan 2

Knowledge
Combat Tactics (Outer Space)(Professional) 2(4)
Data Havens (Street) 2
Engineering (Electrical)(Academic) 2(4)
Military (Special Forces)(Interest) 1(3)
Politics (Military)(Academic) 1(3)
Religion (Taoism) (Academic)1(3)
Alien Technology (Halpan) (Interest) 4(6)
Linguistics (Halpan)(Academic) 1(3)

QUALITIES
+ Q (60 Karma + 4 for M.A Maneuvers)
Born Rich
Codeslinger (Exploit) +2 dice for all exploits
Kung Fu R2
-Advantages (+1 DV on Unarmed Combat Attacks, +1 DV on Unarmed Combat Attacks
-Maneuvers
(Blind Fighting)

 -Q (none to start but 20 Karma)
Addiction (Mild) (alcohol)
Media Junkie (mild)


 (CONTACTS (42 Karma))
Name: Terrain Optics (Military Hacker Think Tank)
Connection: 5
Loyalty:4
Group:
Membership +2 20 – 99
Area of Influence +6 Global
Magical Resources +0 None
Matrix Resources +4 Pervasive Matrix Integration
NOTES: Once you become a member you are in for life, the group can always call for your help.

  GEAR(300,000 nuyen, 120 Karma)

CyberWare / BioWare (Ess: 0.45bio, 5.53 cyber)
CYBERWARE
Commlink (Ess: 0.2)
Control Rig (Ess: 0.5)
Data Jack (Alpha)  (Ess: 0.08)
Cybereye Basic System R3 (Ess: 0.4)
-Eye Recording Unit
-Image Link
-Low-Light Vision
-Vision Magnification
-Vision Enhancement R3
-Smartlink
-Thermographic Vision
Nanohive R1 (Ess: 0.75)
Reaction Enhancers R2 (Ess: 0.6)
Wired Reflexes R2 (Ess: 3)
BIOWARE
Enhanced Protein Exchange, PuSHed (Ess: 0.1) (note: +1 to all logic skill test)
Muscle Toner R2 (Ess: 0.4)
Muscle Augumentation R2  (Ess: 0.4)


Weapons
Ceska Black Scorpion
Dmg: 4P Ap: - Mode: SA/BF RC: 5 Ammo: 35(c ) Conceal +2
Short 0-5, Med 6-15, long 16-30 Ext 31-50
- Stock
-Gas Vent R3
-Smartgun System, Internal
-Personalized Grip
-Quick-Draw Holster
-Spare Clips (1)
-70 Rounds Reg Ammo
-70 Rounds Gel Ammo
HK 227-X
Dmg: 5P Ap: - Mode: SA/BF/FA  RC: 6 Ammo: 28(c ) Conceal +0
Short 0-10, Med 11-40, long 41-85 Ext 86-150
-Gas Vent R3
-Sling
-Folding Stock
-Smartgun System
-Sound Suppressor
-Chameleon Coating
-Personalized Grip
-Spare Clips (7)
- 250 rounds reg ammo
-250 rounds gel ammo
-250 rounds EX-Explosive ammo

Minigrenade: Smoke
DMG:( (10 m Radius) RC: 0 AP: - Reach: 0 Mode: NA Ammo: 3
Short 5-50, Med 51-100, long 101-150 Ext 151-500

Minigrenade: Thermal Smoke
DMG:( (10 m Radius) RC: 0 AP: - Reach: 0 Mode: NA Ammo: 3
Short 5-50, Med 51-100, long 101-150 Ext 151-500

Unarmed Combat
DMG: 4S RC:0 AP:- Reach: 0 Mode:NA Ammo:NA




Armor (B12 / I6 long coat or B11 / I11 Bike Armor)
Form-Fitting Full Body Suit (B6 / I2)
Lined Coat (B6 / I4)
Bike Racing Armor (B4 / I7)
-Ruthenium Polymer Coating
-Thermal Damping R4
Bike Racing Helmet (B1 / I2)
-Image Link
-Flare Compensation
-Area Jammer R4


Optics / Audio
Glasses R1
Earbuds R2
-Audio Enhancement R3
-Select Sound Filter R3
Comm Links
Meta Link
-Vector Xim
Res:1 Sig:2 Sys:1 FW:1
-Analyze R1
(copy protection R1, Registration)
-Browse R1
(copy protection R1, Registration)
-Command R1
(copy protection R1, Registration)
-Edit R1
(copy protection R1, Registration)

Headware: Commlink
Hermes Ikon
-Mangadyne Deva
Res: 6 Sig:5 Sys:6 FW:6
-Firewall 6
-System: 6
-Response: 6
-Signal: 5
-Sim Module (hot)
-Customized Interface
-Optimization (Exploit)
Agent R4
(copy protection R4, Registration)
(Analyze R4
(copy protection R4, Registration)
Attack R4
(copy protection R4, Registration)
Homeground R4
(copy protection R4, Registration) )
-Analyze R6
(copy protection R6, Registration, Ergonomic)
-Armor R6
(copy protection R6, Registration)
-Attack R6
(copy protection R6, Registration)
-Biofeedback Filter R6
(copy protection R6, Registration, Ergonomic)
-Browse R6
(copy protection R6, Registration)
-Command R6
(copy protection R6, Registration)
-Decrypt R6
(copy protection R6, Registration)
-ECCM R6
(copy protection R6, Registration, Ergonomic)
-Edit R6
(copy protection R6, Registration)
-Encryption R6
(copy protection R6, Registration, Ergonomic)
-Exploit R6
(copy protection R6, Registration)
-Medic R3
(copy protection R3, Registration)
-Scan R6
(copy protection R6, Registration)
-Sniffer R6
(copy protection R6, Registration)
-Spoof R6
(copy protection R6, Registration)
-Stealth R6
(copy protection R6, Registration, Ergonomic)
-Track R6
(copy protection R6, Registration)

Other Comm link gear
-AR Gloves
-Subvocal Microphone
-Satelite Link



Survival Gear

Survival Kit
Respirator R6
Backpack

Drugs / Biotech

Medkit R6


B&E Gear

Tool Kit (Electronics)
Autopicker R5
Miniwelder


Nanotech Gear

Neural Amplifiers, Neocortical R3 (Note: Adds rating to Logic skill test if not in a stressful environment)


Other Gear

Bottles of Scotch (5)
Smart Pouch System, Combat Load Vest
4 Smart Pouch Systems, Ammunition Pouch
Smart Pouch System, Smart Canteen
Smart Pouch System, Ration Pouch
20 Rations


Drones Gear

MCT Fly-Spy (minidrone)
Handling: 1 Accel: 3/15 Speed:15 Device:3
Pilot:4 Body:1 Armor: 0 Sensor: 2 Signal:3
FireWall:3 Signal:3 Response:3 System:3
-Minidrone Sensor
-Maneuver R3
(Copy Protection R3, Registration)
-Covert Ops R3
(Copy Protection R3, Registration)
-Pilot Program R4
-Chameleon Coating

Lifestyle
Middle (Free)


Description:
Asian male, wears a black long coat with a machine pistol strapped to his right leg. Lu Huo loves his scotch and cigarettes. He also has solid blue eyes that are a tell tail sign that his eyes are not natural. There is a silver data jack at his right temple and he wears his hear up in a top knot.
 Backgroun:
-Born as a 3rd generation citizen to two Chinese Parents.
-As a boy Slice loved the matrix and would spend a lot of his time on the matrix surfing as much as his parents would allow.
-As a teenager Slice was interested in technology and keep checking the matrix for info on Mechanics, and engineering.
-At 18 Slicer joined the military. Where his great skills in Hacking got him noticed by his officers
-At 21 Slicer joined a top secret Military think tank called “Terrain Optics” once you join the think tank you are in for life, even if you retire from the Military you will always on call from the “Terrain Optics” group. Around this time is when Slicer got his body modified in order to peek out his abilities
-At 22 Slicer took as much training in piloting of different military vehicles as he could and has been doing his best to round out his skill group as much as possible. Slicer was assigned to a Special Forces team as an elite hacker.
Concept:
Asian Hacker that has tight ties to a military hacker think tank. Even beening an elite hacker he has gained other skills that can be used by the military he works for

EDIT
KARMA 2 from first "mission"
« Last Edit: <08-26-14/2018:46> by Scawire »
Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.

Triskavanski

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« Reply #4 on: <04-14-14/1439:01> »
Im going to try to finish tonight the ladt bit of the character.
Concepts are great, but implementation sucks. Why not improve it?

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GrimWulf

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« Reply #5 on: <04-16-14/1445:17> »


== Info ==
Name: Flight Lt. Serge Arsenault
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human M Age 34
Height 5'4" Weight 130
Composure: 8
Judge Intentions: 9
Lift/Carry: 8 (75 kg/50 kg)
Memory: 11
Nuyen: 1400

== Attributes ==
BOD: 3
AGI: 4 (7)
REA: 4 (5)
STR: 3 (6)
CHA: 4
INT: 5
LOG: 5 (7)
WIL: 4
EDG: 4

== Derived Attributes ==
Essence:                   3.25
Initiative:                9 (10)
IP:                        1 (2)
Matrix Initiative:         8
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Automatics                 : 3                      Pool: 10
Blades                     : 3                      Pool: 10
Chemistry                  : 4                      Pool: 11 (12)
Computer                   : 3                      Pool: 10 (11)
Cybertechnology            : 3                      Pool: 10 (11)
Data Search                : 2                      Pool: 9 (10)
Dodge                      : 3                      Pool: 9
Etiquette                  : 2                      Pool: 6
First Aid                  : 5 [Combat Wounds]      Pool: 12 (14)  [13 (15)]
Gunnery                    : 1                      Pool: 7
Medicine                   : 5                      Pool: 12 (13)
Negotiation                : 2                      Pool: 6
Perception                 : 4                      Pool: 9 (10)
Pilot Aerospace            : 1                      Pool: 6
Pistols                    : 2                      Pool: 9
Survival                   : 1                      Pool: 5 (6)
Unarmed Combat             : 1                      Pool: 8

== Knowledge Skills ==
English                   : N                      Pool: 0
Bentu (Lang)          : 3                      Pool: 9 (10)
Biology                    : 5                      Pool: 12 (13)
Contact Protocols          : 2                      Pool: 9 (10)
Galactic Politics          : 2                      Pool: 9 (10)
Halpan   (Language)  : 2                      Pool: 8 (9)
Ship Politics              : 3                      Pool: 10 (11)
Terran Alliance Military Service    : 3                      Pool: 10 (11)
Xenobiology                : 5 [Halpan]             Pool: 12 (14) [13 (15)]
Xenotech                   : 1                      Pool: 8 (9)

== Contacts ==
Chief Doctor (4, 4)
Dr. Ruth Chan (Xeno-biologist) (2, 4)
Mess Chef (2, 3)
Nav Officer (2, 2)
Science Officer (3, 3)

== Qualities ==
Born Rich
Linguist

Lost Loved One
Flashbacks (common)
== Cyberware/Bioware ==
Audio Enhancement Rating 2
Cerebral Booster Rating 2
Clean Metabolism
Low-Light Vision
Muscle Augmentation Rating 3
Muscle Toner Rating 3
Transgenics PUSHed
Transgenics Qualia
Smartlink
Synaptic Booster Rating 1

== Armor ==
Urban Explorer Jumpsuit 6/6
Chem Seal
Fire Resistance 3
Insulation 3
Radiation Shielding 2

== Weapons ==
Colt Government 2066
   +Electronic Firing
   +Smartgun System, External
   Pool: 8   DV: 5P   AP: -1   RC: 2
FN HAR
   +Smartgun System, External
   +Spare Clips
   +Gas Vent 2
   +Laser Sight
   Pool: 12   DV: 6P   AP: -1   RC: 2
Unarmed Attack
   Pool: 7   DV: 3S   AP: -   RC: 0
Vibro Knife
   Pool: 9   DV: 5P   AP: -2   RC: 0

== Commlink ==
Novatech Airware (3, 3, 3, 3)

== Gear ==
Ammo: APDS (Assault Rifles) x200
Ammo: EX-Explosive Rounds (Assault Rifles) x100
Ammo: Flechette Rounds (Heavy Pistols) x100
Biomonitor x2
Contact Lenses Rating 3
   +Thermographic
   +Flare Compensation
   +Vision Enhancement Rating 3
Medkit Rating 6 x2
Zeta-Interferon x4

Lifestyle:
Medium

Description:
Flight Lt. Serge is his mid-30's, caucasian short and balding.

Background:
12 years of service with the Terran Alliance
College Educated
Recently transferred to Matsukaze
Formerly assigned to research station Kakou. Station was attacked by unknown forces.

Triskavanski

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« Reply #6 on: <04-17-14/2358:43> »
updated my sheet before I pass out again. These past few days have been rough with long work days, and I can only access chummer through my pc.
Concepts are great, but implementation sucks. Why not improve it?

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GrimWulf

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« Reply #7 on: <04-23-14/0140:20> »
I applaud your writing already Mithlas, I'm glad I've the opportunity to play in the game. 

I'll get a good post in tomorrow, I'll have to try to bring my level of writing up! Though it's hard not knowing the setting as well as say Shadowrun.  ;). Hopefully we'll be able to see Trisk get in too, I know what long works days can do to a person.

Scawire

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« Reply #8 on: <05-06-14/1405:03> »
Oh I should let you know that this Saturday the trip to Vancouver Island begins I should be back the next Friday. Not sure how good the net will be at the hotels, so should be able to post in the morning before I start the day but since I'm using a smart phone, expect more spelling mistakes and no dice rolls. Thought I should give you the heads up.
Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.

Triskavanski

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« Reply #9 on: <05-06-14/1422:47> »
I'm unfortunately probably going to need to drop out of this one. I haven't been able to really follow it as closely as I should. Sorry for the trouble
Concepts are great, but implementation sucks. Why not improve it?

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Scawire

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« Reply #10 on: <05-22-14/1248:24> »
No problem tris. I just dropped one of my other games I was out of the loop for too long and four games where too much.

I'mback from van, with the other game dropped that should help me keep posting here more frequent. I have almost got runner #2 done i made three builds sorry for his delay. i will get on to posting here tonight
Words,Thoughts,Matrix,Astral

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GrimWulf

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« Reply #11 on: <05-23-14/0013:50> »
Yeah I've been holding off posting, hoping some more interest would come along. Your second runner Scawire, what role does he/she fill?  I can bring in a second as well to help out.

Scawire

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« Reply #12 on: <05-24-14/1728:54> »
The new character is a Spy / Pilot, I would like someone else to have the Demolitions skill that would give back karma to build with.

So a quick over view of him
Common page: Contacts, 3 data broker linked to 1) Bentu, 1) Halpan 1) Pirates, Next1 Government Spy handler.
This helps get intel

Skill page: Active Spy: to blend in lose tails infiltrate and a few Face abilities. Pilot Space fighters and Gunnery

Knowledge: alot from Spying on the Halpan so knowledge based from targetting them in this cold war time.

Gear page: 3 fake SIN's 5 disposable commlinks and other stuff for his spying. Tank side got sweet armor and a mean little AK 97.

So that is a small sample of his skills gear and hand full of contacts.

Oh I will try to a post up soon.
« Last Edit: <05-24-14/1730:50> by Scawire »
Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.

GrimWulf

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« Reply #13 on: <05-26-14/1245:25> »
Barring overall approval of course, mostly finished building a character last night who'd be the current heavy hitter of the group

He's an Ork (with human looking quality)

Gear wise he's kitted up with move by wire, cyber torso with a SMART (pilot 6) articulated weapon arm (mounted with LMG)  carries around an automatic shotgun, hand razors, and some more cyber to help reduce damage he does take.

Skills really are just combat oriented, with a couple ranks in athletics and survival groups, and a few in intimidation.

I can give him demolitions but with a low logic he wouldn't be too good with it.


Scawire

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« Reply #14 on: <05-28-14/1708:26> »
Here is a look at My Spy



Call Sign: HOOD

Name:
Street Name: HOOD
Metatype: Human
Ethnicity: Japanese
Age: 32
Hair: Brown
Eyes: Brown
Sex: Male
Height: 5’8”
Weight: 177 lb
Street Cred: 0
Notoriety: -2
Public Awareness: 0
Karma:
Total Karma:
Nuyen: 4000 + 4d6 X 100 Y

ATTRIBUTES:  (325 Karma)
Body: 5
Agility: 4
Reaction: 3 (5)
Strength: 3
Willpower: 3
Logic: 4
Intuition: 4
Charisma: 4
Edge: 2

Essence: 0.03

Initiative: 7 (9) / 1 (3) Passes
Matrix Initiative: 18 / 1 passes

Composure: 7
Judge Intentions: 8
Memory: 7
Lift/Carry: 8
Movement: 10 / 25
Swim 5

Physical Condition Track: 11
Stun Condition Track: 10

SKILLS (SG 10 Karma, Actice 306 Karma)
Active
Automatics (Assault Rifle) 5(7)
Blades (Knives) 2(4)
Climbing 2
Electronics (SG) 1
(Computers)
(Data Search
(Hardware)
(Software)
Con (Fast Talking) 4(6)
Demolitions (Plastic Explosives) 2(4)
Disguise (Faces) 4(6)
Escape Artist 3
Etiquette (Halpan) 3(5)
First Aid 1
Forgery (False ID) 2(4)
Gunnery (Energy) 4(6)
Infiltration (Urban) 4(6)
Locksmith 2
Negotiation 2
Perception (visual) 3(5)
Pilot Aerospace (Space Fighter) 5(7)
Pilot Ground Craft 1
Shadowing (Tail Evasion) 3(5)
Survival 1
Tracking 2
Unarmed Combat  1

Language
English N
Bentu (Speak) 3 (5)
Halpan (Lingo) 5 (7)

Knowledge
Blackmarkets (Halpan) 3(5)
Culture (Halpan) 1(3)
Forensices (Evidence Gathering) 1(3)
Gangs (Halpan) 2(4)
Law (Halpan) 1(3)
Politics (Halpan) 2(4)
Police Procedures 2(4)
Smuggler Routes (Pirate) 2(4)
Underworld (Halpan) 2 (4)

QUALITIES
+ Q (40Karma )
Blandness
First Impression
Restricted Gear (Red Samurai Armor)

 -Q (0 Karma)

 (CONTACTS (56Karma))
Name:
Connection: 5
Loyalty:4
Job: Government Spy Handler
NOTES:  Worked with Hood for a long time and have become friends

Name:
Connection: 3
Loyalty:3
Job: Bentu Criminal Data Broker
NOTES:  Specializes in Info from the Bentu Alien Race

Name:
Connection: 3
Loyalty:3
Job: Pirate Data Broker
NOTES:  Specializes in Info about Pirates or info the Pirates have on others

Name:
Connection: 4
Loyalty:3
Job: Halpan Criminal based Data Broker
NOTES:  Specializes in Info from the Halpan Alien Race



  GEAR(220,000 nuyen, 88 Karma)
ARMOR
TOTAL 22/17 
Actioneer Business Clothes 5/3 SR4 326

Clothing ("Blending in Clothing")  0/0 SR4 326
(1,810 Nuyen worth)

Form-Fitting Full-Body Suit 6/2 AR 48
-Ruthenium Polymer Coating
Autopicker Rating 5MiniwelderTool Kit (Hardware)Wire Clippers

Lined Coat 6/4 SR4 326

Military Helmet (Rating 6) 2/2 AR 51
Camera Rating 1Custom CommlinkEncrypt Rating 6 [Copy Protection 6; Registration] Firewall 6Flare CompensationImage LinkResponse 6Signal 6SmartlinkSystem 6

Red Samurai Armor 13/13 AR 51
Biomonitor; Mobility Upgrade 2; Ruthenium Polymer Coating; Thermal Damping 6

Urban Explorer Jumpsuit 6/6 SR4 326

WEAPONS
WEAPON POOL DAMAGE AP MODE RC AMMO 
AK-97 9 (11) 6P -1 SA/BF/FA 4 2x38(c) SR4 318
Sling; Sound Suppressor; Spare Clips; Spare Clips; Spare Clips; Spare Clips; Spare Clips; Spare Clips; Spare Clips; Spare Clips; Spare Clips; Additional Clip; Chameleon Coating; Gas Vent 3
 S: 0-50 M: 51-150 L: 151-350 E: 351-550 

Ceska Black Scorpion 11 4P - SA/BF 2 35(c) SR4 317
Concealable Holster; Silencer; Smartgun System, Internal; Spare Clips; Spare Clips; Spare Clips; Stock; Chameleon Coating; Personalized Grip
 S: 0-5 M: 6-15 L: 16-30 E: 31-50 

(CYBERWARE
Machine Pistol 0 4P - SA/BF 1 12(m)/35(c) SR4 345
Smartgun System
 S: 0-5 M: 6-15 L: 16-30 E: 31-50  )

Minigrenade: Flash-Pak 3 Special -  0 0 SR4 324
 S: 5-50 M: 51-100 L: 101-150 E: 151-500 
Minigrenade: Smoke 3 (10m Radius) -  0 0 SR4 324
 S: 5-50 M: 51-100 L: 101-150 E: 151-500 
Minigrenade: Thermal Smoke 3 (10m Radius) -  0 0 SR4 325
 S: 5-50 M: 51-100 L: 101-150 E: 151-500 

Katana 6 5P -1 1 SR4 314
Chameleon Coating; Custom Look Rating 2

Survival Knife 6 (8) 3P -1 0 SR4 315
Survival Knife 6 (8) 3P -1 0 SR4 315

Unarmed Attack 5 2S - 0 SR4 159
 
 CYBERWARE / BIOWARE

IMPLANT ESSENCE GRADE 

Bone Lacing (Kevlar) 1 Standard AU 39

Commlink 0.2 Standard SR4 338

Control Rig 0.5 Standard SR4 338

Cybereyes Basic System Rating 2 0.3 Standard SR4 340
Eye Recording Unit; Image Link; Flare Compensation; Smartlink; Vision Enhancement 2; Vision Magnification

Data Lock 0.1 Standard SR4 339

Datajack 0.1 Standard SR4 339

External Clip Port 0.1 Standard SR4 344

Gecko Hands 0.1 Standard AU 64

Machine Pistol 0.32 Alphaware SR4 344

Sound Suppressor 0.3 Standard SR4 344

Wired Reflexes Rating 2 3 Standard SR4 342

COMMLINKS

COMMLINK RESPONSE SYSTEM FIREWALL SIGNAL

(Cyber Commlink)
Hermes Ikon 4 4 6 3 SR4 328
ACCESSORIES
Agent 4 [Analyze 4; Attack 4; Copy Protection 4; Purge 4; Registration] ; Novatech Navi; Stealth 4 [Copy Protection 4; Ergonomic; Registration] ; Suite: Pro User [Analyze 4; Browse 4; Command 2; Edit 4] FireWall 6

(5) Disposable Commlink 1 2 1 3 UN 196
ACCESSORIES
Disposable Commlink OS


 
OTHER GEAR
 

NAME RTG. QTY. 
 
Ammo: APDS (Assault Rifles) - 760 SR4 323

Ammo: Regular Ammo (Machine Pistols) - 140 SR4 324

Ammo: Stick-n-Shock (Assault Rifles) - 380 SR4 324

Cellular Glove Molder 3 1 SR4 335

Fake SIN (Ken Arato) 5 1 SR4 332
Fake License 5 (Restricted Cyberware); Fake License 5 (Ceska Black Scorpion); Fake License 5 (Katana)

Fake SIN (Jeff Goto) 5 1 SR4 332
Fake License 5 (Restircted Cyberware); Fake License 5 (Ceska Black Scorpion); Fake License 5 (Katana)

Fake SIN (Larry Etsuko) 5 1 SR4 332
Fake License 5 (Restricted Cyberware); Fake License 5 (Ceska Black Scorpion); Fake License 5 (Katana)

Keycard Copier 6 1 SR4 335

Latex Face Mask - 4 SR4 338
 
Lockpick Set - 1 SR4 335

Medkit 6 1 SR4 337

Minigrenade: Flash-Pak - 3 SR4 324

Minigrenade: Smoke - 3 SR4 324

Minigrenade: Thermal Smoke - 3 SR4 325

Miniwelder - 1 SR4 335

Nanopaste Disguise (Small Container) - 4 SR4 338

Rations - 50 AR 53

Scent-masking Cigarette - 100 AR 64

Smart Pouch System, Ammunition Pouch - 10 AR 62

Smart Pouch System, Combat Load Vest - 1 AR 62

Smart Pouch System, Ration Pouch - 1 AR 62

Smart Pouch System, Smart Canteen - 1 AR 62

Survival Kit - 1 SR4 337

Tool Kit (Hardware Kit) - 1 SR4 332

Tool Kit (Disquise Kit) - 1 SR4 332

Tool Kit (Forgery kit) - 1 SR4 332

Wire Clippers - 1 SR4 335


NOTE: Still need to add background.
« Last Edit: <05-28-14/2054:35> by Scawire »
Words,Thoughts,Matrix,Astral

Magic uses higher laws to over come lower laws.