Perhaps we're looking at this wrong. You still need to make the attack test. So, a Sammy takes out his Ares MP-LMG and lays into the door with a full-auto/full burst. That means his Dice pool is Agility 4 + Automatics 4 - Recoil 12 (9-3=6x2=12), which means the test can only succeed with Edge dice.
In the spirit of continuing the "interesting way to get a good look at the rules" perspective, since I agree with FastJack that it's handwave & accept the cinema, I present the following:
If a character got no hits, then only apply the base Damage Value.
That's from the section titled Destroying Barriers. So, even with zero hits, Sammy still gets his "DV of 2 per bullet", or 20 DV if you want to treat it as a single hit. The RAW, frankly, seem to leave it open to GM interpretation as to whether this should be treated as 10 DV 2 plinks against a wall (for those of you who want more realism) or a single DV 20 (for those of you who want cinema).
Frankly, being an engineer, I'd lean towards the 10 DV 2 interpretation, after all, with net hits (sure, I'll give them to every bullet) that will still produce the infamous "Mini-gun vs Tree" while retaining the realism that you won't seriously hurt a metal beam or reinforced concrete with a rain of bullets. But, that's just me, you wanna murder walls with machine guns, the RAW supports that interpretation, too, as far as I can tell.