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Into the Chaos Chapter 2 Recruitment

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gilga

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« Reply #150 on: <09-11-16/1441:04> »
Yes, he is cool. A decker and a rigger. Some small things is that he is not social - so will find it hard to deal with NPCs (not catastrophe for this one).

Some tips:

Some suggestion I'd consider the quality practice practice practice probably for 'Hacking' as it gives you an easy +1 to the limit for hack on the fly. (note that it does not raise your sleaze so spotting you is still the same, but still it is just 2 karma).

Also note that he only has body 2 - so that he is quite fragile if you could fit on him Platelet factories would increase survival if you can afford them. (you do not have to have them at chargen - just suggesting - Wheely is fine as is). Also, if it works for you - a body of 3 can give you 1 more condition box.

 

Mulcarn

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« Reply #151 on: <09-11-16/1446:28> »
Your Crossbow/Archery is so low that it's redundant with your drones.  Most of the opposition will have at least 6 Defense dice to dodge so you'll be better off with those points somewhere else.

You also have tons of ammo for your drones but no Explosive or APDS Rounds to deal with high-armored targets or spirits.  I'd recommend selling a bunch of your Normal and Gel Rounds to buy some.

An unmodified Armor Jacket is nice and all but with the prevalence of Electricity damage and Toxin-based attacks you could go for some specialized protection.  Just because your drones may be on the frontline doesn't mean you can't or won't get hit.  To give you an example for reference, a ninja once showed up at my character's apartment and nearly beat him in one-on-one combat.  Even though he was only a Professional Rating 4 Grunt and my character is a Combat Mage.

A few Trauma Patches and Rating 6 Medkits will help tremendously if you invest a few point into being a medic.
« Last Edit: <09-11-16/1455:22> by Mulcarn »
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Kuirem

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« Reply #152 on: <09-11-16/1626:44> »
My character is not a fighter so if a ninja show up at my house I'm dead meat, Nonconductivity or not, even more if I give up on my only weapon skill. Hmm not sure what to do for that...

I don't plan to be a medic yet. By the time I do I will probably have the Nuyen to get a better Medkit anyway. Or I can use the Autodoc on the Van (if it's still there).

I will have to raise BOD first. By the way would you allow a character with 1 STR? Because that's the only place I can really get a point to raise BOD. I would keep my first 10 Karma to raise that asap.

The other tips are good to. I will try to tweak around. Maybe I can downgrade Control Rig to Rating 2 to free some Nuyen but it will heavily impact my driving pools.
« Last Edit: <09-11-16/1631:15> by Kuirem »

Mulcarn

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« Reply #153 on: <09-11-16/1705:59> »
1.  That 7 Attack pool doesn't really benefit your character in any meaningful way if you can barely even hit a street ganger or corp-sec guard.  Unless you plan on using stealth to line up at least 1 free shot before every fight.  Even then that's a very specific situation.

2.  The medic thing was merely a suggestion to use those free points with.  Anything Logic-based would be a good choice for Wheely.

3.  Sure, in fact my mage originally had 3 Body and 1 Strength.  I was forced to remake him because my laptop containing all of my sources books and chummer files was stolen.  And you don't have to raise it higher than that if you don't plan on him doing any heavy lifting or wearing heavier armor.
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Kuirem

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« Reply #154 on: <09-11-16/1735:58> »
Ok I think I found the solution, reducing Control Rig to 2 free a lot of nuyen to correct things. I switched Archery for Pistols and added a Smartlink along with a Muscle Replacement (so I have 2 STR to start with) so I throw 11 dice with my guns.

Now my problem is that I would like to use some of these Nuyen to get a good Sensor Array on my car. The rulebook says that car can support up to Rating 7 Sensors but how do I exactly upgrade them? Do I just buy a Sensor Array Rating 7 and add all my sensor on them or do I need to buy a Sensor Upgrade? The problem of the Sensor Upgrade is that it is extremely expensive and limited to 6 so it goes against the CRB, plus I feel like it is mostly to give the vehicle a better automatic sensor while I just want a good sensor to use for my character.

Raiderjoseph

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« Reply #155 on: <09-11-16/1743:06> »
Should I spend 2 karma to get Sneaking?

-- Priorities --
Metatype B
Attributes B
Magic E
Skills E
Resources A

-- Karma Expenditure --
25 Starting Karma
-10 for Restricted Gear Superthyroid Gland
-10 for Protoype Transhuman
-5 for Biocompatibility: Bioware
+5 for Distinctive Style: BIG FRAGGING TROLL!!!
+10 for Tough and Targeted
+5 for Big Regret
+5 for Emotional Attachment
-10 for 20000 nuyen
-5 for Firearms Group 1
-5 for Athletics Group 1

Remaining
5
-- Attributes --
Body 8 (9)
Agility 4 (8)
Reaction 5 (6)
Strength 10 (14)
Willpower 3
Logic 2
Intuition 2
Charisma 2
Edge 1
Essence: 2.995

Initiative – 2d6+9
Physical Condition Monitor - 14
Stun Condition Monitor - 10
Overflow Boxes - 8
Physical Limit - 11
Mental Limit - 3
Social Limit - 3

-- Qualities --
Insomnia rating 1
Restricted Gear: Superthyroid
Prototype Transhuman
Biocompatibility
Emotional Attachment
Big Regret
Tough and Targeted
Distinctive Style: BIG FRAGGING TROLL!!!

-- Skills --
Unarmed Combat 6
Intimidation (Physical) 4 (6)
Thrown Weapons 1
Pilot Groundcraft 1
Heavy Weapons 1
Blades 1
Perception 1

-- Skill Groups --
Firearms 1
Athletics 1

-- Knowledge/Language Skills --
German N
English 3
Street:
Fixers 3
Academic:
Architecture 2

-- Augmentations/Magic/Adept Powers --
Titanium Bone Lacing
Muscle Augmentations 3
Muscle Toner 3
Synaptic Acceleration
Striking Calluses (fists)
Superthyroid Gland
Sleep Regulator
Datajack
Smartlink Eye Enhancement

-- Gear --
470000
-22500 for Titanium Bone Lacing used
-69750 for Muscle Augmentation rating 3 used
-72000 for Muscle Toner rating 3 used
-78000 for Synaptic Acceleration
-500 for Two Striking Calluses on the fists.
-140000 for Superthyroid Gland
-5000 for Low Lifestyle 1 month
-12000 for Harley Davidson Scorpion
-1000 for Armor Jacket
-1000 for Datajack
-4000 for Smartlink Eye Enhancement
-450 for Defiance EX Shocker with 4 Tazer Darts
Acc: 4 Dmg: 9S(e) AP: -5 Mode: SS Ammo: 4m
-800 for 12 tazer darts
-3050 for Ares Predator V with Improved Range Finder and 15 rounds of regular ammo
Acc: 5 (7) Dmg: 8P AP: -1 Mode: SA Ammo: 15c
-305 for a spare clip for Ares V with 15 rounds of regular ammo
-645 for a spare clip for Ingram with 32 rounds of regular ammo
-645 for a spare clip for Ingram with 32 rounds of regular ammo
-3455 for Ingram Smartgun X with Improved Range Finder and Sling with 32 rounds of regular ammo
Acc: 4 (6) Dmg: 8P Mode: BF/FA RC: 2 Ammo: 32c
-5000 for Transys Avalon
-395 for Customized Ballistic Mask with Trodes and Image Link
-300 for Forearm Guards
-20 for Silver Credstick
-5 for Basic Credstick
-10000 for Fake SIN: Hans Gundervick rating 4
-800 for Firearm License rating 4
-800 for Bioware License rating 4
-800 for Cyberwear License rating 4
-25000 for Docwagon Gold Membership for 1 year
-750 for Medkit Rating 3
-1200 for two sets of Good clothes(Shirt,pants,shoes)
-100 for Large Dufflebag
-12000 for Sleep Regulator
-220 for Synthleather Jacket

Remaining Money -  + ()
2420
-- Contacts –
Mr Mouse: Infobroker, Fixer
Loyalty: 2 Connection: 4
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Mulcarn

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« Reply #156 on: <09-11-16/1818:56> »
Unless you're dead set on punching things to death you can drop 5 points of Unarmed and pump those into Blades and pick up a nice Pole Arm or Katana for some insanely high melee damage.

Picking up 1 point of Sneaking will sync up well with your Agility.
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Raiderjoseph

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« Reply #157 on: <09-11-16/1834:00> »
Unless you're dead set on punching things to death you can drop 5 points of Unarmed and pump those into Blades and pick up a nice Pole Arm or Katana for some insanely high melee damage.

Picking up 1 point of Sneaking will sync up well with your Agility.

Fraid so. I'll minmax but it interferes with the character that I can't see him as the same guy I made in my head. And I saw a punching Troll decked with Bioware. He may pick up an axe or polearm as since his team died he feels responsible and may want to hone his skills to the best he can be... BUT... Thats in his intermediate past so it wouldn't make sense for him to have come to terms with his need for growth prior to arriving in Seattle. Therefore giving him that option would break character. His Unarmed and Intimitate reflect what he chose to train in thinking thats all he'd need to train in. The 1s in all his other stats relfect that he only wanted to train in the basics because he'd thought that his body and ware would see him through. Coincidently he couldn't have prevented the deaths and he has come to terms with that but he is still mourning the loss pretty damn hard and feels like he should have gone down with them. Thus the Big Regret. He is the sole survior. Hell you can call his 1 edge all thats leftover from the failed run if you like. So yeah put simply he has a long way to evolve into a new Passive. Might even get a new street name before all this is over.
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Mulcarn

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« Reply #158 on: <09-11-16/1859:05> »
It's cool.  You don't have to change him if it goes against the concept you have in mind.  Pole Arms and battleaxes are hard to conceal anyway and you'd only be getting a minor damage upgrade for a new problem all together.  I put the suggestion out just in case you hadn't considered it yet.  I know I'm starting to sound like a broken record but you should mod your Armor with some Nonconductivity and/or Chemical Protection.

You'd be surprised how often you'll get hit with an Acid/Electricity/Pollutant/Toxin based attack.
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Ennui

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« Reply #159 on: <09-11-16/2217:09> »
Irris Black 2.1 tell me what you think.  I think I'm pretty much done here Just need ti figure out some more knowledge skills 12 points worth

[spoiler]Irris Black  AKA kernel

-- Priorities --
Metatype 1 (elf)
Attributes 3
Magic 0
Skills 3
Resources 3

-- Karma Expenditure --
25 Starting Karma
-10 codeslinger (dataspike)
-10 Edge 2
+8 for In debt
+5 Electronic witness
+10 dayjob (electronic witness)
-5 Overclocker (attack)
-6 drug tolerant
-3 agile defender
-1 for contacts
-6 Electronic warfare 2
-6 Hardware 2
1 left

-- Attributes --
Body 3 (5)
Agility 7 (9)
Reaction 3
Strength 4
Willpower 3
Logic 5
Intuition 3
Charisma 3
Edge 2
Essence 1.3


Initiative - 6+2d6
Physical Condition Monitor - 11
Stun Condition Monitor - 10
Overflow Boxes - 5
Physical Limit - 7
Mental Limit - 6
Social Limit - 4

-- Qualities --
Drug Tolerant
Biocompatability (bioware)
Overclocker

Electronic Witness
In Debt (owe 60000)
DayJob (Electronic Witness) 2500/m

-- Skills --
Unarmed Combat 4/6 (Carromeleg: stagger)=14/16 pool
Long Arms 5= 14 (16) pool
Gymnastics 3= 12 (pool)
Con 3 (4) = 6 (7) pool
Sneaking 3 (5) urban= 12 (14) pool
Perception 2 (4 sight and hearing) =5 (7)
Computer 6=10 pool
Cybercombat 6 (8)devices=11 (13) pool
Electronic Warfare 2=7 pool
Hardware 2=7 Pool
--Skill Group--
Influence skill group: 5
Ettiquette 5 (6) =8 (9) pool
Leadership 5 (6)=8 (9) pool
Negotiation 5 (6)=8 (9) pool


-- Knowledge/Language Skills --
English: N
Law enforcement tactics 4 =9 pool
Military tactics 4= 9 pool
Small group tactics 4 =7 pool
Underworld organizations 2= 7 pool
Shadow economies 2=7 pool

-- Augmentations/Magic/Adept Powers --
Bioware:
Narco .2
Boosted Reflexes 1.0
Muscle Augmentation rating 2  used .5
Muscle Toner rating 2  used .5
Orthoskin (3) w/ sharkskin .1
stricking calluses x 4 hands and feet .1
Cyberware:
Bone Lacing: aluminum 1.0
Simrig .2
Datajack .1
Cybereyes (2) flare compensation, lowlight,, smartlink, vision enh (2) .3
Cyberears (2) damper, spatial recognition, antennae x 3 sound enh (2) .3

-- Gear --
275000 +25000
-48000 Muscle Toner rating 2  used
-26000 Orthoskin (3) w/ sharkskin
-1000 stricking calluses x 4 hands and feet
-18000 Bone Lacing: aluminum
-4000 Simrig
-1000 Datajack
-20500 Cybereyes (2) flare compensation, lowlight,, smartlink, vision enh (2)
-15750 Cyberears (2) damper, spatial recognition, antennae x 3, sound enh (2)
-98900 Little Hornet (config 5(7 w overclock and decrypt) 1 1 4 w/ program carrier (Hammer ), hardening, induction receiver,multi-dimensional coprocessor and overwatch mask
-1080     >>  virtual machine, decrypt,hammer, baby monitor, fork
-2100 MCT blue defender w/ sim
-16000 Ford Americar
-7500 Fake SIN (3) Emily Stone
-800 Fake License
-4600 Argentum cloak w/ shockweave
-150 ballistic mask
-2000 1 m/ low lifestyle 8x 60=480
-20 4 extra magazines
-2880 24 APDS sniper rifle rounds
-3000 25 APDS shotgun rounds
-60 2 silver credsticks
-2000 5 doses deepweed
-2000 10 doses pharmaceutical grade kamikaze
-500 25 doses pharmaceutical grade cram
-1000 25 doses pharmaceutical grade betameth
-1000 10 doses pharmaceutical grade Nitro


Weapons:
-1700 Cavalier Falchion w/ suppressor
             Acc 5(7) DV 12P AP -1(15) SS 8(m)
-4200 Remington 950 w/ integral smartgun link
             Acc 5(7) DV 12(13)P AP-4(-5) 5(m)
2920 left
-1500 for map
1420

Armor total  12+4 +2+3+2  =17(19)
Argentum coat + Bone Lacing + Orthoskin + ballistic mask

-- Contacts –
Fixer 3/2 Trevor "slim" Pickens
Data broker 3/2  "Alice"

Bio:Washed out in Tir Special forces Irris joined the Tir police force but was accused of graft that she did not commit.  On her last day she broke into the evidence storage and left with a backpack full of drugs and a paranoia that has led her to record everything she does.  Her Sim rig, drug use and thrill seeking behaviour have led to some lucrative employment selling the footage, scrubbed of any identifying metadata of course.  She is looking to put her skills to use shadowrunning as that can only provide better footage in the future.[/spoiler]

« Last Edit: <12-07-16/2203:25> by Ennui »
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Stuttrboy

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« Reply #160 on: <09-11-16/2224:58> »
How's this?  I think this is my final build

Shiba Ayato 2.2

[spoiler]-- Priorities --
Metatype 1
Attributes 4
Magic 3
Skills 0
Resources 2

-- Karma Expenditure --
25 Starting Karma
-10 prototype transhuman (Astral Beacon)
-10 Trustfund
-5 Perceptive
+8 for In debt
+5 National SIN Japan
+2 superhuman psychosis
+10  Tough and targetted
-6 rating 3 weapon focus
-13 for contacts
-4 Ground vehicle operation
-2 for Instruction 1


-- Attributes --
Body 4 (5)
Agility 6 (8)
Reaction 3 (6)
Strength 5 (7)
Willpower 5
Logic 2
Intuition 4
Charisma 3
Edge 5
Essence 6
Magic 6 (0)

Initiative - 4d6+11
Physical Condition Monitor - 11
Stun Condition Monitor - 11
Overflow Boxes - 5
Physical Limit - 9
Mental Limit - 5
Social Limit - 6

-- Qualities --
Prototype transhuman
Trustfund
Perceptive


In Debt (owe 60000)
Tough and Targetted
Superhuman Psychosis
National SIN (Japan)
Astral Beacon

-- Skills --
Blades 5/7 (Kenjutsu specialization) +1 Improved skill +3 from weapon focus = 18 pool
            :Kenjutsu style finishing move
Automatics 2(3) = 9 (10) pool
Perception 4 +2 for visual and audio per gear = 8(10) pool
Gymnastics 3 =11 pool
Sneaking 4 (6) Urban (level 4 active skill from Magic 3 adept)+ 2 chameleon suit= 12 (14) (16)pool
Ettiquette 3 =6 pool
Instruction 1  = 4 pool
Ground Vehicle Operation 2 = 8 pool

-- Knowledge/Language Skills --
English: N
Japanese  2 =4 pool
Fences: 2 =6 pool
melee weapon history 2 =4 pool
magical threats 2 =6 pool
small group tactics 4 =8 pool

-- Augmentations/Magic/Adept Powers --
Muscle Augmentation rating 2  (PT)
Muscle Toner rating 2  (PT)
Adept powers:
Astral Perception 1
Improved Attribute 1 Body
Enhanced Reflexes level 3 3.5
Improved Ability 1 (Blades) .5


-- Gear --
140,000 +40,000
-4000 cat's eyes
-62000   Muscle Augmentation rating 2
-64000   Muscle Toner Rating 2
-15000 Weapon focus (3) Katana acc 7 DV 10P ap -3 range +1
-2800 Chameleon suit 1700 (thermal dempening 2 100) (Non conductivity 4 1000) )
-1470 Ballistic Mask 150 (trodes 70) (flare comp 250) (vision enhancement 2 1000)
-6075 MoL Argentum Cloak 3600 (shockweave 1000) (fire resistant 4 1000) (scabbard 175 *based on quick draw holster) (white noise generator rating 6 300)
-1100glasses w/ vision enhancement 2
-100 Hat w/trodes
-1100 earbuds w/spatial recognizer
-7500 Fake Sin (3) Ikeda Yobu
-800 Fake License Katana
-1000 Renraku Sensei
-1500 FN HAR
            Acc 5(6)/  DV 10P/  AP -2/  SA/BF/FA  RC 2(0)/ clip 35 rounds
-10 2 spare clips
-2100 105 rounds regular ammo
-8500 Mirage
left 945



Armor total 9 12+4 +2  =15
Chameleon suit, argentum cloak, ballistic mask,

-- Contacts –
Loyalty/Connection
Fixer 3/3:  "Gunderson" Ork Fixer
Street doc 3/3: Vikki white market Organlegger/morgue tech/street doc
Talismonger 2/3: Jack Cabot Neo-anarchist black magic shaman for all your magical needs
Armorer: 3/3  Ivan Lasker Vory Enforcer turned arms dealer
(if some of these people sound familiar I use them as NPC's in my other games)

Bio: (TL;DR version)  After his sister Kei was killed by the roaming undead he descided he wasn't taking it laying down anymore.  However to fight the fiends he has taken out a loan from a yakuza loan shark and now desperately needs to make some extra money to start paying it back, luckily he has a certain set of skills...

Ayato had always been a loner.  He often felt disconnected from everyone else and this only got worse as he began his training in Kenjutsu.  He began to see people as inferior always looking for a tougher opponent to test himself on; only those who met his standards could he respect.  The only thing that had grounded him was his sister Kei.. She was the only person he could ever say he truly loved, not his parents, not his trainers.  Only she had been enough to keep him in the so called "civilized society" until one day she was ripped from his life at the hands of the undead plague.  After her death he realized he could only find people worthy enough to be his allies in the shadows and this provided the clearest opportunity to avenge his dear sister.  So he took out a loan to equip himself with the tools necessary to start his shadowrunning career and build the contacts and power base to accomplish his goal.[/spoiler]
« Last Edit: <09-16-16/1755:42> by Stuttrboy »
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Raiderjoseph

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« Reply #161 on: <09-11-16/2344:26> »
-- Priorities --
Metatype B
Attributes B
Magic E
Skills E
Resources A

-- Karma Expenditure --
25 Starting Karma
-10 for Restricted Gear Superthyroid Gland
-10 for Protoype Transhuman
-5 for Biocompatibility: Bioware
+5 for Distinctive Style: BIG FRAGGING TROLL!!!
+10 for Tough and Targeted
+5 for Big Regret
+5 for Emotional Attachment
-10 for 20000 nuyen
-5 for Firearms Group 1
-5 for Athletics Group 1
-2 for Sneaking 1

Remaining
3
-- Attributes --
Body 8 (9)
Agility 4 (8)
Reaction 5 (6)
Strength 10 (14)
Willpower 3
Logic 2
Intuition 2
Charisma 2
Edge 1
Essence: 2.995

Initiative – 2d6+9
Physical Condition Monitor - 14
Stun Condition Monitor - 10
Overflow Boxes - 8
Physical Limit - 11
Mental Limit - 3
Social Limit - 3

-- Qualities --
Insomnia rating 1
Restricted Gear: Superthyroid
Prototype Transhuman
Biocompatibility
Emotional Attachment
Big Regret
Tough and Targeted
Distinctive Style: BIG FRAGGING TROLL!!!

-- Skills --
Unarmed Combat 6
Intimidation (Physical) 4 (6)
Thrown Weapons 1
Pilot Groundcraft 1
Heavy Weapons 1
Blades 1
Perception 1
Sneaking 1

-- Skill Groups --
Firearms 1
Athletics 1

-- Knowledge/Language Skills --
German N
English 3
Street:
Fixers 3
Academic:
Architecture 2

-- Augmentations/Magic/Adept Powers --
Titanium Bone Lacing
Muscle Augmentations 3
Muscle Toner 3
Synaptic Acceleration
Striking Calluses (fists)
Superthyroid Gland
Sleep Regulator
Datajack
Smartlink Eye Enhancement

-- Gear --
470000
-22500 for Titanium Bone Lacing used
-69750 for Muscle Augmentation rating 3 used
-72000 for Muscle Toner rating 3 used
-78000 for Synaptic Acceleration
-500 for Two Striking Calluses on the fists.
-140000 for Superthyroid Gland
-5000 for Low Lifestyle 1 month
-12000 for Harley Davidson Scorpion
-3000 for Armor Jacket with rating 4 chemical protection and rating 4 nonconductivity
-1000 for Datajack
-4000 for Smartlink Eye Enhancement
-450 for Defiance EX Shocker with 4 Tazer Darts
Acc: 4 Dmg: 9S(e) AP: -5 Mode: SS Ammo: 4m
-800 for 12 tazer darts
-3050 for Ares Predator V with Improved Range Finder and 15 rounds of regular ammo
Acc: 5 (7) Dmg: 8P AP: -1 Mode: SA Ammo: 15c
-305 for a spare clip for Ares V with 15 rounds of regular ammo
-645 for a spare clip for Ingram with 32 rounds of regular ammo
-645 for a spare clip for Ingram with 32 rounds of regular ammo
-3455 for Ingram Smartgun X with Improved Range Finder and Sling with 32 rounds of regular ammo
Acc: 4 (6) Dmg: 8P Mode: BF/FA RC: 2 Ammo: 32c
-5000 for Transys Avalon
-395 for Customized Ballistic Mask with Trodes and Image Link
-300 for Forearm Guards
-20 for Silver Credstick
-5 for Basic Credstick
-10000 for Fake SIN: Hans Gundervick rating 4
-800 for Firearm License rating 4
-800 for Bioware License rating 4
-800 for Cyberwear License rating 4
-25000 for Docwagon Gold Membership for 1 year
-750 for Medkit Rating 3
-1200 for two sets of Good clothes(Shirt,pants,shoes)
-100 for Large Dufflebag
-12000 for Sleep Regulator
-220 for Synthleather Jacket

Remaining Money -  + ()
420
-- Contacts –
Mr Mouse: Infobroker, Fixer
Loyalty: 2 Connection: 4
« Last Edit: <09-12-16/0123:39> by Raiderjoseph »
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"As a Mage I have no issue with 'shoot the face first'. He deserves it and it's about time they stopped targeting me right from the go." -The Tekwych

Mercy Merchant

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« Reply #162 on: <09-12-16/0112:42> »
Working on the changes and have decided to take a number of the recommendations to heart.  I should have the updated character sheet up in a couple of days.  I do have a couple of questions for the prospective group members.  I am definitely keeping the van and have left in the metahuman seat adjustments for a Troll and a Dwarf, just to maximize their comfort.  I was thinking of adding a weapon mount for the rigger to operate if present on board.  What would be good for you?
"Speech"  *Thought*  <Matrix>

Kuirem

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« Reply #163 on: <09-12-16/0347:57> »
Wheely 2.0 is on the way, while finishing it let's see the others

@RaiderJoseph

Not much to say, that's a big troll hammer. You could probably drop Prototype Transhuman and/or Biocompatibility because you don't need Essence that badly.

Note that regular clothes are generally counted into the Lifestyle cost so you don't need to buy them separatly.

Mulcarn is completely right that you need some mod on your armor, you are in melee so you are more vulnerable than the others, even for a Troll.

With 14 STR you can get up to +16 Armor so it could be worth to try to raise that a bit. If you can manage to find the Nuyen the best armor you could get is : Sleeping Tiger (with Gel Packs) + Synergist Business Line Longcoat + Custom Ballistic Mask + Forearm Guards + PPP Legs Kit for a total of 17900 Nuyen and 22 Armor. Sleeping Tiger is particularly expensive so if it is too much stick with the Armor Jacket. Also consider having a Shield, you won't be able to get it with you everywhere but the +6 Armor is really nice when you need it.

@Ennui

Consider some specialization for your skills. For example you could reduce Edge to 2 and pick Hardware and Electronic Warfare with Karma which leaves you 4 Skill points for Specialization. Cybercombat could particularly benefit from it, probably Device if you want to brick a lot.

For Program Carrier you need to chose a program and you won't be able to change it. I recommend Hammer on it. You only have 3 Programs but 5 program slots (because of Virtual Machine) by the way. Some suggestions : Baby Monitor (you don't want GOD to come at you), Fork (Brick 2 devices at once), Wrapper (this thing is really amazing to hide stuff in plain sight in the Matrix), Configurator (it's cheap and it allows you to quickly go into Matrix combat mode), Signal Scrub (once again cheap and really useful if you have big noise to compensate).

@Stuttrboy

What with all those people that don't know how to avoid Debt?

The character is good. Check with your Ground Vehicle Operation (it's called Pilot Ground Craft btw), if you've raised it from 1 to 2 with Karma it should cost 4 not 3 and it's cheaper to raise Instruction from 0 to 1 for 2 Karma instead and use the Skill point on Pilot Ground Craft.

Like Ennui you could use some Specialization : Sneaking (Urban), Perception (Visual), Pilot Ground Craft (Bike) are classics.

Stuttrboy

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« Reply #164 on: <09-12-16/1006:26> »
Specializations are 1 point with initial skill points and 7 with karma correct?  I'm not sure how much I want to do that.  I will take a look though.
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft