Something's janky with the executable updater, so please update via the github files for now:
https://github.com/chummer5a/chummer5a/releases/latestBuild 174:
Application Change:
- Calculation of Essence discounts is now multiplicative instead of additive. I am assured this is a good thing.
- Fixed the default values for free karma knowledge. If you have an existing settings file, please reset to defaults by clicking Tools > Options > Karma Costs > Reset to Default.
- Issues with Sum to Ten character generation artifically granting a MAG value higher than the metatype maximum should be fixed. I expect it'll break again in a week or so somehow, so please let me know if you experience any issues.
- Chummer's main window now shows the current version in the title to aid troubleshooting.
- Fixed a crash issue with Dwarves and the Resistance to Pathogens/Toxins metaquality, courtesy of Argo2445.
- Fixed a crash caused by missing information in SURGE qualities.
- Fixed a crash when trying to add items that include the selecttext bonus to vehicles.
- Public Awareness is no longer an automatically calculated value.
- Positive Metagenetic Qualities are hidden by default UNLESS you have one of the Changeling qualities, or disable the 'hide qualities I can't take' checkbox. Not particularly happy with the implementation for this; feedback appreciated.
Data Change:
- Magical Education Life Module now has a proper karma cost; prevents crashes.
- Myostatin Inhibitor genemod now adds 1 Strength. The karma cost needs additional code support and hasn't been implemented properly yet.
- Fixed skill usage for cyber implant weapons.
- Fixed missing categories for the Attention-Seeking and Sadistic variants of Poor Self Control.
- Fixed an issue with the Net weapon that caused a crash.
- Fixed a crash issue with the Trauma Damper, courtesy of SolitarySky.
- Changed the Priority B Elf's Special points to 6.
Translation Changes:
- Added French translations courtesy of sethsatan.
Oh, and there's currently a small UI issue with cyberware not showing the correct Essence cost. We're looking into it now. There will likely be a hotfix in a day or two for small issues that crop up like that.