Just started GMing for a TM for the first time, and I just want to check my understanding
I assume the following:
*) Compiled sprites always accumulate it over time, from when they are compiled
*) Upon registration, sprites have their OS reduced to 0 upon registering, and stop accumulating due to time,
until the point where they commit their first illegal act, from then on it's 2D6 every 15 mins
*) The registered sprite task 'standby', it erases their OS, and when they come back, it is same as when registration is completed (see above)
*) The registered sprite task 're-register sprite', is exactly the same as the original registration, ie. it takes 1 hour per level, etc.
If this is the case, then it looks like even registered sprites have a limited lifespan - as soon as they start making illegal actions, then the OS due to time kicks in, and they'll need to be let go in a short while.
Have I got this right?