Author Topic: [Tool] Anarchy Encounter Tracker / Dice Roller  (Read 378 times)

Chaithi

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[Tool] Anarchy Encounter Tracker / Dice Roller
« on: (16:13:39/02-06-17) »
Hello Chummers!

While tracking encounters is much easier than in 5th edition, it is still tricky keeping track of condition monitors for multiple combatants. As such, I whipped up a little app to track NPCs. This app will:

* Show condition monitors for multiple combatants
* Allow you to manually click boxes to track armor/stun/physical damage
* Use an automatic tool to assign damage that handles armor avoidance and the character's natural damage mitigation
* Basic dice roller that handles pre/post edge and the glitch die

What the app does not do (yet):
* Track initiative
* Allow modification of condition monitor numbers (in case strength/willpower goes up/down)
* Account for high/low pain tolerance

Please use it in your game and send me feedback, let me know if there's a rule somewhere I missed that makes the output incorrect.

You can access the tool from any browser (desktop works best, but can be used on mobile): http://anarchy.gamergadgets.net
« Last Edit: (15:54:00/03-01-17) by Chaithi »

Chaithi

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Re: [GM Tool] Anarchy Encounter Tracker
« Reply #1 on: (15:28:08/02-10-17) »
Updated today. Added a toggle for high/low pain tolerance qualities.

I treated the rules as such:

High tolerance:
For both physical and stun track, if the first row is filled, ignore it.
Phys: 4 damage
Stun: 4 damage
Usually a -2 together, but with High Tolerance, is a 0.

Low tolerance:
Add both the physical and the stun wounds, then add 1.
Phys: 4 damage
Stun: 4 damage
Usually a -2 together, but with Low Tolerance, is a -3

Chaithi

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Re: [GM Tool] Anarchy Encounter Tracker
« Reply #2 on: (15:43:25/03-01-17) »
Just added mobile responsiveness, so if you're at a con and just want a quick dice roller designed just for Anarchy on your phone, it's much less a PITA to use.

Shadowjack

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Re: [Tool] Anarchy Encounter Tracker / Dice Roller
« Reply #3 on: (16:02:28/03-01-17) »
Pretty cool, man. Thanks for making it!
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