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Astral Combat Specialist / Face SR5

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SmilinIrish

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« Reply #30 on: <08-14-17/0236:09> »
Paper,

Using a weapon focus will allow you to take the astral combat spec in your weapon, giving you your dice to all opponents as long as you have it active.   

If you can use Sum to 10, going dwarf (raising Meta to C) and droping attributes to C would allow you to have a 7 Will (losing 2 points somewhere to go up from 5, Reaction?)   Your aptitude for astral combat could then put the skill at 7.  This gives you 14 dice plus specialization.  The weapon focus would give you another bonus based on the force of the focus.  You would have to drop your Charisma to 5 (only one maxed attribute),  and lose two more point of attribute (agility?).  Edge would go down by one.  Outside going adept, not sure how else to get those dice up. 
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ShadowcatX

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« Reply #31 on: <08-14-17/0741:41> »
Paper,

Using a weapon focus will allow you to take the astral combat spec in your weapon, giving you your dice to all opponents as long as you have it active.   

If you can use Sum to 10, going dwarf (raising Meta to C) and droping attributes to C would allow you to have a 7 Will (losing 2 points somewhere to go up from 5, Reaction?)   Your aptitude for astral combat could then put the skill at 7.  This gives you 14 dice plus specialization.  The weapon focus would give you another bonus based on the force of the focus.  You would have to drop your Charisma to 5 (only one maxed attribute),  and lose two more point of attribute (agility?).  Edge would go down by one.  Outside going adept, not sure how else to get those dice up.

The specialty is a nice thought. I am not sure that losing 3 dice from all his face skills, losing 3 damage, and losing a significant number of attribute points, is worth a 2 dice gain in a single skill. Though lowering charisma by one to max willpower on this build is an option (though I would argue still not a great one).