I really hope they go the super simplified route.
Axe half the stats - make there an offensive and defensive, physical and mental stat.
Remove skills - all of them. They're too fiddly.
Simplify dice rolls - everything is just a threshold test and only requires one test.
Make gear more generic - honestly do we need several different handguns, SMGs, sniper rifles, etc. Why not just have stats for a gun, and brand name stuff is just fluff to flavor the gun.
Remove rules around gear - just assume shadowrunner's have the gear they need to do the job. No need to buy rope, lockpicks, hardware kits, glue, monochainsaws, etc. Just assume they have it, or allow there to be legwork points that can retcon a run so that runner's already planned for that.
Makes the worlds similar but different - make all tests resolve the same. Hacking a turret and banishing a spirit are technically going to be the same roll, but you can't hack a spirit and you can't banish a turret.
Remove pets - no sprites, spirits, agents, or drones, at least for PCs. They just add too much complexity and take away from the character's actions. If you're going to have them, limit it to just one and only one.
One stat for progression - just use karma. And nuyen is abstracted into karma.
I like the idea of SR rules lit, but I really hope it's REALLY rules light. Because there is a lot of complexity backed into the setting and rules which is not at all needed and this is the chance to trim the fat.