Author Topic: (SR 5) Rigger 5  (Read 38606 times)

Mirikon

  • Prime Runner
  • *****
  • Posts: 8606
  • "Everybody lies." --House
Re: (SR 5) Rigger 5
« Reply #15 on: (21:21:08/11-18-15) »
Wak, what I'd like is to have the mod slots by vehicle Body, with plenty of choices, as you see in Arsenal. With Weapon mods, they had pretty much the same system, with various mods taking up slots, and you had 6 slots for weapons. That allowed me to, for instance, have my Yamaha Sakura Fubuki with an Internal Smartgun system, Custom Look 2, Integral Silencer, and Chameleon Coat. Or my Katana with personalized grip, gecko grip, and custom look 2. With vehicles, I had so much fun tricking out my Bulldog into a poor man's APC, and my AI Street Samurai went to town on her drone's chassis, modding it to be awesome as all hell. Unfortunately, it looks like this edition is all about 'streamlining' instead of 'customization', which makes me sad.
Greataxe - Apply directly to source of problem, repeat as needed.

My Characters

Wakshaani

  • Troubleshooter
  • Ace Runner
  • ****
  • Posts: 2072
Re: (SR 5) Rigger 5
« Reply #16 on: (22:29:18/11-18-15) »
*jot jot*

Thank you!

AJCarrington

  • Global Moderator
  • Prime Runner
  • *****
  • Posts: 2726
Re: (SR 5) Rigger 5
« Reply #17 on: (08:07:50/11-21-15) »
Another art snippet from Tumblr:


Sendaz

  • Ace Runner
  • ****
  • Posts: 2201
  • Associate of Rywfol Emwolb Industries
Re: (SR 5) Rigger 5
« Reply #18 on: (08:14:14/11-21-15) »
Nice use of 'dragonfly' drones  :)
Do you believe in a greater WIRELESS, an Invisible(WiFi) All Seeing(detecting those connected- at least if within 100'), All Knowing(all online data) Presence that we can draw upon for Wisdom(downloads & updates), Strength (wifi boni) and Comfort (porn) or do you turn your back on it  (Go Offline)?

Beta

  • Ace Runner
  • ****
  • Posts: 1085
  • SR1 player, SR5 GM@FtF & player@PbP
Re: (SR 5) Rigger 5
« Reply #19 on: (08:41:53/11-21-15) »
Something we just noticed recently, that I hope will be covered, even if very briefly:  insertion vehicles for air and water.  Zodiacs, jet skis, kayaks (etc) for water, and ultralights and hang gliders for air.  And hopefully some cool 2077 twists on such things.  For all the "the target is on a converted oil rig / an isolated ranch with a lot of guards on the ground / a small island, etc occasions.

AJCarrington

  • Global Moderator
  • Prime Runner
  • *****
  • Posts: 2726
Re: (SR 5) Rigger 5
« Reply #20 on: (09:28:07/11-21-15) »
Excellent note Beta...I thought they covered some of this previously in War!, but agree that this would great to see.

An aside, quite like the style of the artist, Takashi Tan; looking forward to seeing more from him.

Crimsondude

  • Freelancer
  • Prime Runner
  • *****
  • Posts: 3000
Re: (SR 5) Rigger 5
« Reply #21 on: (11:04:58/11-21-15) »

AJCarrington

  • Global Moderator
  • Prime Runner
  • *****
  • Posts: 2726
Re: (SR 5) Rigger 5
« Reply #22 on: (11:37:38/11-21-15) »
Thanks Crimsondude, link is much appreciated.

Mirikon

  • Prime Runner
  • *****
  • Posts: 8606
  • "Everybody lies." --House
Re: (SR 5) Rigger 5
« Reply #23 on: (11:42:13/11-21-15) »
Oh, and another thing! Drones. Specifically, anthroform drones that aren't cyborg bodies. Or even animal-form drones. One of my favorite drones from 4E was the Nadeshiko from Rigger 4. Yeah, it was a joke product, but the Nadeshiko was still a quality drone that fit a good niche between the useless Manservant and the expensive as all hell (because of the Cyborg bit) Otomo. Drones that can pass for people or animals at first glance are beautiful for infiltration or other such purposes. And I am quite pleased with how my AI Street Samurai turned out, living in a Nadeshiko drone.
Greataxe - Apply directly to source of problem, repeat as needed.

My Characters

bull30548

  • Newb
  • *
  • Posts: 83
Re: (SR 5) Rigger 5
« Reply #24 on: (20:14:05/11-21-15) »
So I have been listening to Dice Crimes recently and a lot of their early episodes involved some interesting rigger tricks but they kind of had to make up their own rules.  I hope that they address this in the RIgger 5 book cause that be awesome to pull some of the stuff that they did.
GM Guy
Catalyst Game Labs Agent
#699

Dinendae

  • Ace Runner
  • ****
  • Posts: 1340
Re: (SR 5) Rigger 5
« Reply #25 on: (03:15:41/11-23-15) »
Something we just noticed recently, that I hope will be covered, even if very briefly:  insertion vehicles for air and water.  Zodiacs, jet skis, kayaks (etc) for water, and ultralights and hang gliders for air.  And hopefully some cool 2077 twists on such things.  For all the "the target is on a converted oil rig / an isolated ranch with a lot of guards on the ground / a small island, etc occasions.

I would love to see some more air and water vehicles as well, especially aircraft in the rotor and tilt-wing/vtol categories. Currently the only affordable unit is the Wasp, which only seats one, at 85,000 nuyen. The next cheapest vehicles in either category cost 350,000 and 355,000. It would be great to see some more options fall between the Wasp and those other two.

falar

  • Omae
  • ***
  • Posts: 809
  • The Fourth Jesse
Re: (SR 5) Rigger 5
« Reply #26 on: (11:31:48/11-23-15) »
I would love to see some more air and water vehicles as well, especially aircraft in the rotor and tilt-wing/vtol categories. Currently the only affordable unit is the Wasp, which only seats one, at 85,000 nuyen. The next cheapest vehicles in either category cost 350,000 and 355,000. It would be great to see some more options fall between the Wasp and those other two.
I'd love something around the 150k-190k range that could actually transport a Shadowrunner team of six. Nothing super fancy, but I really want something in that area.

Rift_0f_Bladz

  • Ace Runner
  • ****
  • Posts: 1012
  • Go big or DIE
Re: (SR 5) Rigger 5
« Reply #27 on: (19:36:49/11-23-15) »
Heck, even runner team of 4 (not counting pilot/copilot).
Turned in a live tox-shaman for 1 mil ¥ (split 4 ways) and helped kill another one. But piss off the other 3... Oophs, looks like more money down the road for me. B)

Mr. Grey

  • Newb
  • *
  • Posts: 52
Re: (SR 5) Rigger 5
« Reply #28 on: (03:02:37/11-24-15) »
Meh, just provide rules for clown caring it when security is hot on their heels (and the bullets even closer) like my group did. Then again we were masters at it as teens 8)

falar

  • Omae
  • ***
  • Posts: 809
  • The Fourth Jesse
Re: (SR 5) Rigger 5
« Reply #29 on: (13:23:52/11-24-15) »
There are rules for putting more people than there are seats - but it caps out at 150%. So you could get two runners in a Northrup Wasp, probably.

Quote from: 5e CRB, p461
Seating (for people) can be exceeded by up to 150 percent by stuffing people inside, but doing so decreases the vehicle’s Speed and Handling attributes by one.