Author Topic: [SR4a] BP Character Generation: the Math You Really Should Know  (Read 47036 times)

emsquared

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Re: BP Character Generation: the Math You Really Should Know
« Reply #75 on: (11:27:13/06-07-13) »
Provided a link at the end of Part 5 to the above "Character Study" in Karma Efficiency.

Parsnips

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Re: BP Character Generation: the Math You Really Should Know
« Reply #76 on: (18:23:25/07-07-13) »
Toughness: 20 Karma for 1 physical soak box or 20 Karma for 1 physical box, damage resistance, more armor, and resistance to poisons and such, etc.? Don't take Toughness.
Actually, toughness gives you an extra die on soak rolls, not an actual wound box. The quality that gives you wound boxes is Tough as Nails (10BP/level) from Runner's Companion. It's surprising how often those two get confused. I'm not sure how good it is, but it seems to give you actual wound boxes instead of extra "bleed-out" boxes like most other things do.

Also, you may want to add Analytical Mind to the list of notable "+1/2 to X" qualities as, it gives you +2 to Data Search and Software for 10 karma which is pretty amazing for any hacker.
« Last Edit: (01:46:28/07-16-13) by Parsnips »

Hersir

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Re: BP Character Generation: the Math You Really Should Know
« Reply #77 on: (13:21:01/03-12-15) »
This is for SR4 and no longer valid for SR5 I assume?


8-bit

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Re: BP Character Generation: the Math You Really Should Know
« Reply #78 on: (13:28:09/03-12-15) »
This is for SR4 and no longer valid for SR5 I assume?

Yes. It's still valid for SR4 games, but is not applicable to SR5.
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Hersir

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Re: BP Character Generation: the Math You Really Should Know
« Reply #79 on: (13:51:11/03-12-15) »
Is there something similar for SR5 out there? That would be great! it's quite interesting and an awesome collection of information but I can't really use it for my game experience in 5.

8-bit

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Re: BP Character Generation: the Math You Really Should Know
« Reply #80 on: (16:11:15/03-12-15) »
Not at the moment.

I've considered doing something similar, but I just don't really have the time.
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Hersir

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Re: BP Character Generation: the Math You Really Should Know
« Reply #81 on: (16:03:17/03-13-15) »
that sounds promising. I love the numbers! Although I'm fairly new to the whole shadowrun thing I could try to help with certain things if that would help.

so long...