Unless you use blood magic, toxic magic, or twisted magic, you don't really have to worry about the Watchers of the Veil. If you do, however...you're gonna have a bad time, and not just from the order's Disciples. There is a standing bounty in Altarraum for toxic, blood, and twisted mages, and unlike the DIMR, the Maisie wants them dragged in dead as a doornail.
Not an issue for me. I have something of a history of beating toxic mages and their ilk.
-Nebraska (UCAS) 2059
[spoiler]My first deployment out in the UCAS Army as a "training exercise", turned into a full-blown investigation, resulting in shutting down a toxic shaman cult operating on the Nebraska-NAN border and the Denver Free Range Zone. (before Ghostwalker came back). My role was astral tracking and fire support as I was the only weirdo using a bow and grapple-tackle. (Only man on the job with a full magazine in his side arm from start to finish)
We put 4 toxics in the ground and took 2 more into custody (UCAS Army Command never mentioned what they did with them).[/spoiler]
-Seattle, late 2061:
[spoiler]A Toxic Hermetic Mage got royally pissed at a rival Alligator Shaman over, of all things, a BBQ contest. The Mage stole a powerful guardian spirit from the Gator Shaman's lodge and twisted it into going on a rampage. Unfortunately, the Mage wasn't so fortunate in banishing the creature after it plowed through the vendors, and I had to go put it down as I was the only person in the neighborhood at the time that could hurt the damage thing directly. With liberal usage of distractions, fire-support from a grenade toting runner on my team, and fancy maneuvering (and the cost of my favorite bike...I still miss that thing
) I was able to get close enough to land enough hits with my Killing Hands to put it down for good.
Of course, one of my runner "friends" decided to be a royal jackass and record the whole fight on a drone-cam, posting it to the Matrix Shadowboards and pirate Trid sites before I could pummel some sense into him.
Dunno how much he made on my fistfight with a rampaging crocodile-man-spirit thing, but it's a moot point now: It's one thing I can thank Crash 2.0 for.
[/spoiler]
-Seattle, 2063
[spoiler]Two Yakuza toxic Awakened twins (a brother adept and sister sorcerer) spearheaded an invasion of several SINless neighborhoods, including that where my Shadowrunner team lived, hoping to break up the Ork Brotherhood protection rings and drive the locals out in preparation for a major expansion of Yakuza operations. Fought them in the shadows for 7 months to a standstill before a tip and subsequent offer for a joint operation against the Yaks came from the Finnigan Seattle Mafia.
Somehow (I suspect a mole in the Finnigan family) Knight-Errant got word of the venture, and muscled their way into the op, threatening to expose my team's dealings with numerous legitimate clients (including our arrangement with Lone Star), if we didn't cut them in on it. As that impacted our own operation, we agreed. I coordinated and lead a three-pronged assault on a large Yakuza smuggling "cleaning station" for stripping serials and removing tracking tags from all manner of shadow market goods.
The Mafia ran mass external interference, hitting several Yakuza sites in surprise attacks. They got first crack at the more available loot, while my team and the Ork Brotherhood lead an assault on the personnel, culminating in a rooftop duel between me, my best friend and fellow runner Chrome, and the wonder twin siblings. We put them in the ground, but I needed a medievac by K-E afterwards. (still unhappy about that; I'm pretty sure some corp suit has a file and vial of me somewhere)
Knight-Errant took all the public credit for the op; one of the largest organized crime busts in history. Lone Star protested under right of jurisdiction, but it turned out K-E had quietly negotiated with the Seattle government for jurisdiction rights for that case specifically. That was the beginning of a long series of public embarrassments for Lone Star in Seattle, and I think we all know what became of that...[/spoiler]
-2064: Denver
[spoiler]Yup, this fateful case once again. Got a contract directly from the commander-general of the Zone Defense Force (who only answered to Nicolas Whitebird and Ghostwalker himself), asking specifically for me and my team. It was a long and dangerous mission.
Our opposition, two groups of powerful and experienced blood mages:
1) La Vengeanza, the remains of a Jaguar Warrior company previously stationed in Denver and VERY eager to stir shit up in the wizwyrm's domain.
2) "Seidr", a Norse Asatru Cult lead by a powerful "Valkyrie" mystic adept (turns out, she was my sister, but that's another tale for another time...)
Little is known about them even after the op, but they were easily the more dangerous of the two.
Me and my runner team were contracted to investigate who was instigating civil strife between the Ute, Sioux and Pueblo districts in Denver. (this all started when a mysterious assassin group mass murdered Maria Dancing-Cat's lodgemates, with astral evidence directly implicating then-Pueblo leader Huehueseca). We learned through capture and interrogation of one of La Vengeanza's agents, they were stirring up trouble to cover for their much greater objective: Killing Ghostwalker with a powerful blood magic ritual. Naturally, the wizwyrms aren't defenseless, and Dollmaker has that name for a reason. But the blood mages discovered a possible major vulnerability in the great dragon's defenses: The Great Spirit of Denver, who was fragmented and whoever put it (her) back together could command her for a time.
They planned to use her spiritual authority over Denver to order all of Ghostwalker's spiritual defenses down; which would make killing him far easier.
Their plan nearly worked, but thankfully, my team found their ritual site and stormed the place with the full fury of the ZDF behind us, killing DOZENS of Blood Mages in the process. If only that contract ended just like that I would have been set for life...Of course, that didn't happen because fate has a sick sense of humor. I turned Drake due to exposure to the massive gathering of mana for the ritual, and I had no intention of becoming Ghostwalker's slave just to collect.[/spoiler]