No, probably not. There's a lot of factors as to why, but it basically boils down to the purpose of Missions (events playable in a single 4 hour game session), the focus of Missions, and the fact that unlike Pathfinder, we don't have levels and other guidelines to write around. Shadowrun is MUCH more open ended than a level/class based rules set like D&D and Pathfinder, and this means that adventures end up all over the place in terms of power, difficulty, and rewards. We have some fairly strict guidelines in place for Missions to help keep things at least somewhat even, but the other adventures don't follow these.