Author Topic: Chummer for 5th Edition  (Read 186909 times)

Sir_Prometheus

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Re: Chummer for 5th Edition
« Reply #1050 on: (18:30:15/07-13-17) »
Hey guys, maybe this was mentioned (dunno, search appears to be broken) but in the current stable version of Chummer the Red magic Tradition is listed as Willpower+ Logic when it is Willpower + Intuition for Drain. 

ikarinokami

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Re: Chummer for 5th Edition
« Reply #1051 on: (18:51:49/07-13-17) »
is the shock mage quality eventually going to added? I see all the other FA qualities but that one.

Valis

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Re: Chummer for 5th Edition
« Reply #1052 on: (16:04:34/07-16-17) »
Magical Education from RF 71 seems to be missing.

Chummer 5 is Alive

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Re: Chummer for 5th Edition
« Reply #1053 on: (08:33:28/07-21-17) »
Magical Education requires the appropriate quality to take it.
Shock Mage I think I left out because I have no idea what 'an electricity-based skill' is supposed to be. I'll throw it in for the next build with just the spellcasting requirement.
Red Magic should be fixed in current nightly builds.

Atlessa

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Re: Chummer for 5th Edition
« Reply #1054 on: (18:34:25/07-21-17) »
Shock Mage I think I left out because I have no idea what 'an electricity-based skill' is supposed to be. I'll throw it in for the next build with just the spellcasting requirement.

Lightning Strike spell
Ball Lightning Spell
Elemental Strike (lightning) Adept Power

Basically anything that lets the caster/adept inflight lightning damage. At least that's how I understand it.

ikarinokami

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Re: Chummer for 5th Edition
« Reply #1055 on: (23:57:56/07-21-17) »
I thought it meant something like hardware

Chummer 5 is Alive

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Re: Chummer for 5th Edition
« Reply #1056 on: (02:19:50/07-22-17) »
Behold, the confusion. Is it skills, or is it spells?

SmilinIrish

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Re: Chummer for 5th Edition
« Reply #1057 on: (02:58:21/07-22-17) »
Is there a way to make dedicated spellslinger work to allow all the extra spells without deducting karma?
Speech  Thought   Matrix/Comms

Chummer 5 is Alive

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Re: Chummer for 5th Edition
« Reply #1058 on: (05:49:18/07-22-17) »
Should be working properly in the latest nightly builds; you should see a 'Free!' indicator on the spell selector window when it's got available points left to spend. Next nightly build will have improved behaviour for it in create mode, I thought of a better way to manage it for that.
« Last Edit: (09:35:08/07-22-17) by Chummer 5 is Alive »

Raven2049

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Re: Chummer for 5th Edition
« Reply #1059 on: (10:33:24/07-22-17) »
as always thanks for the hard work your team is putting into this. Out of curiosity when will we see a new Release? there has been a lot of new features since the last update, and i was wondering when you guys say "ok we can release this"

Chummer 5 is Alive

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Re: Chummer for 5th Edition
« Reply #1060 on: (10:56:53/07-22-17) »
Soon™. I don't like pushing major releases that have major outstanding issues and I got a bit overexcited with pushing the new attributes system, so there were a lot of things that needed fixing. It's still not quite where I want it to be, but it's progressing.