Attributes BOD: 3 AGI: 6 REA: 5 STR: 3 CHA: 3 INT: 5 LOG: 3 WIL: 4 EDG: 2 MAG: 7 | Active Skills Exotic Range Weapon (Monofil. Whip) 4 Pistols 2 Unarmed Combat 6 Disguise 3 Perception 3 Sneaking (Urban) 6 Tracking 1 Con 3 Etiquette 1 Intimidation 1 Computer 1 First Aid 1 Navigate 1 Skill Group Athletics 5 | Knowledge Skills Streetwise 4 Security Procedures 3 Fashion 1 Music 2 Languages Local Lingo 1 Corp Lingo 2 Japanese 3 | Powers: Combat Sense III Danger Sense I Improved Reflexes II Killing Hands Elemental Strike (Electricity) Elemental Body (Electricity) Wall Running Hang Time Qi Focus Tattoo: Astral Perception. Quote (Is AP really necessary? From the posts I've read it's a must-have for Adepts... Haven't been able to understand why though)Qi Focus Tattoo: Traceless Walk Qi Focus Tattoo: Attribute Boost: Agility, Body, Reaction, Strength |
(these are waay too expensive with resources E! I'm really hoping for some leniency from my GM here ;D )
You have a ton of Qi foci. I'm not sure how you paid for them or their Karma cost, and I haven't done the math, but I'm pretty sure you're tripping focus addiction.
Assensing isn't strictly necessary for an adept (so long as there's a mage in the group) but it is useful.
Please note that while @Bushw4cker's in debt idea isn't a bad way to pick up Nuyen at Chargen, the quality is highly frowned upon at some tables, so check first.
I'd dump the monowhip personally, but that's just me. The nice thing is it'd free up 10K in your budget (and 4 skills.)
I'm not sure if you want to use unarmed or blades (per AC weapon standards.) If the former, I'd drop elemental strike and body and pick up improved ability (unarmed instead.)
If the latter, I'd drop elemental strike and body and pick up Critical Strike (Blades) Improved Ability (Blades) and a weapon foci (if you can afford it.)
If you are dropping Improved Magic, might want consider a Mentor Spirit.What does a mentor spirit get me? From what I read it'll just allow me to improve more quickly with the karma I get from runs?
With an Adept, you could easily get a 16+ Dice Pool for your two most important skills.. Sneaking and Unarmed Combat (Or blades.)How? What would you skill differently/which adept powers would help here?
(...) use Finishing Move.Where can I read up on this? EDIT: Found it!
You have a ton of Qi foci. I'm not sure how you paid for them or their Karma cost, and I haven't done the math, but I'm pretty sure you're tripping focus addiction.Qi Foci cost 8 Karma for 1pp, so I should be fine here. Also the focus addiction shouldn't be an issue as I'll never have more than one 1pp and 1-2 0.25pp active (that's below the threshold for an addiction test if my math is right)
Assensing isn't strictly necessary for an adept (so long as there's a mage in the group) but it is useful.I'll check if we have a Mage then, but is there any other reason I would need it? Are there targets I could only attack using Assensing? Will it help me evade traps? I really haven't been able to read up on all the magical options...
I'm not sure if you want to use unarmed or blades (per AC weapon standards.) If the former, I'd drop elemental strike and body and pick up improved ability (unarmed instead.)Hmm... The improved ability power costs 0.5pp, so 1.5pp from elemental strike/body would give me +3 dice on unarmed... Is that worth it? Wouldn't I be better off with another level of Improved Reflexes or a few levels of critical strike?
If the latter, I'd drop elemental strike and body and pick up Critical Strike (Blades) Improved Ability (Blades) and a weapon foci (if you can afford it.)I would love to try to be deadly with just my adept powers and fists. I feel like that way I could be of more use to the team when we aren't allowed to carry weapons for whatever reason...
BOD: 2 AGI: 6 REA: 5 STR: 5 CHA: 2 | INT: 5 LOG: 3 WIL: 4 EDG: 2 MAG: 7 |
One quick change drop willpower to 3 and raise body to 3.Done. Any particular reason?
Seriously, read through the totems.Done and done. Raven Totem is insanely good and fits my character like a glove! Thanks!