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[OOC] The Road to Redmond

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FastJack

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« Reply #15 on: <09-05-10/1938:44> »
Critias' Laeras character sounds good. (It's the one in the short story, right?)

Critias

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« Reply #16 on: <09-05-10/2014:26> »
Yeah, that's him.

Can't seem to find his sheet anywhere, gotta sit down and work him back up, I guess.  He's just a solid combat type, to do the heavy lifting while everyone else does the thinking and talking.   ;D

Sludig

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« Reply #17 on: <09-05-10/2021:13> »
@Sludig
That sounds really cool....it'd be nice to get this thing started tomorrow, so do we have anyone else?  Also keep in mind if you have the time/motivation to check posts regularly if you want to participate.

Working on it slowly, can't get the charcter generator to work so I'm doing it the old fashioned way :D


Walks Through Walls

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« Reply #18 on: <09-05-10/2045:29> »
OK I'm in

Here we go


Name: Cynthia Noland
Alias: She Who Walks Through Walls
Race: Elf
Sex: Female
Nationality: American Indian (Souix)
Lifestyle: Middle
Karma earned: 77
Karma spent: 68
Reputation: 7
Notoriety: 1
Physical Description: Long brown hair, blue eyes. Either dressed in auctioneers business clothes, nothing flashy just blends into the crowd or when 'working' a chameleon suit with the pants having pockets everywhere as well as the shirt having a harness for carrying extra items and keeping them handy.
personality/background: Grew up just one bad day away from being homeless. She quickly learned that looks can get you somethings, but you have to take what you really want. Soon after that she figured out it is much easier to take it if no one sees you. When she awakened she found that she was blessed with the ability (though limited) to cast spells as well as exceptional ability at sneaking.
Her nickname came from her first run. When thing went south and the Samurai who had brought her into the shadows took her with him to a safe house to regroup. When there he met up with some other associates. One asked what she did and the samurai answered "She walks through Walls" Later when planning the leader said,"She Who walks through walls is going to gain entry here and then disable the alarm system......." When she did break into the complex the name stuck.

"It's (walking through walls) really quite easy when you know where the doors are."

Attributes:

Body: 3   Agility:6       Reaction:3    Strength:3    Charisma:5    Intuition:4     Logic:3     Willpower:4

Edge:2 {3}     Magic:5   Essence:6   Initiative:7(10)        (initiate grade 2)

Positive Qualities:
Mystic Adept (shamatic tradition), Mentor spirit (Moon Maiden)

Negative Qualities:
Allergy Gold (unc/Mod), sensitive system, and criminal SINer

Metamagics:
Quickening
Masking

Active Skills:

palming 1
pistols   1                 specialization tasers
spellcasting 4             {specialization illusion spells}
counterspelling 3       specialization combat spells
climbing 3                 specialization building scaling
gymnastics 2             {specialization tumbling}
Infiltration 2             specialization urban
first aid 1
locksmith 1
influence group 1
perception 1
Hardware 2               specialization maglock
conjuring group 1       {summoning 2, binding 1, banishing 1}
{shadowing 1}

Knowledge skills (21 free points)
English as native language
Spetheriel 3
Souix  1
Corporate Affiliations (street) 1
Ares Security Procedures (professional) 3
Lonestar Procedures (professional)
valuable artworks (interests) 3
physical security designs (professional)
security systems (interests) 2   -based on knowledge of different design capabilities kind of like a stereo guru only in security systems
Elven hot spots (interests) 2
Corporate security design (professional) 2

Adept Powers (3 magic points)
Gliding  (1pt)
Traceless Walk (1pt)
Eidetic Sense Memory (.5pts)
Cloak level 1   (.25pts)
freefall level 1 (.25pts)

Spells :
Increase reflexes (quickened cast at force 4 with 4 successes- 4 karma invested)
Improved Invisibility
physical mask
sound barrier
Mass sight removal
Hot Potato
Heal
Mindnet
thought recognition

3100 nuyen

Gear:
Actioneer Business clothes
medkit level 6
cellular glove Molder level 3
glass cutter
Subvocal mic
Mage sight goggles
20 stealth tags
Tag eraser
Gecko gloves
Rappelling gloves

(I deleted the gear that was lost when we the meet went bad since I wouldn't have been able to go back to my place and retrieve it.)
fake SIN rating 6 (Samantha Sanders)



Yamaha Pulsar w/ smartlink   100 darts (80 left)
3 clips for the Pulsar preloaded

colt manhunter 100 rounds regular ammo, 50 gel rounds, and 50 stick and shock
6 preloaded clips -for the manhunter- (2 of each ammo type)

The following gear was taken acquired at area 59:
Chameleon Suit w/ thermal dampening 5 and nonconductivity 3 11,100 nuyen
medkit level 6                                                                                    600 nuyen
auto picker level 6                                                                          1,200
keycard copier level 6                                                                     1,800
glass cutter                                                                                       100
3 thermite burning bars                                                                  1,500
Mage sight goggles                                                                         2,000
20 stealth tags                                                                                       5
Tag eraser                                                                                           150
10 Plastic restraints                                                                                1
3 Plasteel restraints                                                                            150
1 metal restraint                                                                                   20
1 set of Containment manacles                                                           200
earbuds with audio enhancement 2 and spatical recognizer               310
GPS                                                                                                      200
Gecko gloves                                                                                        250
Rappelling gloves                                                                                   70
Contact lenses w/ flare compensation, thermographic, lowlight image link, and smartlink  825
Glasses with ultrasound                                                                  1,025
Miniwelder                                                                                          250
grapple gun                                                                                        500
100m micro wire X2                                                                            100
100m of stealth rope X2                                                                     170
3 glue sprayers                                                                                   450
3 catalyst sticks                                                                                   360
3 light sticks                                                                                          15
5 thermal smoke grenades                                                                 175
5 flash bang grenades                                                                        150
1 thermite bar                                                                                     500 nuyen

Defiance Ex Shocker  w/ Additional Clip, Extended Clip, Firing Selection SS->SA, Personalized Grip, Chameleon Coating, top-mounted Smartgun System                                                                             2,600 nuyen
100 darts with 4 clips preloaded                                                         600                       

Total                                                                                                  27,376 nuyen

I would also like to pick up a chameleon coated backpack I don't know how to figure the price.
Then I am going to pick up the following for Woofer:
chameleon suit                                                                                  8,000
Savalette Guardian                                                                              800
Armor Clothing                                                                                  1,500
Form Fitting (half-suit)                                                                          900
Armor Jacket                                                                                         900
Contacts with Smartlink                                                                        550
Transys Avalon with Iris Orb OS (R: 4, S: 4, F: 3, System: 3)             6,000
Total                                                                                                  18,650

contacts:
talismonger L1, C2
fixer L2, C2
Hanibal L1, C3
Sheldon L2, C5
Crimson Crush L3/C12
Jeshua L5/C1
Bird Bear House L1/C5
Spiderman L3/C4


Build point totals:400= 30(elf)+15(Pos Qualities)-35(Negative Qualities)+250(attributes(including edge&magic)+102(skills)+18(spells)+8(resources)+7(contacts)


Let me know if this will work





« Last Edit: <04-08-12/1129:50> by Walks Through Walls »
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

FastJack

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Critias

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« Reply #20 on: <09-05-10/2201:18> »
So, I'm looking through these folders of old Shadowrun fiction I've got, some with character sheets mixed in, and you know what I discovered?

I've only ever played three mages, and each of them for -- at most -- one adventure.  And without a single piece of SR fiction based around a spellcaster/summoner.  In 18 years of playing Shadowrun!  So, heck.  I'm gonna try and throw a mage of some sort together for this game.  Maybe an "update" to SR4 of one of my old SR3 mages, maybe not...but not just another adept/sammie, this time.

EDIT:  Crap, just noticed there's already a mage submitted.  Hrm...all we're really missing is a dedicated electronics guy, and I'm just flat out not terribly interested in that (spend too much time on computers IRL!).  ;)  I'll just sit this one out and let y'all have your fun.
« Last Edit: <09-05-10/2318:19> by Critias »

Sludig

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« Reply #21 on: <09-05-10/2249:56> »
Name: Woofer      Real Name: Marcus Steele
Ht: 5’9”   Wt: 165  Hair: Short brown   Eyes: Green

400 bp
(210)
Body:    4 (30)      Cha:   2 (10)      Edge: 3 (10)
Agility: 5 (7) (40)      Logic: 3 (20)   Essence: 4.35
Strength: 3 (20)      Intuition: 4 (30)   Magic:
Reaction:  3 (4) (20)   Willpower: 3 (20)   Initiative: 8 (2IP)

 
Qualities:
Analytical Mind:  +5
Perceptive: +10
College Education: +5

Drawbacks:
Records on File (Knight Errant): -10
Flashbacks: -5 (Gruesome murder scene by Serial Killer)

Skills: 126
Longarms: 4 (16)
Pistols: 4 (16)
Athletics Skill Group: 2 (20)
Perception: 4 (16)
Datasearch: 3 (12)
Stealth Group: 3 (30)
Intimidation (Interrogation +2): 4 (16)

Knowledge Skills: 21
KE Procedures: 3
Forensic Sciences: 3
Local Area Knowledge (Seattle): 3
Gang ID: 2
UCAS law: 4
Corporate law: 3

Languages:
English: N
Ork’zet: 3

Gear: (50 bp) (249585 spent)
Cyberware:
Zeiss Senstation Line (Live caster [Alpha]) (52,100)
   Rating 3 Cybereyes with Eye-light system, eye recording
   Image Link, Low-light vision, Rating 3 vision enhancement,
   Vision Magnification, Microscopic vision.

   Rating 2 Cyberears with Rating 2 Audio enhancement, Dampner, Ear    recording unit, Select Sound Filter (Rating 3), Sound link, Spatial       recognizer
   Simrig, Rating 3 Radar system
Bioware:
Muscle Toner 2: .4 (16,000)
Synaptic Accelerator 1: .3 (80,000)
Enhanced Articulation: .3 (40,000)

Gear: 249585
Transys Avalon with Iris Orb OS (R: 4, S: 4, F: 3, System: 3) 6,000
Program Suite: Singularity Seeker 8,200
   Browse (Crashguard) 5, Browse Agent (Pilot 3 with Browse 3)
Facial Recognition 4 (2000)
Lie Detection 4 (2000)
Noise Analysis 4 (2000)


Savalette Guardian 800
Armor Clothing 1500
Form Fitting (half-suit) 900
Armor Jacket 900
Contacts with Smartlink 550
Forensic kit 500
Mercury Comet 14000
Concealable Holster 70
Internal Smartgun system 800
5 clips of Stick and Shock 500
5 clips of EX explosive 615
Fake SIN rating 4 with liscenses for PI, and weapons (1800)
Subvocal Mic
Micro-transceiver 6 (1200)


Lifestyle: 7,000 (2 months)
Comforts: Middle 3
Entertainment: Low 2
Necessities: High 4
Neighborhood: Middle 3
Security: Middle: 3
(Perfect Roommate +1, Workplace +1)

Contacts:
Merlin: Hacker Con: 3, Loy: 4
Angel: Fixer Con: 3, Loy: 4
Abby: KE forensics Con: 2, Loy: 3

Marcus grew up in a middle class neighborhood in Ohio.  Was always fascinated by forensic sciences, as his father was a forensic scientist himself.  He went to college, got his degree, and then applied to Knight Errant, was accepted and went through the academy, and it was decided he would be partnered up with and made a detective.  All was going well, until that case, that damn case…he and his partner tracked and never caught a serial killer, crime scene after crime scene, horror upon horror…he cracked and resigned.  Now, well…he can track him still…from the other side.

Let me know how you feel about this one.
« Last Edit: <09-10-10/1929:39> by Sludig »

Tobias

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« Reply #22 on: <09-06-10/1303:59> »
Hrmm, I'd love to play if you are accepting the 4th person. Was thinking about a technomancer
SR4 20th Anniversary Limited Edition 1136/1500

Walks Through Walls

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« Reply #23 on: <09-06-10/1823:55> »
@Critias

If you want to play a mage you won't be stepping on my toes. I would not call She Who Walks Through Walls a mage character. She is a sneaky person who happens to be able to cast a few spells.

I am always up for more magic support.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Maelstrom

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« Reply #24 on: <09-06-10/2022:08> »
I'd like to play a hacker if there's still room.  I'll create and post the character for your review.

Arkalem

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« Reply #25 on: <09-06-10/2221:13> »
Got room for a Gunslinger Adept?

Critias

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« Reply #26 on: <09-06-10/2223:33> »
@Critias

If you want to play a mage you won't be stepping on my toes. I would not call She Who Walks Through Walls a mage character. She is a sneaky person who happens to be able to cast a few spells.

I am always up for more magic support.
Were I to throw a guy together, he'd be pretty close to the Combat Mage archetype from the book.  I'm sure they're not top-notch spell slingers, but they look like a half-assed cross between what I'm used to (a character who's not TOTALLY worthless in the meat) and what I'd want to try out (someone who tosses some mojo around to make people's heads explode).  I'm playing around in a chargen program right now and trying to tweak the Combat Mage pregen by making him a Mystic Adept, and swapping around a few points here and there. 

I don't think it'll be a TOTAL failure.   ;D

Kontact

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« Reply #27 on: <09-07-10/0346:03> »
Combat hacker on the way.

Buffering.....
Buffering....

Name: Brian Crenshaw
Alias: "B. B." "Bee Bee" Fake SIN - Mike Patterson
Race: Gnome [25 BP]
Sex: Male
Age: 22
Nationality: Formerly of Cal-free
Physical Description: Greasy chin-length black hair.  Vacant eyes.
Personality/background: B. B. is a kid who never grew up.  Quite literally so.  Les Enfants Terribles, in his way, he has little time for social mores. 
Karma earned:64
Street Cred: 2
Notoriety: 3
Public Awareness: 1

Attributes [230BP] {30}

Body: 3 [10]
Agility: 4(6) [30]
Reaction: 2(4) {3(5)} [10] {15}
Strength: 3 [zero]
Charisma: 2 [10]
Intuition: 5 [40]
Logic: 5(7) [40]
Willpower: 6 [40]
Edge: 2 {3} [10] {15}
Magic: 5(4) [40]
Essence: 5.0
Initiative: 10 - 3IP

Physical Track: [ ][ ]-1[ ][ ]-2[ ][ ]-3[ ][ ]-4[ ]
Stun Track: [ ][ ]-1[ ][ ]-2[ ][ ]-3[ ][ ]-4[ ][ ]-5[ ]

Positive Qualities: [35 BP]
Adept [5]
Type-O System [30]
Thermographic Vision [Inn]
Arcane Arrester [Inn]

Negative Qualities: [-35 BP]
Media Junky (moderate) [-10]
Low Pain Tolerance [-10]
Scorched (Hacker) [-10]
Mild Addiction (Betel) [-5]
Neoteny [Inn]
Distinctive Style 1 [Inn]

Active Skills: [86 BP] {28}
Athletics Group: 1(4) [10]
-Climbing: 1(4)
-Gymnastics: 1(4)
-Running: 1(4)
-Swimming: 1(4)
Cracking Group: 4 [40]
-Cybercombat 4
-Electronic Warfare 4
-Hacking 4(6)
Electronics Group: 1 [10]
-Computer: 1
-Data Search: 1
-Hardware: 1
-Software: 1
Stealth Group: 1(2) {2(3)} [10] {10}
-Disguise: 1(2) {2(3)}
-Infiltration: 1(2) {2(3)}
-Palming: 1(2) {2(3)}
-Shadowing: 1(2) {2(3)}
Automatics {(SMG)}: 1(2) {3(4)} [4] {12}
Clubs {(blocking)}: 1(2) {2(3)} [4] {6}
Perception: 2 [8]
{Arcanum: 1} {4}
{Pilot Aircraft: 1} {4}

Knowledge Skills: 28 free {6}
Hangouts (Matrix): 3
Procedure (Matrix Security): 3
Astral Research: 1
Comic Books: 1
Computer Theory: 1
Conspiracy Theories: 1
Corp (Ares Macrotechnology): 1
Corp (Mitsuhama): 1
Corp (Renraku): 1
Corp (Security Companies): 1
Corp (Shiawise): 1
Criminal (Seattle Gangs): 1
Hangouts (Shadowrunner): 1
History: 1
Law: 1
Magic Knowledge: 1
Matrix Theory: 1
Music Theory: 1
Navigation (Public Trans. Routes): 1
Politics (UCAS): 1
Procedure (Security): 1
Regional (Seattle): 1
Regional (San Francisco): 1
Sci-fi Trids: 1
{Street Drugs: 1} {2}
{Parazology: 1} {2}
{Pirate Trid Broadcasts: 1} {2}

Language Skills: 2 free
English: N
Japanese: 1
Spanish: 1

Powers:
Analytics (0.25)
Improved Reflexes II (2.5)
Improved Ability (Hacking) 2 (0.5)
Multi-Tasking (0.5)
Sustenance (0.25)

Path: The Artisan's Way

Initiation level: 1 {13}
Metamagics:
1) Masking

Expenditures: [50 BP]  250,000¥ on the dot

Cyber/Bio-ware:  177,150¥
Obvious Cyberhand (Used Std.) -2,500
+Customized Limb - agility 3 (Used Std.) -2,250
+Nanohive (2) (Used Std.) -10,000
+Radar (4) (Used Std.) -6,000
+Auto-Injector (4 dose) (Used Std.) -400

Cerebral booster (2) -20,000
Muscle toner (2) - 16,000
Reflex Recorder (automatics) -10,000
Reflex Recorder (clubs) -10,000
Reflex Recorder Group (Stealth) -25,000
Synthacardium (3) -30,000

PuSHeD -15,000

Neural Amplifier Nanites - Limbic (3) -15,000
Neural Amplifier Nanites - Neocortical (3) -15,000

Gear:   72,850¥

Form-Fitting Body Armor - shirt -500
+nonconductivity 6 -1,200
Industrious Line Coverall -900
+Chemical Resistance 2 (Intg)
+Fire Resistance 2 (Intg)
SecureTech PPP System Forearm Guards -200
SecureTech PPP System Shin Guards -150

AZ-150 Stun Baton -800
+Personalized Grip -100
FN P93 Praetor E -850
+foregrip -50
+sling -10
+Metahuman Customization -50
+Sound Suppressor -600
+Improved Range Finder -1000
-Gas Vent 3 (Barrel) -400
-Smartgun System, Topmount -400
=Electronic Firing (Intg)
=Folding Stock (Removed)
_Spare Clip -5
_100x Explosive rounds -500
Ceska Black Scorpion -550
+Extended Clip -500
+Firing Selection Change FA (from BF) -300
+Personalized Grip -100
+Melee Hardening -300
+Underbarrel Weight -25
-Gas Vent 3 (Barrel) -400
-Smartgun System, topmount - 400
=Folding Stock (Intg)
_3x Spare Clip -15
_176x Explosive rounds -880
_Quickdraw Holster -100

Medkit (6) -600
2x Medkit Supplies -100
4x Stimulant Patch (6) -600 [in autoinjector]
Fake SIN (r4) -4000
Fake License (r4) Security Consultant - 400
89x Betel -89
Handheld Sensor -1
+Radio Signal Scanner R6 -150

Goggles (5) -250
+Flare compensation -50
+Image link -25
+Smartlink -500
+Vision Enhancement (3) -300
+Vision Magnification -100
Earbuds (2) -20
+Audio enhancement (3) -300
+Select sound filter (3) -600

Novatech Airware -1,250
+Response 5 chip -4,000
+Signal 5 upgrade -1,000
+Optimization (Exploit) -500
+Skinlink -50
-Sim Module -100
-Trodes -50
-AR gloves -250
-Subvocal Microphone -50
-30x Datachip -30

Firewall 6 -3000
System 5 -2500

Armor 3 -1,500
+Ergonomic -100
Attack 5 -5,000
+Area 2 -1,500
+Targeting - 1,500
Corrupt 3 -1,500
Data bomb - in game
Decrypt 3 -1,500
Defuse 3 -1,500
Exploit 5 -5,000
+Mute -100
Medic 3 -1,500
Sniffer 5(0) - in game
Spoof 3 -1,500
Stealth 5 -5,000
+Optimization 2 -200
+Ergonomic -100
Track 3 -1,500
ECCM 3 -1,500

Analyze 6 -600
+Ergonomic -100
+Optimization 1 -100
Browse 6 -600
+Optimization 1 -100
Command 6 -600
+Optimization 1 -100
Edit 6 -600
+Optimization 1 -100
Encrypt 6 -600
+Optimization 1 -100
+Ergonomic -100
Scan 6 -600
+Optimization 1 -100
+Ergonomic -100

Unrestricted Agent R5 - in game

1 Month of Lifestyle -6,000
Starting cash +12 -1,200

Lifestyle: Custom high{medium} 6000{5000}/mo
-comforts: 3
-entertainment: 4{3}
-necessities: 2
-neighborhood: 3
-security: 3
+Free Access [1]

Contacts: [9 BP] I'll write these guys up if you like.
Jimmy Locke (Warez geek): Loyalty 2 connection 2
Maurice Mothersbaugh (Fixer): Loyalty 1 connection 4

Starting cash {4d6 → [1,4,3,2] = (10) + 12} x 500 = 11000¥

50 Questions:
1. What is your characters Sex?
Male

2. What is your characters physical size?
Brian is exceptionally tall for a Gnome, coming in at a whopping 92 centimeters.  For all the world, he strikes the impression of a three year old boy.  Just, without the baby-fat..

3. What is the color of the characters Hair, eyes, and skin?
Hair: Black and kind of stringy.  He lets it grow long enough to hang straight, since he doesn't spend much time tending to his appearance.
Skin: His European heritage and habits have left him with the Classic Pale™ monitor tan.  His eyes are black, but the goggles will pretty much always cover them anyway.

4. What is the character's general appearance (i.e., How does he dress, etc.)?
Well, he doesn't go out too much, but when he does, he usually wears oversized shirts and shorts or just his coveralls.  He is always a little disgruntled at the clothing choices left him, being 2/3rds the size of a dwarf and with different proportions to boot.  He often wears an old-style driving cap over the trode net which he regularly leaves too long in his hair.

5. Where was the character born (City, State, Hospital Name)?
He was born in Sacremento in the California Free State.

6. What is the characters date of birth?
6th of September, 2049

7. What was the character's family life like?
Brian was raised in a mixed society.  His family was largely accepted within the community due to the common reaction to the fascist attitudes of nearby San Francisco.  Naturally there was still a significant number of people who were encouraged by the nearby racist state.   The result was that Brian attended normal classes with human children, but received considerable abuse from some of the much larger children.  Later, after Saito's forces pushed into Sacremento, his family moved to Diablo Valley where the local Dwarves had built a home.

8. Has the character begun his own family?
No.  How could he develop personal relationships when there are still people who are wrong on the Inter-trix?  Basically he has a lot of PTSD issues and there are maybe 30 other Gnomes in all of Seattle, so..

9. Where or how was the character educated?
He started off in a number of private schools in Sacremento, then the community school in Diablo Valley.  Finally, after Awakening, he sought training from a local Adept, named Louis.  This relationship did not last through the conflicts from 61-67 as Louis was a casualty of a retaliatory strike. 

10. Has the character ever done anything else for a living?
Brian worked as a saboteur during the conflicts with Saito's troops.

11. What are the characters beliefs on church and state?
He's not real big on authority, but that doesn't stop him from forcefully expressing his views to or upon others.  Pretty typical anarchist, really. 

12. Describe the characters Moral code. Include how mercenary he is, whether or not he'll kill innocents, etc.
He has been responsible for death and destruction, directly through his actions, and indirectly from the response to his actions.  He knows about consequences, but he's still not fully in touch with the true depth which consequence can provide.  In the end though, he knows that every moral system breaks down to me > you.

13. What are the character's goals?
Respect.  It's how you make things happen.  Things like killing the yaks off the face of the Earth.  But ultimately, he's too emotionally scarred to see a real future ahead of himself yet.  He still needs to heal before he can move on to real goals.

14. Why does the character run the shadows? (Why does he run the shadows still, rather than getting a "real" job?)
There's not many corps who would hire an ex-guerrilla saboteur to a desk.  Well, Ares might, since they were on the same side of the California Protectorate conflict, but he's got a good thing going, so why bother?

15. What kind of personality does your character have? This should not necessarily be obviously stated in the background, as it is more important for actually playing the character, but it may color or add mood to the history.
Brain comes from a background of oppression and discrimination which has lead him to sink himself into trivialities as an escape.  Though, when he is about his business he can focus, he often finds himself falling back into the comforting digital world of just entertaining himself.

16. What special qualities does the character possess? This does not refer to skills, but rather at other things, such as How he gets along with people, does he plan ahead, etc.
He operates in a logistics type of capacity, so he plans pretty well.  His experiences have taught him that plans usually don't survive an engagement though.

17. Are their certain things the character can't or won't do? Why?
Brian has solid respect for Knight Errant as they were instrumental in toppling Saito.  He avoids conflict with them at all costs.

18. What things, people, or ideas does the character hate?
He hates the Yakusa pretty fierce, but more than anything he hates anyone thinking they can take advantage of him.  He also hates the fact that Black IC has reduced the joy of simsense for him to the point where he feels safer working in AR only.

19. What things people, or ideas does the character love?
He loves the Matrix as a place where the mind is free and a person is judged on their works alone.

20. What is the character's name? Give both full birth name, as well as nicknames, street names, etc.
Brian Jordan Crenshaw.  Baby Brian.  Bee Bee. Mike Patterson (of Black Box Consulting.) 

21. Determine what your character used to do, before becoming a shadowrunner (very important).
He worked alongside the Triads, Mothers of Metahumans and Ares forces in the war against General Saito.

22. Decide why your character left his or her old job, if he had one. (also important).
The war was won, so Brian grabbed up what he could from his former allies and made a run for the now unguarded border.  There was no one really left for him to go back to but horrible memories.  He was only there to finish the fight.

23. Come up with a reason for why the character became a shadowrunner. (This very often will tie in with #22. This is not the same as #14, but rather why he started running the shadows originally. What led him to it?)
He had the skills, knowledge and experience to make money running the bad parts of the nets.  Why not cash in?

24. How did your character come to know his or her contacts? Contacts are an important part of Shadowrun, decide how and why you know them.

Jimmy Locke - They run in similar circles.  Jimmy runs gear.  Brian runs data.  These sort of partnerships are as natural as they come.

Maruice Mothersbaugh - MM is a pretty typical downtown fixer.  He runs info for cash.  Corporate espionage for the most part, but fixers move with the money.  They were originally introduced by a Shadowland pal, and quickly developed a working relationship.

25. Does the character have a SIN? Does the character actually use it? Or is the character one of the SINless_masses? This may be affected by the characters previous employment.
Brian operates a small business, Black Box Consulting, under the name Mike Patterson.  This is a front for funneling funds from his illicit activities.

26. Is the character a full-time shadowrunner? Or does the character lead a Batman-like double existence?
Yep, full time runner.

27. Which person(s) or group(s) do you love the most?
Matrix dweebs.  Brian is quite the shut-in.

28. Which person(s) or group(s) do you hate the most?
Matrix dweebs.  He really doesn't interact with many other types of people...  Japanese Imperialists and Human Nation types naturally piss him off, but they can be Matrix dweebs too..

29. Which person(s) or group(s) do you respect the most?
The old guard who fought through the crash are all legendary. 

30. Which person(s) or group(s) do you fear the most?
Well, Trolls are terrifyingly large, but being hit by old-school runner hunter squads like Lone Star's "Circuit Breakers" are a recurring nightmare.  Those kind of kick-ins are something he has intimate knowledge of.

31. What is your favorite color?
Deep Blue

32. What is your favorite food and/or drink?
Vat-grown hamburger.  Amazing.

33. What place would you most like to visit?
His bookmarked sites.

34. Which person(s) or group(s) are you most loyal to?
He doesn't roll over for, or on anybody.  He won't mess with K.E. though.  At least not so anyone gets hurt.

35. What pastime (that you participate in regularly) gives you the most enjoyment?
Setting up backdoors in as many systems as he possibly can.  Also, arguing on the 'Trix.

36. What pastime (that you participate in regularly) gives you the least enjoyment?
Working in AR.  It pales in comparison to hotsim, but Brian can't hang with Black IC anymore..

37. What annoys your character the most?
Dealing with people in the flesh.

40. What do you think is your characters best quality?
His breadth of knowledge.

41. What do you think is your characters worst quality?
He's a know-it-all.

42. What is the most important thing you have ever done?
Disabled an entire airfield during a main assault on Saito's forces, thereby preventing Saito's air-superiority from wiping out resistance forces.

45. What are your three most common dreams?

1)He is moving through a world of doors.  With the slightest realization, he determines that he is trapped in VR.  This realization does not come alone.  He now also knows with certainty that he being hunted by something too horrible to look at - Always at his back, as he moves and moves until he can not go anywhere else.  Just as he tuns, it grabs him with impossibly cold hands, paralyzing him in an eternal moment of nerve-destroying pain.

2)He is back in the Berkley Ghettos while imperial marines storm the tenement.  He has to hide and so he crawls into a corner.  But the corner collapses and he falls backwards into a tunnel.  The tunnel takes him back to the caverns of Diablo Valley.  His family is there.  Some of his human classmates are there, but they somehow fit in a strange dream way.  His mother tells him that it's alright, that they are all alright now.  Everything seems so far away from him, as if he is drawing back, being pulled away from himself.  The cavern fills with smoke.  There is the thudding of the bombs.  The smoke turns into whips of wind as all the air is sucked out of the caverns.  Everyone stands there looking concerned as he gasps for breath and falls away from them to blackness.

3)He is in Seattle, working.  Moving, as he often does, through an air-vent.  He has to crawl across a hallway, but is surprised by a corp guard.  He turns quickly and fires on the guard, but to no effect.  The guard calls over another guard and they look down upon him in a strange sense of confusion and sympathy.  Brian continues to fire on them while they discuss his presence.  "What is he doing?" one asks. "I think he's playing," the other responds. "Oh.. well.." "Yeah.." and the guards give one last pitying look and turn to leave, a little sad and a little confused by the behavior.. Brian lays there, embarrassed and helpless, his gun empty, and that emptiness slowly creeping into himself.

46. What is the Characters current relationship with his family?
His family suffocated to death along with many others after a napalm strike sucked all the air out of the Diablo Valley caverns.

51. Where does your character live?
In a downtown studio apartment.  There's not that much room, but it's still well furnished and safe.  There's no parking, (which isn't a problem since he doesn't have a car, and would probably have to stand on the seat to see anyway,) but it's centrally located, and has tons of transit options.  Luckily for him, the massive amount of signal traffic in the building makes it easier to hack from home without the threat of being traced.

Fiduciary Expenditures: 
1000¥  For Targeting Program option for Attack 5 and a cracked copy of Sniffer 5
500¥ for a Hardware kit
405¥ for 50 rounds of stick-n-shock ammo for the SMG and an extra magazine
405¥ for 50 rounds of stick-n-shock ammo for the Machine Pistol and an extra magazine
300¥ for 10 flash-bang grenades
200¥ for 10 hits of Betameth. (3R)
50¥ for 10 hits of Snuff (-)
60¥ for 60 hits of Betel (-)
50¥ for one hit of Nitro (2R)
50¥ for one hit of Long Haul (-)
5,000¥ for R5 Programming Suite
5,000¥ for rent
4,000¥ for R4 Homeground Autosoft
1,500¥ for R3 Cascading Autosoft

Fiduciary Acquisitions:
11,000¥ Starting cash
200¥ credstick from Sam M.
12,500¥ from Germaine
12,500¥ also from Germaine
250¥ from paydata

{Current cash reserves 17,930¥}

Homebrew Programs:
R5 Databomb + pavlov option
R5 Agent, unrestricted.

Physical Expenditures:
65 Betel (one every 30 minutes)  {ya see, Betel is cigarettes in disguise}
6x Ex ammo for ceska
9x Ex ammo for P93
1x Betameth

Karma Log: {0 points in pool}
+15 pts
-10 raising Automatics from 1(2) to 3(4)
-2 Specializing Automatics in SMG
-2 Acquiring Street Knowledge skill Street Drugs.
+1 pt (PARTY HARD)
+3 pts
+45 pts goooooaaal
-15 raise Reaction to 3
-15 raise Edge to 3
-10 raise Stealth group to 2
-4  raise Clubs to 2
-2  Specializing Clubs in Blocking
-2  Acquiring Professional Knowledge skill Parazoology
-2  Acquiring Interest Knowledge skill Pirate Trid Broadcasts
+14 The long Jump
-13 Initiate
+7 Planning
-4 Arcanum
-4 Pilot Aircraft
« Last Edit: <02-01-12/0839:38> by Kontact »

inca1980

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  • Posts: 2294
« Reply #28 on: <09-07-10/0419:00> »
Ok so the Roster thus far is:
-Mercedes [social adept](player: Fastjack)
-She who walks through walls (i'll call her Cynthia for short) [mystic adept good at infiltration]  (player:Walks through walls)
-Woofer [forensics expert](Player: Sludig)

So a few more people want to join, we'll make it one more.  I'll say that the next one who posts their character is in since it's been first come first serve up until now. 

One thing to keep in mind is to please be specific as you can in making the character.  For example, if you have a knowledge skill called "Local Area Knowledge"...that's just too general...you need to specify which area (Seattle, Denver..etc.), and what type of knowledge (Clubscene, street drugs, rumors..etc.), otherwise it's going to be very hard for me to let you use it for any tests.  Also for your qualities, you need to be specific in the way the quality description asks you to be specific.  If you're not sure what i'll accept, just put something concrete down, and then i'll let you know if it's not cool.  For example, with the Flashback negative quality, in addition to what experience you're flashing back to, you have to decide on a trigger....like axes, or dead children for example.

Once the 4th character is posted, i'll start the IC thread.  Now the following is basics for any PnP rpg, but let me reiterate it.  Now I have put in a lot of work to learn the 4e rules, I've played several campaigns and i know them quite well....but many things are open to interpretation and/or I'm contradicting some fluff...but once the GM makes a call, even if you got good evidence for why I'm wrong in OOC thread....it's still going to be how the story goes, otherwise we could spend forever debating, and that's what the rules forums are for.  So this also includes my interpretation of what your character sheet is saying and whether or not you can apply a certain knowledge skill or contact to certain tasks.  Of course there can be some discussion before I rule...but since this is PbP, it's going to be mostly rulings for times sake.

On IC vs. OOC...i'm not going to be real a stickler on this...just make sure everything that goes into the IC thread is pertaining to what your character's actions are.  IC is also for questions about scenery, maps, npc's or even what skills would be appropriate for a given situation ...you get it?  I'd prefer if you wrote in the first person for your character.  You can also ask questions like "Can I make it to the door this combat turn?" and such.  Now unless there's a group decision to be made or we're in initiative rounds, i'll keep the action moving even if everyone hasn't posted yet.  If we are in initiative then we'll wait for everyone to post...if a whole week goes by while we're waiting on someone and that player hasn't posted, then we'll assume you're not in the adventure anymore if you haven't let us known otherwise and probably be killed off eventually.  I also have the right to also act for your character when I need to or the plot dictates it. 

OOC thread will be for anything that isn't pertaining to what you want your character to think or do or directly pertaining to the adventure.  That would be more discussions about meta-gaming type stuff.  Basically, just post IC until I say that this conversation needs to be moved to OOC thread.

Tobias

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« Reply #29 on: <09-07-10/0712:22> »
Lol darn it, was a race and you won Kontact... was just finishing all the details and was about to post.
SR4 20th Anniversary Limited Edition 1136/1500