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Xabulba

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« on: <10-31-11/1550:59> »
You enter Wannabee's around 11:30 as always it smells of rancid fish, unwashed bodies and the stink of despair. 10 re-enforced round tables are bolted to the floor each with 6 re-enforced chairs bolted around them. 6 Shaded booths occupy the left and right sides of the square room. A bar sits at the far end of the room opposite of the entrance. To one side of the bar are the entrances to the kitchen and the uni-sex toilets on the other is a staircase leading upstairs to the private rooms.

Most of the side booths stand open and unoccupied despite the crowd of people at the bar and center tables. The crowd shares a tense ease with one another like hungry bears, wolves and lions forced to share a too small watering hole. Orcs and Trolls dominate the bar with the exception of a couple of natives dressed in shamanic garb. Elves and Dwarfs vie with the Humans for the tables, the rest stand awkwardly about.

Johnsons enter every once in a while, scan the "talent pool" and pick the runners they need before heading to a booth to work out the details.

feel free to mingle for a bit if you want.

The clock hits 01:21 when a regular Johnson enters with a fat middle management type hiding in his shadow. They head to the bar ignoring the cries of the runners begging for work. They get a key from the barkeep and head up stairs to a private room. Twenty minutes later each one of you is sent an AR key for the private room, each key has a five minute countdown to deactivation.

Mirikon

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« Reply #1 on: <10-31-11/1712:09> »
Iceblade hated such places. If he was in Seattle, he could be dining in Hell at Dante's. But he needed to get linked into the runner scene here, and this was one of the ways to do it. Unlike other elves in the place, Iceblade didn't vie for tables or stand about. He was at one end of the bar. The last time a troll had tried to move him from his place, a spirit he'd summoned had possessed the troll, and caused him to strip naked, before running down the street to a Humanis-owned club where he started a fight with the first person he saw, before the spirit left him. No one had thought of the elf as easy prey since then.

Drinking his whiskey at the bar, Iceblade chatted idly with the bartender, mostly gathering info about the local runner scene. When the AR key came in, he smiled, and headed up to the room, ready to get to work.
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jonathanc

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« Reply #2 on: <10-31-11/1752:52> »
Xinzhi awoke, as she so often did, without ever opening her eyes. Consciousness returned and the dark space behind her eyelids was immediately filled with the blazing radiance of the Matrix. She spent her first two hours of wakefulness catching up on the day's celebrity gossip, fashion news, and music releases. Then, with a resigned sigh, she opened her eyes.

The apartment was dimly lit, mostly out of habit. She no longer had to worry about the weak, sensitive eyes she was born with, but a lifetime of nocturnal living is not easily given up. The place was a dump, by any standards, with unpainted concrete walls and thick, heavily barred windows. She threw on her casual clothes, checked her pistols, and grabbed a Soytanic(tm) nutrisoy bar before leaving her flat. The cloying, humid night air of Los Angeles engulfed her as soon as she left the building, heavy with smog and the brackish aroma coming off of the flood waters a few miles away.

If Xinzhi's place was a dump, then there were no words to describe Wannabees. Xinzhi hated the Dragon Lady for who she reminded her of, and judging by the glances she got in return, the feeling was mutual. Business was still business, however, and Xin paid her respects in native Cantonese, forever hoping that a little nepotism might land her a paying gig. She spied the elf at the bar, but kept her distance. There were stories about the last person to walk up to him while he was drinking, and she didn't fancy a streak down to the local Humanis center.

Instead, she found a dice game in the corner of the shop and bided her time, not wanting to look too desperate to the Johnsons that walked in. She couldn't contain her excitement when the AR key arrived, however, and a wide smile broke out across her pale face. She quickly crept up the stairs to the meeting room, her enthusiasm only mildly dulled when she saw the elf magician going up ahead of her.

[spoiler]== Info ==
Street Name: Xinzhi the Resolver
Name: Xinzhi
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female Age 23
Height 1.65m Weight 61kg
Composure: 7
Judge Intentions: 6
Lift/Carry: 7 (45 kg/30 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 4
AGI: 5 (7)
REA: 5 (9)
STR: 1 (3)
CHA: 3
INT: 3
LOG: 3
WIL: 4
EDG: 5

== Derived Attributes ==
Essence:                   2.1
Initiative:                8 (12)
IP:                        1 (3)
Matrix Initiative:         7
Matrix IP:                 2
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 2
Animal Training            : 0                      Pool: 2
Archery                    : 0                      Pool: 6
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 2
Automatics                 : 6 [Machine Pistols]    Pool: 13 (15)
Blades                     : 0                      Pool: 6
Climbing                   : 0                      Pool: 2
Clubs                      : 0                      Pool: 6
Computer                   : 1                      Pool: 4
Con                        : 0                      Pool: 2
Cybercombat                : 0                      Pool: 2
Data Search                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 2
Diving                     : 0                      Pool: 3
Dodge                      : 4 [Ranged Combat]      Pool: 13 (15)
Escape Artist              : 0                      Pool: 6
Etiquette                  : 1 [Los Angeles]        Pool: 4 (6)
First Aid                  : 0                      Pool: 2
Flight                     : 0                      Pool: 2
Forgery                    : 0                      Pool: 6
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 1                      Pool: 8
Hacking                    : 1 [Exploit]            Pool: 4 (6)
Heavy Weapons              : 1                      Pool: 8
Infiltration               : 3                      Pool: 10
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Leadership                 : 0                      Pool: 2
Locksmith                  : 0                      Pool: 6
Longarms                   : 0                      Pool: 6
Navigation                 : 0                      Pool: 2
Negotiation                : 0                      Pool: 2
Palming                    : 0                      Pool: 6
Parachuting                : 0                      Pool: 3
Perception                 : 4                      Pool: 7
Pilot Ground Craft         : 4 [Bike]               Pool: 13 (15)
Pilot Watercraft           : 0                      Pool: 8
Pistols                    : 0                      Pool: 6
Riding                     : 0                      Pool: 8
Running                    : 0                      Pool: 2
Shadowing                  : 3                      Pool: 6
Survival                   : 1                      Pool: 5
Swimming                   : 0                      Pool: 2
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 0                      Pool: 2
Unarmed Combat             : 4 [Martial Arts]       Pool: 11 (13)

== Knowledge Skills ==
Area Knowledge: LA         : 3                      Pool: 6
Cantonese                  : N                      Pool: 0
English                    : 4                      Pool: 7
Firearms                   : 2                      Pool: 5
Gaming                     : 2                      Pool: 5
Gangs                      : 2                      Pool: 5
News                       : 3                      Pool: 6
Triads                     : 2                      Pool: 5

== Contacts ==
Gossip Blogger [Gavin Graves] (2, 2)
Triad Soldier [Zoe Quan] (1, 2)

== Qualities ==
Albinism
Allergy (Common, Mild) (Cats)
Ambidextrous
Dependent (Nuisance) [next-door neighbor, a retired veteran who never saw direct combat. Tends to bother her for war stories, or to make her listen to his, which are mostly about various women he seduced when on tour]
Media Junkie (Mild)
Scorched

== Cyberware/Bioware ==
Cybereyes Basic System Rating 3
   +Eye Recording Unit
   +Image Link
   +Smartlink
   +Vision Enhancement Rating 3
   +Flare Compensation
   +Thermographic Vision
   +Low-Light Vision
Datajack
Muscle Augmentation Rating 2
Muscle Toner Rating 2
Reaction Enhancers Rating 2
Wired Reflexes Rating 2

== Armor ==
Armor Vest                6/4
Chameleon Suit            6/4
Form-Fitting Half-Body Suit4/1
   +Fire Resistance 6
   +Insulation 6
   +Nonconductivity 6
SecureTech Forearm Guards 0/1
SecureTech Leg and Arm Casings1/1
SecureTech Shin Guards    0/1
SecureTech Vitals Protector1/1
Vashon Island: Steampunk Blouse/Shirt1/1
Vashon Island: Steampunk Corset/Vest2/2
Vashon Island: Steampunk Slacks or Knickers/Petticoat and Skirt1/1

== Weapons ==
Ares Alpha
   +Gas-Vent 3 System
   +Shock Pad
   +Heavy Barrel
   +Personalized Grip
   +Smartgun System
   +Underbarrel Weight
   DV: 6P   AP: -1   RC: 9
FN 5-7C
   +Concealable Holster
   +Gas Vent 2
   +Personalized Grip
   +Smartgun System
   +Underbarrel Weight
   DV: 4P   AP: -   RC: 5
FN 5-7C
   +Concealable Holster
   +Gas Vent 2
   +Personalized Grip
   +Smartgun System
   +Underbarrel Weight
   DV: 4P   AP: -   RC: 5
Minigrenade: Flash-Bang
   DV: 6S (10m Radius)   AP: -3   RC: 0
Minigrenade: High Explosive
   DV: 10P (-2/m)   AP: -2   RC: 0
Minigrenade: Smoke
   DV: (10m Radius)   AP: -   RC: 0
Minigrenade: White Phosphorus
   DV: 8P/4P (-1/m)   AP: -half   RC: 0
Shock Glove
   DV: 5S(e)   AP: -half   RC: 0
Unarmed Attack
   DV: 2S   AP: -   RC: 0

== Martial Arts ==
Firefight
   ++1 die on melee dodge Defense Test
Blind Fighting
Throw

== Commlink ==
Transys Avalon (4, 4, 3, 4)
   +Novatech Navi
   +Browse Rating 4 [Copy Protection 4, Registration]
   +Stealth Rating 3 [Copy Protection 3, Registration]
   +Analyze Rating 4 [Copy Protection 4, Registration]
   +Edit Rating 4 [Copy Protection 4, Registration]
   +Exploit Rating 3 [Copy Protection 3, Registration]
   +Sim Module (Cold)
   +Agent Rating 3 [Copy Protection 3, Registration]
   +Command Rating 4 [Copy Protection 4, Registration]

== Gear ==
Ammo: EX-Explosive Rounds (Assault Rifles) x40
Ammo: Regular Ammo (Machine Pistols) x100
Ammo: Regular Ammo (Assault Rifles) x100
Earbuds Rating 3
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 3
   +Spatial Recognizer
Fake License (Gun License) Rating 4
Fake License (PCC Driver's License) Rating 4
Fake License (Wired Reflexes) Rating 4
Fake License (Reaction Enhancers) Rating 4
Fake SIN (Natalie Cheng) Rating 4
Fake SIN (Erika Li) Rating 4
Flashlight
Gecko Tape Gloves
Light Stick x4
Minigrenade: Flash-Bang x5
Minigrenade: High Explosive x7
Minigrenade: Smoke x5
Minigrenade: White Phosphorus x4
Spare Clip x11
Tag Eraser
White Noise Generator Rating 6

== Vehicles ==
Thundercloud Contrail (Racing Bike)

== Description ==
A slender, wiry asian woman with extremely pale skin and short hair currently dyed electric blue. Her cybereyes are normally pink, just her old eyes, but when going out for fun she can give them a soft glow. Xinzhi has an eclectic sense of style, ranging from Steampunk formalwear to funky bohemian street clothes. She has several bullet and knife wounds on her torso, but keeps them covered with armor and clothing. She tends to wear dark or heavily saturated colors to contrast with her pale skin.

== Background ==
Born in Hong Kong to a mercenary based out of Macau, Xinzhi never knew her father, and her mother was often gone for months at a time on "business trips". She spent her childhood in a safehouse paid for by her mother's blood money.

Her condition isolated her from other children and required her to receive her schooling indoors, on the Matrix. She was surprisingly well-adjusted given the circumstances, and understood the limitations caused by her severe albinism. She was extremely social on the Matrix, and even now she still spends most of her free time online.

As she grew into a teen, the distance between her and her mother became more strongly felt, and in an attempt to re-establish a bond Xinzhi began working alongside her mother as a mercenary when she was 16. She joined under an assumed name to avoid being treated differently because of her mother, and despite poor eyesight due to albinism her marksmanship earned her a place on the squad. Over the next few years, she invested much of her earnings into augmentations for herself, first and foremost replacement eyes and reflex enhancements. She never quite made the connection with her mother that the two had hoped for, and after an argument following a disastrous mission in mainland China that the two barely survived, Xinzhi resigned her commission and emigrated to the U.S.

She hit Los Angeles like a whirlwind, drinking in the pervasive media culture and cutting-edge fashion. Her mercenary savings have been devoured by a love of gambling/clubbing and an inability to do more with her days than read scandalous gossip online. Without the discipline of the unit keeping her focused, Xinzhi is something of a slacker. Now, running low on cash, hunger is what gives her focus.

== Notes ==
She has a "personal assistant" that lives on her commlink (Agent 3). In AR it appears as a sharply dressed female butler with pale skin and shoulder-length black hair.[/spoiler]
« Last Edit: <11-02-11/0242:08> by jonathanc »

Mirikon

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« Reply #3 on: <10-31-11/2054:47> »
He noticed the human girl (was she even a woman? It was hard to tell sometimes with the short-lived races.) following him up the stairs. So, she had a key, as well? Interesting. He paused at the top of the stairs to look her over, judging her talents, and taking a moment to look over her body with a clinical eye. Like someone sizing up a cut of meat at the market, or a horse at the track.

When they got to the room, he used his key to open the door, and went in, waiting just inside to see whether the girl would follow, or if he'd scared her off. If such a tactic, combined with the reputation he'd gained, was enough to scare her, then there'd be problems.
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kirk

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« Reply #4 on: <10-31-11/2208:03> »
This post edited due to last minute character change. Original is in second spoiler below.

"Even bad hurlg is tolerable," he thought to himself. He looked around. "I can almost pretend I can't see how bad this place is. I wouldn't even wish this on a yankee. Well, except the damn yankee who sent me here on this fruitless quest."

It was just then the lackey gave him the AR key.

"I may have to take it back about the damn yankee. We'll see if it actually helps me pay that usurious scoundrel."

Making certain he had his glass firmly in hand (no need to waste even bad hurlg), he strode toward the stairs. He saw an elf and a human precede him, and hoped against hope they'd take him for what he was instead of more brainless muscle.


character
[spoiler]
Quick Reference
Tests: Composure 5 , Judge Intentions 6 , Memory 6
Damage Track: Physical 11, Stun 10
Armor: Ballistic 13, Impact 11 in Whites, 12 in Urban
Initiative/IP: 6/1 Matrix: 9/3 Astral:] 0/0
Common Dice Pools
Threading: 14
Fading Resist: 10
Compiling: 10 (11 for Data)
Perception: Physical: 5 (Visual and Audio 8 ),
Astral: n/a, Matrix: 12 (+ up to 6 from threading if used)
Infiltration: 2
First Aid: 17
Complex Forms (VR and task specific TM bonuses not included)
FormRatingSkillRating
Analyze6Computer+4+2=6
Command6VariesVaries
Edit6Computer+4+2=6
Exploit6Hacking5
Spoof6Hacking5
Stealth6Hacking5

Common Attacks
Ranged WeaponDamageAPModeRecoilDiceAmmoConcealability
Cavalier Deputy, S'n'S6S(e)-half (I)SA037(cyl)0
Drone mtd Ares MP-LMG
Remote Control Reg Ammo
6P-1BF/FAN/A13300 belt & ammo bin--
Drone mtd M22A3-HV
Remote Control S’n’S
6S(e)-half (I)SA/BF/FAN/A13100 drum--
Drone mtd M22A3-HV
Remote Control ExEX
8P-2SA/BF/FAN/A13100(d) drum--
Drone mtd M22A3-GL
Remote Control varies
variesby grenadeSSN/A136(m)--

Grenade DescriptionDamageAP
Minigrenade: Flash-Bang6S
(radius 10m)
-3 (I)
Minigrenade: Fragmentation12P(f)
(-1/m)
+5
Minigrenade: Gas
Neuro-Stun
P:10, Cbt Turn,
 Contact/Inhalation
Stun, Disorient
10S
(radius 10m)
ignore
Minigrenade: High Exp10P
(-2/m)
-2
Minigrenade: Smoke(radius 10m)--
Minigrenade: Thermal Smoke(radius 10m)--
Minigrenade: Splash
Freeze Foam
(radius 10m)
Barrier: 6S/6A
--
Minigrenade: Splash
DMSO+Leal
P:10, Cbt Turn?,
Contact/Inhalation
(radius 10m)
S 120-Body
 minutes
MemLoss
 5x1D6 min
--

Melee WeaponReachDamageAPDice
Club (cane)34P-1
Unarmed13S-1

General Info

Name:  Gerald Hightower
Alias: Runt
Race: Troll
Sex: Male
Nationality: SAC
Lifestyle: Middle
Karma Spent: 0
Physical Description: Age: 26 Height: 220 cm
Weight: 275kg
Eyes: Green Hair: Brown Skin: Pale (Caucasian)
Scars No Cyber No.
[spoiler]Harvey Bridgetower is a scrawny, weak specimen of a troll; well deserving his alias of Runt. Runt stands a mere 220 cm and barely tips the scale at 275 kg sopping wet. He has determinedly compensated for his shortcoming (ahem) by ensuring his dress and manner are impeccable. He never leaves the property in anything other than a fine white seersucker suit with white shirt and black string tie. His shoes, white or black as appropriate to the season, are always perfectly polished. The ensemble is always finished with panama hat and cane.

It's a jarring sight that few forget.[/spoiler]
Personality/background
[spoiler]He carries the idea of a southern gentleman almost to an extreme. He found a gentleman's farm in which he lives. He had several drones acting as his servants, with the occasional sprite used as a common laborer. A chance encounter on the Matrix taught him (painfully) that there are beings of equal worth in that world, and he gives the respect a gentleman should to another gentleman whom he sees as a mentor, the AI Flow. He spent his lavish leisure time tinkering with his servants, er, drones, and exploring the reaches of the matrix -- With the occasional lubrication of a fine distillation.

All was well with his world. Unfortunately, yet another truth of the Southern Gentleman of Leisure raised its head. It costs, and rarely earns as much as it costs. Runt borrowed heavily to sustain his lifestyle, always assuming that one day his drone and programming modifications would become significantly profitable. Sadly, as is common with all following the dronomancer stream, what he considered excellent was nowhere near as intuitive to buyers. He has sold many of his drones, cut back on much of his living style, left the farm for a smaller place, and still isn't making ends meet. His creditors are becoming impatient, and so after selling, buying, and modifying his servants is prepared to step into the shadows to do "what a gentleman must sometimes do."[/spoiler]

== Attributes ==
BOD: 5
AGI: 2
REA: 2
STR: 5
CHA: 2
INT: 4
LOG: 3
WIL: 3
EDG: 2
RES: 6

== Derived Attributes ==
Essence:                   6
Initiative:                6
IP:                        1
Matrix Initiative:         9
Matrix IP:                 3
Physical Damage Track:     11
Stun Damage Track:         10

== Active Skills ==
Animal Handling            : 0                      Pool: 3
Animal Training            : 0                      Pool: 3
Archery                    : 0                      Pool: 1
Armorer                    : 0                      Pool: 2
Artisan                    : 0                      Pool: 3
Automatics                 : 0                      Pool: 1
Automotive Mechanic        : 1                      Pool: 4
Blades                     : 0                      Pool: 1
Climbing                   : 0                      Pool: 4
Clubs                      : 0                      Pool: 1
Compiling                  : 4                      Pool: 10
Computer                   : 4                      Pool: 7
Con                        : 1                      Pool: 3
Cybercombat                : 0                      Pool: 2
Data Search                : 4                      Pool: 7
Demolitions                : 0                      Pool: 2
Disguise                   : 0                      Pool: 3
Diving                     : 0                      Pool: 4
Dodge                      : 0                      Pool: 1
Escape Artist              : 0                      Pool: 1
Etiquette                  : 1                      Pool: 3
First Aid                  : 1                      Pool: 4
Flight                     : 0                      Pool: 4
Forgery                    : 0                      Pool: 1
Gunnery                    : 5                      Pool: 7
Gymnastics                 : 0                      Pool: 1
Hacking                    : 5                      Pool: 8
Hardware                   : 4                      Pool: 7
Heavy Weapons              : 0                      Pool: 1
Infiltration               : 1                      Pool: 3
Instruction                : 0                      Pool: 1
Intimidation               : 0                      Pool: 1
Leadership                 : 1                      Pool: 3
Locksmith                  : 0                      Pool: 1
Longarms                   : 0                      Pool: 1
Navigation                 : 0                      Pool: 3
Negotiation                : 1                      Pool: 3
Palming                    : 0                      Pool: 1
Parachuting                : 0                      Pool: 4
Perception                 : 1                      Pool: 5
Pilot Aircraft             : 1                      Pool: 3
Pilot Anthroform           : 1                      Pool: 3
Pilot Ground Craft         : 0                      Pool: 1
Pilot Watercraft           : 0                      Pool: 1
Pistols                    : 0                      Pool: 1
Registering                : 4                      Pool: 10
Riding                     : 0                      Pool: 1
Running                    : 0                      Pool: 4
Shadowing                  : 0                      Pool: 3
Software                   : 4                      Pool: 7
Survival                   : 0                      Pool: 2
Swimming                   : 0                      Pool: 4
Throwing Weapons           : 0                      Pool: 1
Tracking                   : 0                      Pool: 3
Unarmed Combat             : 0                      Pool: 1

== Knowledge Skills ==
Alcohol Production         : 2                      Pool: 5
Area Knowledge: LA         : 4                      Pool: 8
English                    : N                      Pool: 0
History                    : 2                      Pool: 5
Native Matrix Inhabitants  : 4                      Pool: 7
Syndicates                 : 2                      Pool: 6
Vehicles                   : 6 [Drones]             Pool: 9 (11)

== Contacts ==
Arvis Durmond ["loan Collector" ] (2, 1)

== Qualities ==
Addiction (Moderate) (Alcohol - particularly Hurlg)
Analytical Mind
Distinctive Style (5 pts)
In Debt (20,000¥)
Paragon (Flow)
Technomancer

== Complex Forms ==
(Tradition: Dronomancers, Resist Fading with INT + RES (10))
Analyze Rating: 6
Command Rating: 6
Edit Rating: 6
Exploit Rating: 6
Spoof Rating: 6
Stealth Rating: 6

== Cyberware/Bioware ==
Tooth Storage Compartment

== Armor ==
Form-Fitting Full-Body Suit6/2
   +Auto-Injector
   +Biomonitor
   +Chemical Protection 3
   +Nonconductivity 3
Mortimer of London: Berwick Blouse/Shirt1/0
Mortimer of London: Berwick Skirt/Trousers1/1
Mortimer of London: Berwick Suit Jacket3/2
SecureTech Forearm Guards 0/1
SecureTech Helmet         0/2
SecureTech Shin Guards    0/1
SecureTech Vitals Protector1/1
Urban Explorer Jumpsuit   6/6
   +Fire Resistance 3

== Weapons ==
Cavalier Deputy
   +Speed Loader
   +Speed Loader
   +Speed Loader
   +Metahuman Customization
   +Smartgun System
   DV: 5P   AP: -1   RC: 0
Club ("Walking Stick")
   DV: 4P   AP: -   RC: 0
Minigrenade: Flash-Bang
   DV: 6S (10m Radius)   AP: -3   RC: 0
Minigrenade: Fragmentation
   DV: 12P(f) (-1/m)   AP: +5   RC: 0
Minigrenade: Gas
   DV: Chemical (10m Radius)   AP: -   RC: 0
Minigrenade: High Explosive
   DV: 10P (-2/m)   AP: -2   RC: 0
Minigrenade: Smoke
   DV: (10m Radius)   AP: -   RC: 0
Minigrenade: Splash
   DV: Chemical (10m Radius)   AP: -   RC: 0
Minigrenade: Thermal Smoke
   DV: (10m Radius)   AP: -   RC: 0
Unarmed Attack
   DV: 3S   AP: -   RC: 0

== Commlink ==
Living Persona (4 (5), 3, 3, 3)
   +Living Persona
   +Biofeedback Filter
Meta Link (1, 1, 1, 2)
   +Vector Xim

== Gear ==
Alkahest x4
Ammo Drum/Box (Assault Rifle)
Ammo: EX-Explosive Rounds (Assault Rifles) x100
Ammo: Regular Ammo (Light Machine Guns) x300
Ammo: Stick-n-Shock (Heavy Pistols) x30
Ammo: Stick-n-Shock (Assault Rifles) x100
Betel x2
Butt Pack
Contact Lenses Rating 3
   +Vision Enhancement Rating 3
   +Skinlink
   +Flare Compensation
Cram x2
Datachip x5
DMSO x5
Earbuds Rating 3
   +Spatial Recognizer
   +Audio Enhancement Rating 3
   +Skinlink
Fake License (Steel Lynx) Rating 4
Fake License (Security Systems Specialist (armed drones) Gerald Hightower) Rating 4
Fake SIN (Gerald Hightower) Rating 4
Fingernail Data Storage x2
Freeze Foam Rating 6 x5
Gas Mask
Glasses Rating 4
   +Ultrasound
   +Smartlink
Guts x2
Hurlg x20
Leäl x5
Medkit Rating 6
Mesh Tags x200
Minigrenade: Flash-Bang x5
Minigrenade: Fragmentation x5
Minigrenade: Gas x5
Minigrenade: High Explosive x5
Minigrenade: Smoke x5
Minigrenade: Splash x10
Minigrenade: Thermal Smoke x5
Neuro-Stun x5
Psyche x2
Respirator Rating 4
Satellite Link
Stimulant Patch Rating 6 x2
Tool Kit (Hardware)
Tool Kit (Armorer)
Tool Kit (auto mechanic)
Trauma Patch

== Vehicles ==
Bust-A-Move (Minidrone)
   +Gecko Tips
   +Walker Mode
   +Minidrone Sensor
Bust-A-Move (Minidrone)
   +Gecko Tips
   +Walker Mode
   +Minidrone Sensor
Cyberspace Designs Dragonfly (Minidrone)
   +Improved Takeoff and Landing Level 2
   +Minidrone Sensor
   +Targeting (Close Combat) Rating 4
GMC Bulldog Step-Van (Van) ("Hoke")
   +Armor, Normal (Rating 12) Rating 12
   +GridLink Override
   +Morphing License Plate
   +Rigger Cocoon, Basic
   +Satellite Communication
   +Smuggling Compartment, Normal
   +Spoof Chip
GM-Nissan Doberman (Medium) ("Beauregard")
   +Ammo Bins
   +Gecko Tips
   +Mechanical Grapple
   +Satellite Communication
   +Spoof Chip
   +Walker Mode
   +Weapon Mount (Normal, External, Turret, Remote)
   +Directional Antenna Rating 6
   +Medium Drone Sensor
      +Ultrawideband Radar Rating 2
      +Camera Rating 6 [Low Light, Thermographic, Vision Magnification]
      +Smartlink
      +Image Link
   +Targeting (Self)
Lone Star iBall (Minidrone)
   +Chameleon Coating
   +Gecko Tips
   +Limited Maneuverability
   +Empathy Software Rating 3
   +Lie Detection Software Rating 3
   +Minidrone Sensor
      +Camera Rating 6 [Thermographic]
Micro-Tapper Bug (Microdrone) ("Innie")
   +Gecko Tips
   +Signal 4
   +Spoof Chip
   +Microdrone Sensor
Micro-Tapper Bug (Microdrone) ("Outie")
   +Gecko Tips
   +Satellite Communication
   +Spoof Chip
   +Microdrone Sensor
Steel Lynx (Large) ("Sorrel")
   +Metahuman Adjustment, Troll
   +Rigger Cocoon, Basic
   +Walker Mode
   +Weapon Mount (Normal, External, Turret, Remote)
   +Defense Rating 3
   +Directional Antenna Rating 6 x2
   +Large Drone Sensor
      +Camera Rating 6 [Flare Compensation, Low Light, Vision Enhancement 3]
      +Microphone Rating 6 [Audio Enhancement 3, Spatial Recognizer]
      +Smartlink
      +Image Link
      +Camera Rating 6 [Flare Compensation, Thermographic]
   +Targeting (Self) Rating 3

== Karma Expenses ==

== Nuyen Expenses ==


== Notes ==
1) Additional Gear. The remaining 278¥ is zeroed purchasing "odds and ends" not listed. A good (read 100 to 150¥) Panama Hat and a hip flask particularly comes to mind, as well as shoes to go with the distinctive style.

2) Walking Stick. The iBall with emotisoft is camo'd to look like a ball head for a cane, and is stuck in place with its gecko tips.

 [/spoiler]

original post
[spoiler]
E-tool knew he was desperate for something to pay off the debt, but he hadn't realized he was this desperate. Later he couldn't decide if it was the smell or the sight that was worse. At least they served dwarves here; he saw a couple in the crowd of loners pretending to be there for the drinks. He almost turned around then, but he'd had another day of calls for street jobs getting no response. And the first of the month was getting closer every day.

He got a beer (worse, if possible, than he expected) and decided he couldn't stomach pretending to be unconcerned. He moved to one of the side booths, sitting so his back was toward the wall and he could watch the crowd.  Huh, losers they might be, but at least he didn't stand out here. On second thought, maybe that's not a good thing.

When he got the AR key, he had to stare at it, poke it a bit to make certain it wasn't a dream. YES, he thought. Finally, a break.

He saw an elf and a girl head up the stairs, and quickly got up to follow them.
[/spoiler]
« Last Edit: <11-07-11/1341:43> by kirk »

Operator

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« Reply #5 on: <11-02-11/0121:10> »
Sitting in a booth not too far from the dwarf, an Asian man mulled over his recent lapse in fortune while holding a glass of beer near his lips. He had heard no less than three catcalls concerning the allegedly alcoholic beverages served in the establishment, some of which were inquiries into whether they were freshly squeezed from the Dragon Mother herself. More prudent concerns dotted his mind, and they all ended on the realization that his funds were dipping lower than Wannabee's standards.

Operator tilted his head back to take a drink, and immediately cringed. The sour flavor overpowered his diminished sense of taste and his immediate desires to partake of any other substances being sold by the shady proprietor. He lowered the beer glass onto the booth table, doing little other than brooding and biding his time for a business proposition.

Upon receipt of the AR key, Operator rose to his feet and followed after the elf, the girl, and the dwarf. Some loose ends tied, some more nuyen, and he could make it back to the Emerald City some day soon.

[spoiler]
Operator's scream sheet.
Breakdown: Stats 220, Skills 164, Gear 29, Contacts 7, Positive qualities 15, Negative Qualities (-35).

Tests: Composure 8, Judge Intentions 9, Memory 6
Damage Track: Physical 10, Stun 10
Armor: Ballistic 10, Impact 7
Initiative/IP: 8/1 (9/2 with Synaptic Booster)
Common Dice Pools
Perception: (Physical) 10
Infiltration: 5
First Aid: 12

Description:[spoiler]Among the things you notice about this human man of Japanese descent are his short-cropped black hair, clean shaven face, and a relaxed, self-assured gaze taking in his immediate surroundings. This peculiar quirk is not unlike the behavior of a veteran soldier or police officer, and is unnerving to some.

No scars or physical imperfections are evident on his face. Though far from being a stocky individual, he appears to be in exceptionally good health.[/spoiler]

Name: Toshiro Takahashi
Alias: Mamoru Yamamoto (SIN rating 4)
Nickname: Operator
Race: Human
Sex: Male
Nationality: Japanese
Lifestyle: Middle (1 month paid)
Nuyen: (4d6+7) * 100 ¥
Physical Description:
Height: 170cm
Hair colour: Black
Eye colour: Brown

Attributes

BodyAgilityReactionStrength
4 4(6) 4(5) 1(3)
CharismaIntuitionLogicWillpower
5 4 3 3
EdgeMagic EssenceInitiative
4 - 4.7 8(9)

Positive Qualities
Bilingual (5)
Guts (5)
Latent Awakening (5)
Negative Qualities
Mild Allergy: Silver (-5)
Poor Self Control: Compulsion (Tidiness) (-5)
Reduced Taste (-5)
Sensitive System (-15)
SINner (Imperial Japan, Standard) (-5)


Active Skills
Firearms Skill Group4
Influence Skill Group4
Armorer 4
First Aid 3
Gymnastics 4
Perception 6
Unarmed Combat 4
Knowledge Skills ( [Logic + Intuition] x 3 free points=21)
Corporate Politics 5
Corporate Security Procedures 4
Military History 3
Security Design 3
Small Unit Tactics3
Language Skills
JapaneseN
English N
Mandarin 3

Gear (24,900¥)
Novatech Airware commlink + Iris Orb OS 2,250¥
- Pro User program suite: Analyze 4, Browse 4, Command 2, Edit 4 600¥
- AR gloves, Sim module, Subvocal microphone, Trodes, 3 VR Games 600¥
Fake SIN rating 4 (Mamoru Yamamoto)4,000¥
- Fake Licenses (Gun License, Muscle Toner, Security Training, Synaptic Booster) rating 4 x4 1,600¥
Middle Lifestyle (1 month)5,000¥
Squatter Lifestyle (1 month)500¥
Shock gloves 200¥
Ares Predator IV with quick draw holster, silencer, 5 spare clips675¥
HK-227x with Gas-Vent 3, auto-adjusting underbarrel weight, 5 spare clips 1,375¥
Remington 990 with sling and internal smartlink 1,115¥
Walther Secura Kompakt with smartlink, concealable holster, 4 spare clips 895¥
Ammo(Heavy Pistols): 60 rounds regular120¥
Ammo(Heavy Pistols): 60 rounds gel180¥
Ammo(Heavy Pistols): 60 rounds explosive300¥
Ammo(SMG): 140 rounds gel280¥
Ammo(SMG): 140 rounds regular420¥
Ammo(Shotguns): 20 rounds flechette200¥
Ammo(Shotguns): 20 rounds Shock Lock140¥
Actioneer business clothes (5/3)1,500¥
Form fitting body armor, half suit (4/1)900¥
Lined coat with nonconductivity 6 (6/4)1,900¥
Securetech PPP Forearm guards (+0/+1)200¥
Securetech PPP Shin guards (+0/+1)150¥
Armorer's shop5,000¥
Biomonitor300¥
Certified credsticks (3, blank)75¥
Contact lenses (flare compensation, image link, smartlink) 725¥
Flashlight25¥
Goggles (flare compensation, image link, smartlink, thermographic, vision magnification) 1,025¥
Medkit rating 6 600¥
Micro-transceiver rating 5 1,000¥
Tag eraser 150¥
White noise generator rating 6 300¥

Augmentations (110,000¥)
BiowareEssenceCost
Muscle Augmentation (2)0.414,000¥
Muscle Toner (2)0.416,000¥
Synaptic Booster (1)0.580,000¥

Contacts
ContactC/L
Hisoka Yamaguchi (Male Human Yakuza Enforcer)2/1
Muzvel (Male Human Fixer)3/1
Wannabee's (Watanabe's Sushi & Cantonese)1/1
[/spoiler]
« Last Edit: <11-12-11/0019:04> by Operator »

Phylos Fett

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« Reply #6 on: <11-02-11/0448:34> »
Another country, another town, and another bar. After a while it all started to blur together for Grimm. The ogre ordered a beer in Cantonese, and took a big gulp. It wasn't the best beer he'd ever had, but it wasn't the worst either. And he was pretty sure no one had spat in this one.

The German was onto his third beer (from right to left, as was his way) when the AR key came through. He considered another beer, but decided against it, as he noticed a few others making their way up the stairs to the meet. Settling up, and giving a parting word to the barmaid, he made his way towards, hopefully, a payday that might help him make a dent in the growing debt that he'd already made here in town.

Xabulba

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« Reply #7 on: <11-03-11/0203:54> »
Upstairs you see doors to 4 private rooms one of them is marked with the same signature as the key you were sent. When you flash the key to the door it opens allowing entrance. The room inside is even more shabby than the bar below. A large U shaped table dominates the room and dozens of folding chairs are hung on a rolling rack by the door. At the head of the table waits the two men that entered Wannabe’s half an hour ago.
The Johnson is Caucasian tall and athletic with a natural smile that can only be achieved with a combination of supreme confidence and homicidal ruthlessness. The other is of mixed race, fat, balding and is medium height. He mostly unremarkable and looks like someone who should be managing a Wal-Mart.

Johnson greats everyone with an apprising glance and a shark like smile saying, “Welcome, welcome come in have a seat…yes, you’ll do nicely… don’t be shy gather round”.

Once you’ve seated yourselves Johnson continues. “I have a job offer for you; the job might seem fairly easy at face value but is a bit more complex”. “Our patron,” he nods to the middle management type, “is having inventory problems as well as some ‘unfair’ competition from a larger rival”. “Some of you might be aware that the new Aztechnology ‘Nuance’ com link is being débuted here in LA before being released for general North American sale”. ” The ‘Nuance’ is expected to be a hot seller for the teenage market and the current supply cannot meet the demand for the new com link”. “Because of the short supply Aztechnology has only shipped units to the big-box electronics stores leaving smaller independent stores out of luck”. “Our patron wishes to change this ‘unfair’ distribution insuring that his chain of stores gets the shipment of com links that they ordered”. “Your task is twofold; first you must find the warehouse the com links are in and hack the system replacing the original shipping orders with ones that will favor our patron. Second you will steal the majority of the remaining stock and destroy it preventing our patron’s competitors from befitting from the early release of the com links”.

The Patron speaks up for the first time saying, “The pre-sale is this coming Friday at midnight and the units will arrive in LA Wednesday and be shipped to the stores Thursday night”. You have to fix everything by then.”
Johnson looks harshly at the Patron who shuts up with a squeak and quakes a bit under the withering stare.
Johnson continues, “To clarify what our patron a has stated you have 3 days to find out where the shipments will be stored when arriving in LA and just one day to adjust the shipping orders and dispose of the extra inventory”. “Remember not to destroy all of the remaining stock as it is needed to allay suspicions of tampering by our patron”.

“The pay will be 5000Y each minus 10% paid to the Dragon Mother for use of her Tea House, half now half upon satisfactory completion”. “Reasonable expenses will also be covered upon satisfactory completion of your tasks”. “We will rejoin here on Friday after you have finished your tasks, if you do not finish your tasks do not bother returning”.
« Last Edit: <11-03-11/0208:22> by Xabulba »

Mirikon

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« Reply #8 on: <11-03-11/1843:38> »
Negotiations weren't his strong suit (unless you counted negotiating a beautiful woman out of her clothes), but Iceblade couldn't just let the initial price go at that. Clearing his throat, he said, "Now, now. Taking the house's cut out of our pay is quite against the norm. Don't you think that should come out of your end, not ours?" He looked around at the others assembled, to see if any of them were going to chime in.

<OOC> Defaulting on negotiation.
9d6.hits(5)=1
Greataxe - Apply directly to source of problem, repeat as needed.

My Characters

Xabulba

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« Reply #9 on: <11-03-11/2015:18> »
Johnson stares into Iceblade's eye's and calmly says, "You are free to walk away from this and find work elsewhere but the simple fact that you're here at Wannabee's I doubt you have a lot of job offers. You could also negotiate with the Dragon Mother if you feel she is charging too much."

kirk

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« Reply #10 on: <11-03-11/2244:22> »
Runt takes a quick look at the matrix by AR to see if any of his new partners' commlinks are visible; active or passive. To all that are open, he sends a quick message: "If any of you are skilled at negotiation, step right up. If you want to slave your commlink to me for a bit I can feed you an emotisoft read as well."

[spoiler]Matrix Perception roll: 12d6. hits(5) → [6,3,6,6,1,5,4,1,5,3,3,5] = (6)[/spoiler]

He shifts, and to give the others time to respond speaks up.

"If I'm going to correct the shipping orders, I'm going to need some information. The easy way is for our patron to give me an existing order for commlinks that shows the destination and recipient that I can do a little copy and paste work. The awkward way is for me to do a little research and fill in the blanks as best I can guess.  Oh, and it wouldn't hurt to know how big a shipment our patron normally receives."

[spoiler]If needed: Negotation roll 6d6.hits(5)=2[/spoiler]

Operator

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« Reply #11 on: <11-04-11/0111:01> »
[spoiler]Operator's link is on passive mode.[/spoiler]

Operator's eyes shifted over his AR display as the Johnson rebuffed Iceblade, appearing to be deep in thought. If there was one thing to select from this meeting that he found more irritating than the Johnson's shark smile, it was being asked to pay for the 'services' rendered by the Dragon Mother.

<@Runt> Alright, count me in. I don't have the force of personality that the elf possesses, but I know this is a raw deal.
« Last Edit: <11-04-11/0115:57> by Operator »

jonathanc

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« Reply #12 on: <11-04-11/0117:42> »
Xinzhi's commlink was in passive mode. "I don't haggle." she replied to Runt.

She pushed her chair back and let her eyes fall on the Johnson, and then on the client. "So you're offering us $4500, $2250 up front, to find and jack a secured shipment of brand-new commlinks? Can you offer us any kind of exit strategy? Job like this is definitely going to blow back on us. The loss of inventory hits the manufacturer as well as the retailers we'll be screwing. I'm just pointing out the risks."

Xabulba

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« Reply #13 on: <11-04-11/0337:41> »
"The manufacturer's loss will be covered by insurance and screwing over retailers other than our client is the purpose of this run. The retailers that are hurt are B level corps, they don't have the resources to 'go after' you even if they wanted. The only blowback you'll get is if somehow you get your faces plastered all over the newsfeeds." Johnson relies to Xinzhi.

Phylos Fett

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« Reply #14 on: <11-04-11/0701:50> »
[spoiler]Grimm's commlink is set to Passive Mode. "Negotiation isn't my thing, but any extra nuyen we can squeeze out of this can't hurt."[/spoiler]

Grimm eyeballs The Patron and The Johnson closely as they speak and tries to get a feel for them.

[spoiler]Judge Intentions: The Patron 7d6.hits(5) → [1,5,2,6,6,4,5] = (4)

Judge Intentions: The Johnson 7d6.hits(5) → [1,4,2,3,6,5,6] = (3)[/spoiler]