Heavily inspired by this image:
[spoiler]
[/spoiler]
Name: Nanuq
Alias: Knucks
Race: Human (Ork Poser)
Sex: Male
Nationality: Salish-Shidhe
Ancestry: Native American
Money: ¥4,780
Current Karma: 1
Knowledge Karma: 5
AttributesBody | Agility | Reaction | Strength |
3 | 6 (9) | 5 (8) | 5 (8) |
Logic | Intuition | Willpower | Charisma |
4 | 5 | 5 | 2 |
Edge | Essence | Initiative |
5 | 0.0025 | 1d6 + 13 |
Physical l. | Mental l. | Social l. |
9 | 6 | 3 |
Physical box | Stun box | Overflow |
0/10 | 0/10 | 0 |
Positive QualitiesName | Notes |
Agile Defender | Agility for Full Defense |
Barrens Rat | -1 Concealability for items hidden on person (up to five) |
Biocompatability (Cyberware) | |
Perfect Time | +1 Performance, Extra Free Action, always knows time to the minute |
School of Hard Knocks | 2 for 1 Street Knowledge skills |
Steely Eyed Wheelman | Terrain Modifiers are reduced by 1 |
Vehicle Empathy | +1 Pilot tests, +1 Handling |
Negative QualitiesName | Notes |
Dead Emotion | Shame/Guilt |
Family Curse | -2 to addiction tests |
In Debt IV | Owe ¥30,000 to Koshari, 10% due every month |
Ork Poser | |
Prejudice (Common, Outspoken) (Humans) | -4 to social interactions |
SINner (National) | Salish-Shidhe |
So Jacked Up | +1 Reaction -1 Logic, or vice versa |
==
Cyberware/Bioware ==
Used Bone Density III
Cyberears Rating 1
+Sound Link
+Damper
+Audio Enhancement Rating 3
Cybereyes Basic System Rating 1
+Image Link
+Low-Light Vision
+Flare Compensation
Minor Biosculpting Modification (Ork)
Used Muscle Replacement Rating 3
Used Reaction Enhancers Rating 3
Used Striking Callus Rating 2
Tusk(s), Small Rating 2
Active SkillsSkill GroupsName | Rating | Notes |
Firearms skill group | 4 | +1 smartlink when applicable |
...Automatics | 4 | |
...Longarms | 4 | |
...Pistols | 4 | |
Athletics skill group | 1 | |
...Gymnastics | 1 | |
...Running | 1 | |
...Swimming | 1 | |
Outdoors skill group | 1 | |
...Navigation | 1 | |
...Survival | 1 | |
...Tracking | 1 | |
Individual SkillsName | Rating | Notes |
Automotive Mechanic (Wheeled) | 1 (3) | |
Computer (Matrix Search) | 2 (4) | |
Etiquette (Street) | 1 (3) | |
Intimidation (Physical) | 1 (3) | |
Locksmith | 1 | |
Palming | 1 | |
Perception (Hearing) | 5 (7) | +3 audio enhancers |
Performance (Drumming) | 1 (3) | +1 Perfect Time, linked to Agility |
Pilot Ground Craft (Wheeled) | 1 (3) | +1 Vehicle Empathy |
Sneaking (Urban) | 5 (7) | |
Throwing Weapons (Blades) | 5 (7) | |
Unarmed Combat (Wildcat) | 6 (8) | |
Knowledge SkillsName | Rating | Category |
Gangs | 4 | Street |
Music (Orxploitation) | 2 (4) | Interest |
Sports (Combat Biking) | 1 (3) | Interest |
Sprawl Life | 4 | Street |
Street Drugs | 4 | Street |
Syndicates | 2 | Street |
Underworld | 4 | Street |
Language SkillsName | Rating |
English | N |
Or'zet (Speak) | 3 (5) |
ContactsName | Location | Profession | C/L | Description |
Fish Boy | Daly City | Low-Ranking Koshari Ganger | 2/2 | TBD |
Doc Sands | Near SFSU, by Lake Merced | Back-Alley Street Doc | 2/1 | TBD |
==
Lifestyles ==
Blue-Collar Apartment (Bayview, Low), paid through the end of September 2075
==
Armor ==
Armor Vest 9
+Chemical Protection 3
+Fire Resistance 3
+Nonconductivity 3
Custom Ballistic Mask 2
+Vision Enhancement Rating 3
+Smartlink
+Gas Mask
Forearm Guards 1
+Concealed Pocket
==
Weapons ==
Grenade: Flash-Bang
Grenade: Fragmentation
Grenade: High Explosive
Mossberg AM-CMDT
+Personalized Grip
+Shock Pad
+Smartgun System, Internal
+Underbarrel Weight
Plasteel Toe Boots
Ruger 101
+Imaging Scope
+Vision Magnification
+Personalized Grip
+Shock Pad
+Smartgun System, External
+Stock
Survival Knife
Throwing Knives
Urban Tribe Tomahawk
==
Martial Arts ==
Wildcat
+Finishing Move
==
Commlink ==
Hermes Ikon (DP: 5, FWL: 5)
+Trodes
+Subvocal Mic
+Micro-Transceiver
==
Gear ==
Ammo: APDS (Sniper Rifles) x20
Ammo: Explosive Rounds (Sniper Rifles) x20
Ammo: Hollow Points (Sniper Rifles) x20
Ammo: Stick-n-Shock (Sniper Rifles) x20
Ammo: Explosive Rounds (Shotguns) x20
Ammo: Flechette Rounds (Shotguns) x30
Ammo: Gel Rounds (Shotguns) x20
Ammo: Stick-n-Shock (Shotguns) x20
Grenade: Flash-Bang x4
Grenade: Fragmentation x4
Grenade: High Explosive x4
Throwing Knife x10
Urban Tribe Tomahawk
Autopicker Rating 5
Lockpick Set
Tool Kit (Automotive)
Fake SIN (Salish-Shidhe National) Rating 4
+Fake License (Restricted Bioware License) Rating 4
+Fake License (Restricted Cyberware License) Rating 4
+Fake License (Driver's License) Rating 4
+Fake License (Firearms License) Rating 4
Glasses Rating 4
+Vision Enhancement Rating 3
+Smartlink
Betameth x5
Betel x20
Cram x10
Hurlg x5
Jazz x5
NoPaint x10
Snuff x10
Generic Uppers x49
Generic Downers x49
Medkit R6
Stim Patch R6
Tranq Patch R6
Trauma Patch
one piece of Expo's art (
http://payload310.cargocollective.com/1/17/547492/8512145/13-copy_o.jpg)
== Vehicles ==
Toyota Gopher (Heavy-Duty Pickup) (Used)
+Sensor Array Rating 2
== Background ==
[spoiler]Nanuq was born in 2055, the youngest of three brothers. His father was an ork and his mother was a human. Both of Nanuq’s older brothers are orks. Nanuq, a human, was an unpleasant surprise for his father. His arrival introduced a certain frigidity to his parents’ relationship, as his father questioned his mother’s fidelity. It was a chilly household after that and there were no more children.
Nanuq’s older brothers are Kuruk and Machk. Each of the three brothers' names means “bear” in a different native language. Nanuq’s father favored his two older brothers. Nanuq was the runt of the litter, especially in size compared to his much larger brothers. Nanuq grew up idolizing his brothers, following them around everywhere, wanting to be big and strong like they were.
Their father was a blue-collar laborer in Boise, Salish-Shidhe Council. ¥100 a day, six days a week, ¥32,500 a year. It wasn’t a lot for a family of five but it kept a roof over their heads and soy on the dinner table. The family even had SINs, so the boys attended school.
The job didn’t offer much in the way of vacation or time off. To cope with the constant grind, Nanuq’s father turned to simsense, with a particular fondness for the Rambo series. (Favorite: Rambo Twenty: "Siberian Slay-ride," with Vita Revak, the Russian pom star.) Mom popped pills to deal with her loveless marriage and constrained circumstances.
With dad on simsense and mom on pills, there wasn’t much family structure. Nanuq’s older brothers found the structure they were looking for in gang life; Nanuq, idolizing them, wanted to as well. Being a human, and not a particularly big one, he was never fully welcome. His brothers, more competent and more popular by far, tolerated him but treated him like a pest and the rest of the gang mirrored that treatment as well.
Gangs being gangs, Nanuq’s older brothers eventually found themselves facing some heat from the law. In the early 2070s, they decided to duck town and find their fortunes elsewhere. Their timing was excellent, as they got swept up in the tempo craze and struck it rich.
Nanuq’s brothers began sending money home. Tons of it. First, ¥2,000 a month, then ¥5,000. Then ¥10,000 a month, from each brother. There was more than enough money for their father to transform into a full-time simsense junkie, turning first to cal-hots and, eventually, BTLs. Their mother OD’d on pills and their father eventually died of dehydration on a BTL bender. Either Kuruk and Machk hadn’t heard or hadn’t cared, as the money kept coming, leaving Nanuq flush with cash.
Nanuq took the money put it into anything that would fulfill his dream of being an ork. First it was the muscles. Then it was his bones, so they could bear the stress that his new muscles generated. Then it was his ears, so they could be pointy, and a new pair of tusks. Then metatype modification to make him look more like an ork, then striking callouses. Cybereyes and reaction enhancers came later as the money kept rolling in.
All of a sudden this eager-to-please teenager was bigger and stronger than anyone else in the gang. The gang immediately identified the value of this, even if Nanuq still wasn’t accepted socially. But he was happy as long as he was hanging around orks, or at least not humans, whom he grew to resent on behalf of his ork brothers.
Nanuq grew up in a rough household, so he already knew how to fight, but the gang had a guy who had done his mandatory year in the Sioux Defense Force. He knew some Wildcat techniques, which he used taught to the gang. Nanuq, being reasonably bright and physically supreme, was an eager student. His prowess with his fists eventually earned him the nickname “Knucks” from the gang, one of the proudest moments of his life.
With the money from his brothers, Knucks developed some hobbies. He liked the outdoors, so he bought a well-used Toyota Gopher he nicknamed ‘Pepe’ to go offroading in the hills surrounding Boise. There he learned some of basics about survival and tracking, as well as hunting with a rifle and a shotgun. Knucks learned the basics of auto maintenance, and he got better with his commlink as he searched the Matrix to find answers for his repair questions.
Knucks has been into orxploitation music ever since it got big in 2064. He was only a nine years old at the time, but his brothers loved it so he did too. He loved that they sang in Or’zet and he threw himself into the language. His favorites are the classics from CrimeTime and Orxanne. He’s particularly fond of the drumming, and has been air-drumming along for years.
Knucks came by his drug addiction the old fashioned way: through peer pressure and bad influences. His gang loaded him up with Cram and NoPaint, especially when it was time to brawl with another gang. Afterwards, it would be eX, Push, and Hurlg to celebrate. (Knucks can’t stomach hulrg any better than a normal human. It leaves him curled up with massive stomach cramps, but he drinks it anyway - much to the derision of the other gangers - because drinking hurlg is what orks do.)
When Knucks’ mother died, she left behind a giant stash of pills that she had purchased with the money that her sons had sent home. Knucks didn’t want them to go to waste and soon found himself popping handfuls at a time. Everyone - including himself - presumed he was feeling empty and sad over the death of his parents and the departure of his brothers, but in reality he was feeling emptier and emptier due to his massive essence loss due to second-hand cyberware and bioware. The pills help fill the void, or at least cover it so that he doesn’t sink into a pit of existential despair.
Knucks’ situation changed when his brothers suddenly stopped sending money home. Although he had been “investing” in himself through various ‘ware, he hadn’t been setting aside any money for an emergency. He quickly found himself in debt to the Koshari. Gang life didn’t pay much, so Knucks got the idea to go find his brothers. The gang, relieved to be rid of a socially-inept poser, urged him to go find Kuruk and Machk. Knucks loaded up Pepe with his guns and gear and took off for San Francisco.
His first night in town, Knucks ended up in the Mission District, but quickly learned that many orks lived in Bayview, so he got an apartment there after a few nights. He had heard stories about Oakland/”Orkland”, but the last known contact with his brothers was in San Fran proper, so he wanted to stay on the west side of the Bay. He doesn’t have much to go on, just the name and commcode of a low-ranking ganger that his brothers were reported to deal with, plus a not-entirely-qualified street doc that his regular bonesaw in Boise referred him to. Other than that he’s new in town and with even fewer friends than usual.[/spoiler]
==
20 Questions ==
[spoiler]
1. Gender?
Dude
2. What is the character’s physical size?
Gigantic but not tall. Huge, artificial muscles everywhere. He looks like a short ork. If most orks are 1.9 meters (6'3") then he's probably 1.75 meters (5'10").
3. What is the color of the character’s hair, eyes, and skin?
He's Amerind. His skin is deeply tanned, with black hair. He has cybereyes that are subtly orange, not unlike a bear's eyes.
4. What is the character’s general appearance?
He's an ork poser street punk with huge muscles like a Mr. Olympia contestant. He wears armored vests to show off his arms. He usually wears a hoodie underneath (with the sleeves ripped off) to help stay warm, and to pull over his head if it's raining and/or he's feeling mysterious. See the picture under the spoiler tags at the top of this post.
5. Where was the character born?
He was born and raised in Boise, Salish-Shidhe.
6. What is the character’s age?
He was born in 2055. Presuming we're playing in the mid-to-late 2070s, he's likely in his early 20s.
7. What was the character’s family?
See the background above.
8. Has the character begun his own family?
No.
9. Where or how was the character educated?
He graduated high school in Boise. He's also been a ganger who was raised by the streets.
10. Has the character ever done anything else for a living?
He's been a ganger, if that's a "living". Most of his money came from his brothers, who struck it rich in the tempo trade.
11. What about the character’s political and religious beliefs?
He's a metahuman supremacist, so he supports anyone with a pro-metahuman platform. He's a sworn foe of the Arch-Conservatives like Kenneth Brackhaven (even if Knucks has never been to Seattle). Elves are fine just as long as they're not trying to repress orks. As for religion, not really. He has some rudimentary shamanistic beliefs that aren't well-developed and rarely enter into his line of thinking.
12. What is the character’s moral code?
As a street punk, he's not above brawling and vandalism and stealing. He'll talk big about the men he's killed but, like many things, he's more of a poser than a hardened killer.
13. Does the character have any goals?
He wants to find his brothers. He wants to be fully accepted as the ork that he believes that he is, even if - deep down - he knows that he isn't and he's intensely insecure about it.
14. Why does the character run the shadows?
Knucks wants to find his brothers. In the meantime, he's deeply in debt to the Koshari and needs to pay them back.
15. What is the character’s personality?
He's an insufferable poser who is incredibly insecure under the surface. More than anything, he wants to be accepted as an ork and he will do anything to achieve that goal, including grotesque transformations of his body. His addiction to uppers and downers gives him a bi-polar-esque personality, either moping and introspective or excitable and irrational.
16. What special qualities does the character possess?
He has the natural talent and timing to either be a good driver or a good drummer, if he ever wanted a legitimate occupation. For now, both are just hobbies. He always knows the time, down to the minute, even without checking his commlink.
17. Are there certain tings the character just cannot do?
Knucks is a classic "follower" who will readily follows anyone with a modicum of leadership ability. He's also relatively naive and prone to take things at face value, believing people unless he has an explicit reason not to. He'd make a great cultist if he ever found religion.
18. What does the character hate?
Knucks hates humans and, by extension, he secretly hates himself. He also hates anything or anyone that would repress his ork brothers and sisters, with whom he feels an intense camaraderie (that is rarely reciprocated).
19. What does the character love?
Knucks loves ork culture. He loves spicy food, or at least pretends to even though it gives him the screaming shits. He's a huge fan of Orxplotation music, especially Orxanne. He's also fond of the woods and the outdoors, where he enjoys loud pursuits like hunting and offroading in his Toyota Gopher. He also loves going to gym to show off his muscles, or anywhere that he can safely be shirtless.
20. What is the character’s name?
His birth name is Nanuq. His street name is Knucks, which his gang gave to him to reflect his prowess as a brawler. He is intensely proud of the name and will use it for all occasions not requiring a SIN.
[/spoiler]
Karma logSpent 5 Karma Working for the Man
Spent 4 Karma on Computer 2
Swapped In Debt V for In Debt IV while upgrading/downgrading Prejudice from Biased to Outspoken to offset karma cost of In Debt
Nuyen logSpent ¥500 on one piece of Expo's art
Spent ¥2,000 on September 2075 lifestyle
Spent ¥3,000 on September 2075 debt payment
Spent $7,500 paying down debt