Interesting changes there. I've seen folks give the free BP's for contacts before. I'll have to evaluate that.
Skillsofts need the liscenses (and resulting SIN linkage) because, like every piece of software everywhere, updates to the technology become available every so often. Think of how often your anti-virus updates it's program (mine did so recently, so it's in memory). Not just the definitions, but the program itself.
Reaction Enhancers always stacked with wired reflexes, unless you read something I didn't.
The called shot damage mod gives me something to think about. I'll need to evaluate that, too. Thanks for the idea.
I'd always thought the Stick-n-Shock damage mod was a bit on the big side. I also always thought it odd that the large rounds don't do more damage. This may be a balance choice, however, ensuring that the lighter weapons see more use.
Movement rates in games have always been problematic. I like your reasoning here, though.
Yes, no recoil on suppressive fire seemed counter-intuitive to me as well.
Yikes, don't know that I'd give new players THAT many free skills. I just always assumed that unless they were incompetent or uneducated (via the qualities) that they can roll the dice just fine.