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Sprite Power-Stability

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Pericles

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« on: <02-05-18/1402:41> »
The machine sprite power, STability (SR5 257) seems to be missing some key info. How long does it last? Does the sprite have to maintain it? Is it like diagnostics, where if they do anything else it's dropped? 

Has there been any clarification on this?

firebug

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« Reply #1 on: <02-05-18/1521:31> »
Assuming it's in line with all the other powers, it would last for as long as the sprite continues to sustain it.  If we compare it to the spirit power Guard, which does something similar, then it can be sustained at no penalty, and doesn't prevent the sprite from doing other things.  Sustaining it would cost 1 task, and would cost another task if you want the sprite sustaining it to change to a different target.  It's logical to assume that because Diagnostics specifies the sprite can't do anything else, that's the exception and so wouldn't be the case for Stability.
I'm Madpath Moth on reddit (and other sites).  Feel free to PM me errata questions!
Jeeze.  It would almost sound stupid until you realize we're talking about an immortal elf clown sword fighting a dragon ghost in a mall.

Pericles

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« Reply #2 on: <02-05-18/1808:44> »
That makes sense. Thanks!