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[SR5] Elven Decker Show-off

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Vassago

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« on: <03-24-17/0902:40> »
Elf, Male                       Movement: 10/20 (2m/hit)     Swim: 6 (1m/hit)     
81kg (179lbs), 2.1m (6'2")      Composure: 8
Street Cred: 0                  Judge Intentions: 7
Notoriety: 0                    Lift/Carry: 6 (45 kg/30 kg)
Public Awareness: 0             Memory: 14
Karma: 0                        Nuyen: 1¥
Age: 30                         Skin: Tanned
Eyes: Green                     Hair: Brown
Primary Arm: Right             

== Priorities ==
Metatype: D,1
Attributes: B,3
Special: E,0
Skills: C,2
Resources: A,4

== Attributes ==
BOD: 3                         
AGI: 4 (5)           
REA: 3 (4)         
STR: 2 (3)           
CHA: 3
INT: 4
LOG: 7 (9)
WIL: 5
EDG: 2                         

== Derived Attributes
Essence: 1.26                   Initiative:          11 +1d6
Physical Damage Track: 10       
Stun Damage Track: 11           

Physical: 5                     Matrix AR:           11 +1d6
Mental: 9                       Matrix Cold:         4 + DP +3d6
                                        Matrix Hot:          4 + DP +4d6
   Medkit [+6] (Only for First Aid and Medicine)
Social: 5                       
   Mortimer of London: Summit Suit [+1] (Must be visible)
   Mortimer of London: Ulysses Coat [+1] (Must be visible)
   Move-By-Wire [-1]

 == Active Skills ==
Computer                        Base:  6  + Karma:  0  =  6   Pool: 15
Electronic Warfare              Base:  1  + Karma:  0  =  1   Pool: 10
Etiquette (Street)              Base:  2  + Karma:  0  =  2   Pool:  5 (7)
Forgery                         Base:  1  + Karma:  1  =  2   Pool: 11
Hacking                         Base:  6  + Karma:  0  =  6   Pool: 15
Hardware                        Base:  1  + Karma:  0  =  1   Pool: 10
Leadership                      Base:  2  + Karma:  0  =  2   Pool:  5
Negotiation                     Base:  2  + Karma:  0  =  2   Pool:  5
Perception (Searching)          Base:  1  + Karma:  0  =  1   Pool:  5 (7)
Pistols (Revolvers)             Base:  6  + Karma:  0  =  6   Pool: 11 (13)
Sneaking                        Base:  1  + Karma:  0  =  1   Pool:  6
Software (Data Bombs)           Base:  1  + Karma:  0  =  1   Pool: 10 (12)

== Knowledge Skills ==
English                         Native
Area Knowledge: Chicago (Chicago Matrix) Base:  3  + Karma:  0  =  3   Pool: 12 ( 14 )
Club Music (Elven Rap)          Base:  2  + Karma:  0  =  2   Pool:  6 ( 8 )
Data Havens (Hacking)           Base:  3  + Karma:  0  =  3   Pool: 12 ( 14 )
Mathematics (Game Theory)       Base:  1  + Karma:  0  =  1   Pool: 10 ( 12 )
Matrix Games                    Base:  1  + Karma:  0  =  1   Pool:  5
Security Procedures (Matrix)    Base:  2  + Karma:  0  =  2   Pool: 11 ( 13 )
Street Drugs (Cram)             Base:  1  + Karma:  0  =  1   Pool:  5 ( 7 )
Underworld (Fencing)            Base:  2  + Karma:  0  =  2   Pool:  6 ( 8 )

== Qualities ==
Code of Honor: Like a Boss
Codeblock (Brute Force)

Codeslinger (HotF)
Go Big or Go Home
Perfect Time
Sharpshooter
Low-Light Vision (Elf)
 == Lifestyle ==
Low (Low)1 Months-Skillsoft Service (Silver)

 == Cyberware/Bioware ==
Cerebral Booster Rating 2
Genetic Optimization (LOG)
Datajack
Skilljack Rating 2
Move-by-Wire System Rating 1
Muscle Replacement Rating 1


 == Armor ==
Forearm Guards                     1
   + YNT Softweave Armor
   + Jammer, DirectionalRating 6
   + Miniwelder
   + Single SensorRating 6
      + Directional MicrophoneRating 6
   + Single SensorRating 6
      + Radio Signal ScannerRating 6
Mortimer of London: Summit Suit    8
   + Concealability
   + Custom Fit
   + Biomonitor
   + MedkitRating 6
Mortimer of London: Ulysses Coat   3
   + Concealability
   + Custom Fit (Stack)
   + Tool Kit (Hardware)
   + Tool Kit (Software)

 == Weapons ==
Colt New Model Revolver
   + Hidden Gun Arm Slide
   Pool: 11 (13)Accuracy: 6     DV: 5P       AP: -     RC: 2

Lemat 2072
   + Concealed Quick-Draw Holster
   + Gas-Vent 3 System
   + Improved Range Finder
   + Personalized Grip
   + Smartgun System, Internal
   + Tracker
   Pool: 11 (13)     Accuracy: 8     DV: 8P       AP: -1    RC: 5

Unarmed Attack
   Pool: 4      Accuracy: 5     DV: 3S       AP: -     RC: 2

 == Commlink ==
Microtronica Azteca 300
   + Vectored Signal Filter
   + Program Carrier (Virtual Machine) [Virtual Machine]
   + Bootstrap
   + Browse
   + Configurator
   + Edit
   + Encryption
   + Search
   + Shredder
   + Signal Scrub
   + Toolbox
   + Armor
   + Baby Monitor
   + Biofeedback Filter
   + Cat's Paw
   + Cloudless
   + Crash (Program)
   + Decryption
   + Defuse
   + Demolition
   + Detonator
   + Evaluate
   + Exploit
   + Fly on a Wall
   + Fork
   + Guard
   + Hitchhiker
   + Nuke-from-Orbit
   + Paintjob
   + Shell
   + Sneak
   + Swerve
   + Tantrum
   + Tarball
   + Track
   + Wrapper
   + AgentRating 4

 == Gear ==
Ammo: APDS (Heavy Pistols) x54
Ammo: Capsule Rounds (Holdouts) x30
Ammo: Explosive Rounds (Heavy Pistols) x36
Ammo: Flechette Rounds (Heavy Pistols) x15
Ammo: Regular Ammo (Heavy Pistols) x90
Ammo: Tracker Rounds, Stealth Tag (Heavy Pistols) x18
Chisel
Contacts Rating 2
   + Smartlink
   + Image Link
Cram x5
Datachip x10
Fake SIN (Rand Tasker) Rating 4
   + Fake License (Cyberdeck License) Rating 3
Fake SIN (Crispin Trailmix) Rating 1
   + Fake License (Cyberdeck License) Rating 1
Fashion Gasmask
Flashlight, Infrared
Lighter (Disposable) x3
Narcoject x6
   + DMSO
Pack of Cigarettes x3
Roll of Duct Tape
Speed Loader (Colt New Model Revolver) x2
Speed Loader (Lemat 2072) x6
Standard Tags x10
Stealth Tags x10
Telescoping Mirror on a Stick
Ultra-Glide Industrial Lubricant (liter) x2


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Does Go Big or Go Home with HotF for devices, but probably not with hosts ^_^
I know the pool is low to take a negative modifier from sharpshooter, but it's too fun
Perfect Time for the extra free action, configurations or called-shots
Stealth and Smoke and Mirrors in Virtual Machine
Agent program set to Full Matrix Defense when it's active
If he's ever able to upgrade his cyberware, Move-by-wire 2 and Skilljack 4 would leave 0.10 Essence
The licenses are minimal due to a house-rule

Probably other notes I forgot,
lemme know what you think?
« Last Edit: <03-24-17/0925:07> by Vassago »
And at least put some thought into the Negative Quality Addiction-Mild (DeepWeed). You're playing in Denver afterall, and a Sasquatch-sized joint gets me right in the feels.

Hobbes

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« Reply #1 on: <03-24-17/1101:28> »
Use Karma or Skill Softs for your 1 point skills. 

You need to use Karma to break a Skill group for your Street Etiquette, can't use Skill points.  I know Chummer lets you, but it's not perfect. 

I am of the opinion you don't need an expensive deck.  Erika or maybe the Little Hornet. 

3 Antenna and if you can stuff them in, more Data Jacks.  You want all the Noise Reduction.

Narco and Psyche, Narco and Psyche, and Narco and Psyche.

FST_Gemstar

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« Reply #2 on: <03-24-17/1804:34> »
I agree with Hobbes. 

Get a cheaper deck and use it for 'ware. Narco and Psyche can go a long way for a Logic 9 Willpower 5 mental stat using character. More ways to reduce noise (antenna/datajacks).  I'm not sure the Move-by-wire is doing so much for you that if you got a cheaper deck and sold it for other 'ware. Especially if you go with drugs (and I recommend it for a high Willpower decker) for Narco and Psyche already, using cram for reaction/physical initiation/defense/etc. is easy to do too.


drakir

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« Reply #3 on: <03-31-17/0128:18> »
A lot of Matrix actions use Intuition instead of Logic. (Matrix Search, Matrix Perception, Disarm Data Bomb, and more). Move a point from Rea to Int. (Same initiative but giving you extra dice for a lot of actions, Perception and more/better knowledge skills)