@MDMann The pink font is practically invisible against the grey background, so I would recommend a different selection.
@rednblack The odds of a seeing a Fly-Spy in a blizzard are nil, so I wouldn't have called for a Stealth roll. I would have called for a Piloting roll, which is similar enough to your Stealth roll that we can use it. Shiriki pilots like a boss and is fairly certain that he dodged every single snowflake.
Perception: you don't miss anything. If this were SR5 then you might his a Limit, but since it's Anarchy all the hits count.
As for datajack/VR, the amp says the +1 is for "Matrix" actions. Now technically piloting via VR is a "Matrix" action, but I'll note that none of the sample riggers in the book have a datajack, likely because the assumption is that control rigs double up as datajacks. I'm going to say "trust your gut" with whether the extra die should be included or not.
As for paracritters, technically this would fall under the "Surprise Threat" use of plot points. I've actually been flipping through old books trying to figure out what would be dumb enough to be outside in a blizzard at midnight. The best I can come up with a "Bogie", which is similar to a barghest. They are territorial and hunt in packs up to four. Seems like a reasonable fit if you want drop a plot point on it.
Here's their 4E stat block, along with my stat and skill conversions for Anarchy:
Habitat: Light woods and plains
Range: Northeastern and central portions of North America
Identification: The bogie is a large canine, standing 125 centimeters at the shoulder and weighing 95 kilograms. It has a pair of small horn-like protrusions from its brow that are 2 centimeters long and covered in a velvety coating. It has short, black, bristly fur.
Habits: The bogie is a carnivore resembling an oversized rottweiler that hunts in packs of up to four members. One member howls to panic the prey and herd the victim into an ambush. Bogies attack like wolves, attempting to hamstring their targets and then bite the target’s face and throat to suffocate with powerful jaws. As a pack, bogies are fearless, and they will not back down from any large creature. When hunting solo, however, a bogie will assess a threat first before attacking or yielding.
The bogie’s howl induces fear in any creature that hears it. Legends have long stated that the bogie’s howl prophesizes deathand disaster. Statistical evidence has shown that the frequency of mishaps and malfunctions increases in proximity of bogies. Bogies have heightened awareness—their horns are too soft to properly function as weapons. Dissection has shown that these horns are organs that are highly sensitive to motion through ultrasound.
They are also posited to improve the animal’s hearing. Also of note, there is a supernatural kinship between normal canines and bogies. Even security dogs will not bark at the approach of a bogie, nor will either of them fight the other.
Skills: Stealth 2, Athletics 2, Unarmed Combat 3
Powers: Animal Control (Mundane Dogs), Accident, Enhanced Senses (Hearing, Low-Light Vision, Motion Detection, Smell), Fear, Movement (Self)
Weaknesses: Allergy (Horseradish, Mod), Allergy (Wolfsbane, Mod)