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GM Screen - Alchemy in SR5

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GMFunkytown

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« on: <02-10-17/0907:35> »
Ever felt like summoning a bunch of spirits in prep for your next job was just not enough work? With Alchemy you can cast those spells early, and save them for later use! Learn how to use alchemy and make alchemical preparations!

https://youtu.be/KsAfaM0Nu0s

Reaver

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« Reply #1 on: <02-10-17/2036:55> »
Don't know if others have said this to you or not but:

Keep up the great work! Your videos cut a lot of confusion out of some of the rules as written and is the primary place I send my new victims, um dice scrubs, err carpet stains players to!
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

Kiirnodel

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« Reply #2 on: <02-10-17/2113:37> »
You mentioned adding the Rating of the Magical Lodge to the Limit on the test, is that a reference to Background Count? Because that's a heavily debated topic. If it isn't about Background, can you give a page reference for that? I'm not familiar with anything that says the Lodge gives a bonus at all to Alchemy...