also used/omega grade isnt just pay the used status theres a characteristic that goes along with it
I'm no where near a book at the moment. Would you be able to give me the page that info n is on?
Chrome Flesh 71
What most of us are used
to is standard-grade cyberware—simple, off-the-shelf
upgrades that are mass-produced and mass-marketed.
When many of us started out, there was also “used,” or
to use modern terminology, “omega-class” cyberware.
(Why omega? Because it’s the end of the line.) The
terminology change isn’t just marketingspeak, though
that’s a big slice of it. Instead, omega cyberware is often
first-generation, just cheaply made and a knockoff
of more popular ’ware.
As an optional rule, a gamemaster may allow a player to take
some kind of drawback from their used cyberware instead of
1.2 times the normal Essence cost. While there are no hard and
fast rules for this, the greater the savings in Essence, the worse
the flaw should be. Examples might include a smartgun link that
won’t fire at people flagged as Ares employees; a cyberleg with
a bad knee, lowering the character’s run speed multiplier by
one; or wired reflexes without an off switch, resulting in a life
where they strike out against perceived threats in everyday life
with possibly tragic consequences. As always, the gamemaster
has final say.