Ok, something different:
Disclaimer- pornomancing is not anything different; adding voodoo to it is.
Meta [E] Human, 1 Special Point
Attributes 20
Magic [A] Mystic Adept, MR 6, 2*Rating 5 Magic Skills, 10 Spells, Voodoo Tradition
Skills [D] 24
Resources [C] 140k
Special Point- Spent on Edge
Initial Stats:
BOD 3
AGI 4
REA 3
STR 1
WIL 5
LOG 3
INT 3
CHA 6
Edge 3
Qualities
Restricted Gear [-10]
Transhuman Prototype, because you want it. [-10]
Add one of the Negative Qualities listed in Transhuman for no points.
Add a 7 point Negative to afford the 6 power points and Arcana
[25 from your starting Karma + 7 from a negative gives you the 32 needed]
You can add up to 18 more points in negatives if you so choose.
I’d get at least 13 points more to Initiate.
You may wish to go 5 to fit in a mentor spirit too
Skills
Spellcasting|<specialty of your choice> 6|+2
Conjuring|Guardian Spirit 6|+2
Con|Fast Talk 6|+2
Leadership 6
Arcana 1 w/Karma
Negotiation|<bargaining or contracts> 6|+2
Magic
What ever spells compliments the mage in the party.
Power Points 6:
Authoritative Tone [3], 1.5PP
Commanding Voice, 1PP
Cool Resolve [2], 2PP
Facial Sculpt [1], .25PP
Combat Sense[1], .5 PP
Melatonin Control, .5PP
Another .25 to spend- whatever you want to squeeze in.
What to do with your initiation is up to you.
By the way-if there’s background count all the time <don’t know your campaign> then you need different adept powers.
Resources
Tailored Pheramones [3]
Pain Editer <with restricted gear>
That’s 139K
With the last 1 K, buy a burner commlink, cheap clothes and a street lifestyle.
There’s post chargen nuyen, right.
POST CHARGEN
First thing is to Increase Edge from 3 to 7 for 110 Karma, no downtime needed
Intiate once again for 16 Karma [assumes no discounts]
Raise MR from 6 to 8 for 75 Karma and 16 weeks
Add Disguise, Etiquette, Impersonation and Intimidation Skills.
Remember, LOG 3 only allows you to train 2 skills at a time which effects how much downtime you use.
Since you can go up 3 per downtime I’d go with a rating 3 on each of the 4. Another 48 Karma spent and days training.
You need to pick up counterspelling 6 at 56 Karma and a whopping 6 weeks + 3 days in training.
At this point you’ve spent 305 points and 29 weeks plus 2 days in traing.
How long the initiation takes is based on your roll.
Buy the best power foci you can afford and the GM let’s you have and bind it.
What you do with the rest of your money and karma is up to you.
Since Mystic Adepts don’t go up in PP when their MR goes up, you may want to consider a Way for 20 <cost not doubled post chargen>
With the right picks, your 8PP can net an additional 2 PP worth of skill.
Lastly, if using sum2ten you can if you so choose reduce
Attributes from B to C and Meta from E to D to be an Elf
You lose 2 Edge plus 1 Attribute but can start with an 8 CHA.
Raising Edge to 6 is 100 Karma instead of 110 so you gain a bit of Karma there.
Are there skills missing, yup.
Self possession is the key... between Task and Guardian spirits you'll be able to perform any combat, physical or technical skill that's not directly tied to the matrix.