Just curious how people handle this in their games as I don't think there are rules.
Do sprites use their level as their Mental Attributes, or do they use their modified Matrix ASDF attributes as their equivalent of their mental attributes?
A Courier Sprite has Attack/Sleaze/Data Processing/Firewall of L/L +3/L+1/L+2.
A technomancer compiles a level three sprite, so it has ASDF of 3/6/4/5. These are definitely the limits to matrix actions. However, are these stats also used as mental attributes for performing actions/defending (ex. Attack 3 = Charisma 3, Sleaze of 6 = Intuition of 6, Data Processing 4 = Logic 4, and Firewall 5 = Willpower) or are does the sprite just use its level as at mental attributes (Ex. CHA/INT/LOG/WIL all would be 3)?
I have seen it played both ways. The adjusted stats seem to feel more aligned with Spirit rules, but Level as stats seems more aligned with Agent rules.
Anyone have a strong rationale for either?