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Author Topic: [Module] Bad Medicine  (Read 440 times)

brasso

  • Chummer
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  • Posts: 212
[Module] Bad Medicine
« on: (00:26:29/12-10-15) »
http://deckersdemise.com/media/495/badmedicine.pdf

A simple hijacking job, which gets complicated. To transition to the next adventure, requires the GM to include a dead relative of one of the runners, which may not be so easy if backgrounds haven't been written to any degree.

Any errors, let me know and I'll edit.

Spoiler (hover to show)
« Last Edit: (00:44:32/12-10-15) by brasso »
The system we learn says we're equal under law
But the streets are reality, the weak and poor will fall

El Diablo

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  • Posts: 83
Re: [Module] Bad Medicine
« Reply #1 on: (19:17:44/01-18-16) »
I liked this one. Thanks a bunch. Pretty straightforward.
Booyah!