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Samurai Adept

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Imveros

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« on: <11-15-14/0337:38> »
Was reading up on the ways and messing around with Chummer and this guy just kind of appeared on my screen. What do you guys think of him?

== Info ==
Street Name: Jack
Name: Masahiro Yamashita
Movement: 14/28
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Male Age 28
Height 5'8" Weight 165
Composure: 6
Judge Intentions: 8
Lift/Carry: 8 (75 kg/50 kg)
Memory: 6
Nuyen: 160

== Priorities ==
Metatype: D - Human
Attributes: A - 24 Attributes
Special: B - Adept, Magician, or Technomancer
Skills: C - 28 Skills/2 Skill Groups
Resources: E - 6,000¥

== Attributes ==
BOD: 3
AGI: 6 (7)
REA: 4 (7)
STR: 5
CHA: 3
INT: 5
LOG: 3
WIL: 3
EDG: 5
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                12 + 4d6
Rigger Initiative:         12 + 4d6
Astral Initiative:         10 + 2d6
Matrix AR Initiative:      12 + 4d6
Matrix Cold Initiative:    5 + DP + 3d6
Matrix Hot Initiative:     5 + DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         10

== Limits ==
Physical:                  7
Mental:                    5
Social:                    5
Astral:                    5

== Active Skills ==
Animal Handling            : 0                      Pool: 2
Archery                    : 0                      Pool: 6
Armorer                    : 0                      Pool: 2
Assensing                  : 6 [Aura Reading]       Pool: 12 (14)
Automatics                 : 0                      Pool: 6
Blades                     : 6 [Swords]             Pool: 14 (16)
Clubs                      : 0                      Pool: 6
Computer                   : 0                      Pool: 2
Con                        : 0                      Pool: 2
Cybercombat                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 2                      Pool: 7
Diving                     : 0                      Pool: 2
Escape Artist              : 0                      Pool: 6
Etiquette                  : 3 [Street]             Pool: 6 ( 8 )
First Aid                  : 0                      Pool: 2
Forgery                    : 0                      Pool: 2
Free-Fall                  : 0                      Pool: 2
Gunnery                    : 0                      Pool: 6
Gymnastics                 : 1                      Pool: 8
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 0                      Pool: 6
Impersonation              : 0                      Pool: 2
Instruction                : 0                      Pool: 2
Intimidation               : 0                      Pool: 2
Leadership                 : 1                      Pool: 6
Longarms                   : 0                      Pool: 6
Navigation                 : 0                      Pool: 4
Negotiation                : 0                      Pool: 2
Palming                    : 2                      Pool: 9
Perception                 : 6 [Visual]             Pool: 12 (14)
Performance                : 0                      Pool: 2
Pilot Ground Craft         : 0                      Pool: 6
Pilot Watercraft           : 0                      Pool: 6
Pistols                    : 6 [Semi-Automatics]    Pool: 13 (15)
Running                    : 1                      Pool: 6
Sneaking                   : 2                      Pool: 9
Survival                   : 0                      Pool: 2
Swimming                   : 1                      Pool: 6
Throwing Weapons           : 0                      Pool: 6
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 1                      Pool: 8

== Knowledge Skills ==
Area Knowledge: Seattle    : 2                      Pool: 7
Art                        : 1 [Asia - Pacific]     Pool: 4 (6)
English                    : 3 [Speak]              Pool: 8 (10)
Gangs                      : 1 [Seattle]            Pool: 6 ( 8 )
Japanese                   : N                      Pool: 0
Music                      : 1                      Pool: 6
Shadow Community           : 1 [Rumours]            Pool: 6 ( 8 )
Yakuza                     : 2 [Politics]           Pool: 7 (9)

== Contacts ==
Mr Talismonger (3, 1)
Mr. Fixer (4, 2)

== Qualities ==
Adept
Agile Defender
Allergy (Common, Mild) (Seafood)
Code of Honor (Bushido)
Mentor Spirit (Wise Warrior)
The Spiritual Way

== Powers ==
Astral Perception
Combat Sense Rating: 1
Critical Strike (Blades)
Enhanced Perception Rating: 1
Improved Ability (skill) (Blades) Rating: 1
Improved Physical Attribute (AGI) Rating: 1
Improved Reflexes 3
Kinesics Rating: 1
Linguistics

== Lifestyles ==
Low, extra secure  1 months

== Armor ==
Armor Jacket                        12
   +Nonconductivity 6
Helmet                              2
Vashon Island: Ace of Swords        7
   +Nonconductivity 6
   +Holster

== Weapons ==
Colt Agent Special
   +Concealed Quick-Draw Holster
   +Laser Sight
   +Personalized Grip
   Pool: 13 (15)   Accuracy: 7   DV: 8P   AP: -   RC: 2
Combat Knife
   +Personalized Grip
   +Vintage
   Pool: 14   Accuracy: 7   DV: 8P   AP: -3   RC: 2
Grenade: Thermal Smoke
   Pool: 6   Accuracy: 7   DV: (10m Radius)   AP: -   RC: 2
Katana
   +Personalized Grip
   +Vintage
   Pool: 14 (16)   Accuracy: 8   DV: 9P   AP: -3   RC: 2
Sword
   +Personalized Grip
   +Vintage
   Pool: 14 (16)   Accuracy: 7   DV: 9P   AP: -2   RC: 2
Unarmed Attack
   Pool: 8   Accuracy: 7   DV: 5S   AP: -   RC: 2
Yamaha Pulsar
   +Concealed Quick-Draw Holster
   +Laser Sight
   +Personalized Grip
   Pool: 13   Accuracy: 7   DV: 7S(e)   AP: -5   RC: 2

== Martial Arts ==
Kenjutsu
   +Iaijutsu

== Commlink ==
Hermes Ikon (ATT: 0, SLZ: 0, DP: 5, FWL: 5)
   +Sim Module
   +AR Gloves
   +Trodes
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1) x3

== Gear ==
Ammo: APDS (Light Pistols) x30
Ammo: Taser Dart (Tasers) x20
Fake SIN Rating 3
   +Fake License (Adept License) Rating 3
   +Fake License (Concealed Carry Permit) Rating 3
   +Fake License (Large Blades License) Rating 3
   +Fake License (Pistol License) Rating 3
Grenade: Thermal Smoke x3
Subvocal Mic



BTW i picked the vintage melee weapons to represent an old school  daishō and i did pay double for the hand grips because of it. Beyond that I am just worried his damage wont be up to par. He is my first non troll melee build ~_~
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Poindexter

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« Reply #1 on: <11-15-14/0430:25> »
I like him, BUT- correct me if im wrong here, but aint the bushido code SUPER strict about stealth and deception and trickery and how you can't use any of that kinda stuff? It's kinda between you and the GM, but I feel like that needs some reconciling. I also don't know how cool bushido would be with a concealable holster. The gun, yeah! I can't imagine a samurai NOT carrying a gun were one available, but I can't imagine him concealing it either. Can you imagine how odd he'd look hiding his katana?

Apart from that minor, and easily reconciled whatnot, I think he's cool. The sword adept is fun.
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Sabato Kuroi

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« Reply #2 on: <11-15-14/0435:05> »
f you re worried about your damage output then take one level of strength boost.Yes it takes a simple action to activate and frontline combatants shouldnt waste much time with buffs because they need to act fast BUT

a) your initiative is high
b) you can always take rapid draw.It is useful and iconic for a samurai


Noob question:where are the rules for personalized grips?

PS:just saw you got iaijutsu so scratch that part about rapid draw.Eventhough  if I was an adept I'd prefer rapid draw, its more expensive but its better



« Last Edit: <11-15-14/0459:35> by Sabato Kuroi »

Poindexter

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« Reply #3 on: <11-15-14/0437:07> »
If you re worried about your damage output then take one level of strength boost.

Ah yes, this is a rule I keep forgetting, and now I get to remind someone else. Str boost only affects dice pools. Dmg, being a static rating and not a dice pool, is not affected.

sucks.
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Sabato Kuroi

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« Reply #4 on: <11-15-14/0448:41> »
If you re worried about your damage output then take one level of strength boost.

Ah yes, this is a rule I keep forgetting, and now I get to remind someone else. Str boost only affects dice pools. Dmg, being a static rating and not a dice pool, is not affected.

sucks.

indeed?

I remember it not improving your limits but I'll take your word for it

Poindexter

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« Reply #5 on: <11-15-14/0450:56> »
If you re worried about your damage output then take one level of strength boost.

Ah yes, this is a rule I keep forgetting, and now I get to remind someone else. Str boost only affects dice pools. Dmg, being a static rating and not a dice pool, is not affected.

sucks.

indeed?

I remember it not improving your limits but I'll take your word for it

It also does not improve your limits.

Personally, I houserule it and say that it does affect dmg, but as far as RAW, nope.
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« Reply #6 on: <11-15-14/1005:34> »
Yeah, it's rather dumb. Attribute Boost is useless except for Agility under RAW.


Imveros

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« Reply #7 on: <11-15-14/1051:36> »
I like him, BUT- correct me if im wrong here, but aint the bushido code SUPER strict about stealth and deception and trickery and how you can't use any of that kinda stuff? It's kinda between you and the GM, but I feel like that needs some reconciling. I also don't know how cool bushido would be with a concealable holster. The gun, yeah! I can't imagine a samurai NOT carrying a gun were one available, but I can't imagine him concealing it either. Can you imagine how odd he'd look hiding his katana?

Apart from that minor, and easily reconciled whatnot, I think he's cool. The sword adept is fun.

yeah i just hit up my L5R rule book and it says the following

Quote
Stealth
DESCRIPTION: Although generally a dishonorable practice,
stealth has its uses in such situations as hunting or while
scouting during a military engagement. For most samurai,
however, these are necessary evils, and under any other
circumstances, no honorable souls will ever dare disgrace
themselves by sneaking about in the shadows like common
criminals, or failing to face their opponents like true samurai
would.

So as long as a i don't attack from the shadows I should be fine? There really is no way to reconcile the concealed holsters though. That is 100% Ninjutsu right there. Do you guys think a quick draw holster is ok? Or is open carry allowed in Seattle? (only picked that as a default) I think i will stick with the light pistol regardless in the hopes it will be less threatening when people notice it

Personalized grips are from sail away sweet sister p31 (SASS for short) They give you +1 accuracy when attached to any weapon with a grip/handle. They are quite the bargain at 100 each. There was a thread last week i believe discussing them. That's what got them on my radar.
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« Reply #8 on: <11-15-14/1121:48> »
As far as I know, open carry is perfectly allowable, with the right licenses, of course. You would be suicidal to walk through the barrens and be unarmed. So, you can open carry, as far as I know, just double check with your GM.

If you really want to stick with the whole "no stealth" thing, then quick-draw holsters are fine. It's not really any different from a scabbard, except it hold a gun instead of a sword. Although, even quick-draw holsters are put under clothing most of the time.

Imveros

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« Reply #9 on: <11-15-14/1131:56> »
As far as I know, open carry is perfectly allowable, with the right licenses, of course. You would be suicidal to walk through the barrens and be unarmed. So, you can open carry, as far as I know, just double check with your GM.

If you really want to stick with the whole "no stealth" thing, then quick-draw holsters are fine. It's not really any different from a scabbard, except it hold a gun instead of a sword. Although, even quick-draw holsters are put under clothing most of the time.

yeah i was thinking of making the quick draw more like a military officers gun belt. I think that would also be fitting with the WW2 style armor chose. I will change the holsters over now and switch concealed carry over to open carry license.

Any one have other tips or suggestions?

Edit: On second thought i think i will drop the stealth group all together. Samurai have no need for palming and disguise, and i fear my code will allow for very limited mileage from sneaking. What do you guys think refund the 5 karma i spent on athletics and put them there or put them into outdoors group? Or maybe switch them, 2 points athletics and 1 point of outdoors?
« Last Edit: <11-15-14/1155:28> by Imveros »
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« Reply #10 on: <11-16-14/1324:32> »
Edit: On second thought i think i will drop the stealth group all together. Samurai have no need for palming and disguise, and i fear my code will allow for very limited mileage from sneaking. What do you guys think refund the 5 karma i spent on athletics and put them there or put them into outdoors group?

outdoors.
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MijRai

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« Reply #11 on: <11-16-14/1402:55> »
I would take that line from L5R with a grain of salt if I were you.  After all, in the same setting Akodo himself said that everything in battle is honorable. 

Also, why would such a Code of Honor preclude concealable holsters?  It's not dishonorable to always carry a weapon, it's just tactful to not wave the fact around in everyone's face.  It's not like you can walk up to someone and shoot them with the gun still hidden or anything like that. 
Would you want to go into a place where the resident had a drum-fed shotgun and can see in the dark?

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« Reply #12 on: <11-16-14/1432:48> »
Also, why would such a Code of Honor preclude concealable holsters?

Because its deceptive.
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Imveros

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« Reply #13 on: <11-16-14/2317:22> »
Also, why would such a Code of Honor preclude concealable holsters?

Because its deceptive.

Yeah I'm with poindexter on this one. The whole point of a concealed holster is to hope people don't see your weapon on you so you can surprise someone with it at a later date. Why else would it give a conceal ability  bonus?   

I would take that line from L5R with a grain of salt if I were you.  After all, in the same setting Akodo himself said that everything in battle is honorable. 


Spoken like a true scorpion clansmen  :P
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« Reply #14 on: <11-16-14/2320:48> »
Also, why would such a Code of Honor preclude concealable holsters?

Because its deceptive.

Yeah I'm with poindexter on this one. The whole point of a concealed holster is to hope people don't see your weapon on you so you can surprise someone with it at a later date. Why else would it give a conceal ability  bonus?   

I would take that line from L5R with a grain of salt if I were you.  After all, in the same setting Akodo himself said that everything in battle is honorable. 


Spoken like a true scorpion clansmen  :P

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