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Author Topic: SRM05-02: Critics Choice Mission Results  (Read 629 times)

Tony Gambino

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SRM05-02: Critics Choice Mission Results
« on: (11:18:39/10-03-14) »
This thread is for gamemasters to post the results of the Shadowrun Missions adventure SRM05A-02: Critics Choice.  These results will be taken into consideration when developing future Missions and can effect the ongoing storyline.  Please try and fill out all of the following fields for our records.  Games run at gaming conventions, at game stores, or as part of a home campaign are all valid, so please share how your group did.  Any posts discussing or asking questions about the adventure itself should be made in the main Missions forums.

Thank you for playing and supporting Shadowrun Missions!

Where was this Mission run?

When was this Mission run?

Did the runners save the family from the Fleshmongers? Did anything interesting/odd result from this?

Did the runners participate in the boxing match? Did they win?

Did the runners recover Dr.Tates files?

Did the runners meet Goober?

Did the runners recover any sim chips for becky 99?

What happened to the Lost Ones? Were they killed? Left alone? Negotiated with? Was a deal brokered to allow them, to stay?

Did anything interesting, unusual, or especially cool occur during this adventure?

I am putting this up because I could not find a  results post for this adventure. I basically copied the format the masked ferret used on his post for the last one. Like his I have just guessed at questions.

Tony Gambino

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Re: SRM05-02: Critics Choice Mission Results
« Reply #1 on: (11:31:14/10-03-14) »
Where was this Mission run?
Guardian Games (my local firebase)

When was this Mission run?
9/30/2014

Did the runners save the family from the Fleshmongers? Did anything interesting/odd result from this?
Yes, they engaged the father in conversation, I decided they were from the makers collective on the way to the clinic because the girl was sick (there is no real info on what they hell they are doing in the zone). The team escorted them and gained the father as a contact. He repairs electronics at a booth in the collective.

Did the runners participate in the boxing match? Did they win?
One of them did! He did win, which took some major edge. I rewarded them a winners purse of 500. They have since come up with a "fighting name" for him, and the face has become his manager. I will work this in if he ever does any "working for the man/people" actions in the future.

Did the runners recover Dr.Tates files?
Heck yeah.

Did the runners meet Goober?
No. They opted to remove the server and take it someplace with electricity. Smart.

Did the runners recover any sim chips for becky 99?
Yes.

What happened to the Lost Ones? Were they killed? Left alone? Negotiated with? Was a deal brokered to allow them, to stay?
They tried to negotiate, and then one of them decided it was in his character to shoot the prop dragon, which shattered the fragile peace and they were perforated with arrows. They took out all but one Lost One, who was about to make a last stand at 4:1 odds while defending the cave housing Kira, however cooler heads prevailed and after healing his injured comrades they were able to end the conflict without killing anyone.

Did anything interesting, unusual, or especially cool occur during this adventure?
Kira one-shotted someones comlink.

DMK

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Re: SRM05-02: Critics Choice Mission Results
« Reply #2 on: (12:00:01/11-18-16) »
Where was this Mission run?
-Ottawa, Ontario, Canada

When was this Mission run?
-Way, way back in August-September 2014

Did the runners save the family from the Fleshmongers? Did anything interesting/odd result from this?
-They did indeed, but nothing particularly interesting resulted.

Did the runners participate in the boxing match? Did they win?
-They did not get involved in the match.

Did the runners recover Dr.Tates files?
-Yes they did.

Did the runners meet Goober?
-Yes they did.

Did the runners recover any sim chips for becky 99?
-Yes they did.

What happened to the Lost Ones? Were they killed? Left alone? Negotiated with? Was a deal brokered to allow them, to stay?
-Our detective/face successfully negotiated a truce with the Lost Ones. As a result they are now live-in security at the facility.

Did anything interesting, unusual, or especially cool occur during this adventure?
-The coolest thing is that my players actually seized the opportunity to get a peaceful solution. I was surprised, and kinda impressed.

I've posted this because I'm finally going to start running Missions again, and was going back through my notes.

 

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