re: the proposed Song of Patterns game, a background question since I'm not familiar with earthdawn and wasn't a SR player during that time that the links were being made. The intro contained this passage:
All of you were alive during the peak of the last mana surge. You need to decide how you survived the horrors:
- In a kaer (underground massive cave systems warded by magic)
- In the elven wooden kaers, which became the blood woods. This means you lived around 500 years in agony
- In a secret dragon lair as a dragon servitor (need relationship 4+ with that dragon)
- Some other way that you think is credible
Just before magic left the world, you all took part in a ritual of hiding. You vaguely remember something went wrong with the ritual, but it was so long ago, you cannot quite remember what. Elves and drakes morph into human appearance (duration: until magic returns).
There's a document 'written' by Ehran the Scribe talking about the cycles of magic, good starting point to understanding the 'ages' of magic
http://shadowrun.wikia.com/wiki/Humans_and_the_Cycle_of_Magic& check out the Ancient Files for all sorts of goodies:
http://danvolodar.ru/ancientfiles/index.html - were all the elves and drakes back them potentially immortal, but most died? Or would these characters have been unusual even 'back then'? And was that specialness something that was known widely (this caste of elves was immortal, but that one wasn't), or more random?
Immortals are rare, and always have been! Elves are long lived, but only descendants of those that the Great Dragons tinkered with (in the Second Age!) are immortals. Those elves rebelled against their draconic masters and there is a general taboo amongst the dragons about creating any more. Drakes equally are not immortal by definition and only very special servants of the dragons got the longevity perks
- Are there meanings or associations presumed from having been in a stone or wood cair? Were these more like isolated habitats (where people lived and interacted), or more like suspended animation? And what is the story with wooden cairs becoming blood woods?
Stone kaers were vast underground caverns warded by magic to hide from the horrors, entire cities lived in them for generations (and some were breached by the horrors and everyone died horribly!). Wooden kaers were the elven alternative but they failed so Queen Alachia ordered a ritual that caused thorns to grow out of the skin keeping the 'blood' elves in constant pain and thus not appealing to the horrors
- What was the standing of dragons back then? As in, were they generally regarded as foes of the elves, or just particularly powerful beings that were part of the wider structure of society? (i.e. was an elf serving a dragon betrayal of elf kind, was a drake staying in a cair a betrayal of dragons? Or was that all business as usual?)
Pretty much the same as in SR I think...not precisely foes, but hardly allies...
- how many people/beings were in these cairs, and are they still largely (or at least potentially) around, or were most more mortal, or was there disastrous kill-off of them at the end?
- magic left the wold after the time in the cairs/blood-woods, or before?
The entire world population (that survived the horrors) were in the kaers or the Blood wood or somewhere equivalently hidden from the predations of the horrors. Immortals are so rare they are statistically insignificant (don't tell them that!)...as noted in the opening post there are only a few hundred in the world. Magic dwindled and the people came out of the kaers just prior to the dawn of the fifth age...
Hope that helps, feel free to ask more questions any time!