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Thinking further along those lines, what does this mean for cities like Tenochtitlan?

Dunno, but I would bet dollars to donuts  that it's big and red....
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Gamemasters' Lounge / Re: The finer aspects of Chemistry
« Last post by prismite on (18:22:03/10-17-17) »
Speaking as a player in said game, the train to fuckedsville has already left, more sources of lethal threat is a "get in line, the run has first dibs" situation. Death has become something of a frequent business transaction rather then fear. "Oh hey, here's another edge point, same time next week?"

Sorry you feel this way after 2 sessions.
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Rules and such / Re: What exactly can fix, fix
« Last post by Kiirnodel on (17:25:11/10-17-17) »
Since the text says Object Resistance Threshold, that doesn't make it an opposed test, but a threshold test. Meaning you would need 10 hits to fix 1 point of damage on a broken sensor system. And you'd need 7 hits to restore one point of damage to a tire. Fixing an entire drone or vehicle would need at least 16 hits. Fixing a tire would need a pool of 21+ to have an average chance of fixing at least one point of damage, unless you're spending edge and getting lucky. Meanwhile, a spare takes a couple minutes to switch out and costs 200 nuyen.

If you want to be that exacting on it, then you can't use that chart. The chart lists Object Resistance Dice Pools, not Thresholds. It's obviously a copy-paste misprint when they decided to change from OR being a threshold to a dice pool.
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But nothing has everything
GURPS, HERO System, and M&M would say differently.

Though admittedly they don't have the 'flavor' of Shadowrun.
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Rules and such / Re: What exactly can fix, fix
« Last post by Mirikon on (17:06:18/10-17-17) »
Since the text says Object Resistance Threshold, that doesn't make it an opposed test, but a threshold test. Meaning you would need 10 hits to fix 1 point of damage on a broken sensor system. And you'd need 7 hits to restore one point of damage to a tire. Fixing an entire drone or vehicle would need at least 16 hits. Fixing a tire would need a pool of 21+ to have an average chance of fixing at least one point of damage, unless you're spending edge and getting lucky. Meanwhile, a spare takes a couple minutes to switch out and costs 200 nuyen.
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Going back to what Wyrm said, the Spirit of a city reflects the core things about the city, like the Emerald City or the Big Apple. But Chicago is no longer the Windy City. It is Bug City, and has been since Ares first kicked over the Chicago hive.

Thinking further along those lines, what does this mean for cities like Los Angeles, Boston, or Tenochtitlan?
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I agree, the mere fact that "moving a mages body" is a possible death sentence for them, indicates to me that finding it is not as easy as just to pop in to a friendly mage and say "Dude, I lost my body, knock me unconscious!"
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explains Chicago's current roach problem...
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You really want nightmares?

In one of the books, it is mentioned that something about the mana in Chicago tends to draw mages to the Insect traditions. What if part of what happened with the Universal Brotherhood somehow aspected the Spirit of Chicago towards the Bugs?
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Rules and such / Re: What exactly can fix, fix
« Last post by Reaver on (15:09:14/10-17-17) »
This is what the book has to say on the spell (since no one linked it yet)

Quote
FIX
(PHYSICAL)
Type: P Range: T
Duration: P Drain: F
Most spellcasters have devoted their efforts towards
learning spells rather than mechanics. This can leave
a magician in a bad situation when there is a need for
an emergency repair during a run. Fix allows the spellcaster
to repair damage to non-living materials, including
drones and vehicles. The caster must first touch the
object and then achieve enough hits to beat the itemís
Object Resistance threshold (p. 295, SR5).

Fix can repair any item with a weight equal to the
Force x the spellcasterís hits in kilograms or less. This
spell can only repair broken items when all the pieces
are present. The weight limit applies to the damaged
part, not necessarily the entire vehicle. For example, if
you have a busted wheel, you would count that weight
not the weight of the entire vehicle
. Each hit scored repairs
1 point of Structure rating or 1 box of damage. An
object may only be affected by Fix once and thereafter
may not be repaired again by this spell.


SO, someone shoots out your tire, Fix will repair that with any net hits over the O.R of the tire ( a highly processed item, consisting of Processed rubber from hydrocarbons, Aluminum/copper cabling).

Someone makes off with your alternator Cap, you're screwed.

Your biggest limitations on this spell are the Object resistance of the item in question, and thus the weight of the object (as to gain hits you have to beat the O.R of the item).


So lets look at the Object resistance table (295)

Quote
INITIATIVE TYPE dice pool
Natural Objects                                                                                                                       3
Trees, soil, unprocessed water, hand-carved wood, metal cold-worked by hand)

Manufactured Low-Tech Objects and Materials                                                                     6
Brick, leather, simple plastics

Manufactured High-Tech Objects and Materials                                                                    9
Advanced plastics, alloys, electronic equipment, sensors

Highly Processed Objects                                                                                                     15+
Computers, complex toxic wastes, drones, vehicles


So to fix that flat tire, you are up against 9 dice (Manufactured high-tech object and material). Any hits after the resistance test are counted towards the weight of the object... And since a tire can weigh in between 6 and 15 kilos (https://www.oponeo.co.uk/tyre-article/how-much-does-a-tyre-weigh)... means you need 1 to 3 successes to restore 1 to 3 boxes of damage..... so not really a pristine fix up.  (assuming 6 magic, no overcasting, no reagents)

Fixing that drone is even harder.... and probably gets it back to "barely operable" condition... (as 1 hit restores 1 bot of damage.... provided you have the hits to match the weight.) 


Would it fix a book when a page has been shredded? if you had the bits and pieces, I would say "yes" and it would be readable. The object you are fixing is a "Book" not a single page of processed pulp product.
Same with an old clay tablet. It's a not a block of mud... its an instruction manual, or textbook, or whatever the intended purpose of the tablet was.

BUT, do keep in mind that Object resistance table and really think about what you are fixing...

A book isn't just a natural product because its made from wood pulp. That wood pulp has been treated by 60 different chemicals, run through 30 different machines, been combined with other materials, and then been mechanically printed on, cut, folded, had more chemicals applied to it, and finally shipped to you... all with minimal human contact... which makes it the very definition of "Highly processed".....

So books very well could be on par with fixing a drone... At that level of effort, you BETTER get the words! (and again, why wouldn't you, you are fixing a BOOK. not a page.)
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