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Play-by-Post / Re: Alea Iacta Est (OOC)
« Last post by rednblack on Today at 15:21:38 »
It's probably on me at this point. Yesterday was unexpectedly busy and I worked until 11pm. I hope to get one up soon, perhaps late this afternoon or tonight. I'll try not to advance it too far so that we can give Jayde a chance to contribute once he's back.

Before I forget, the rear ramp of the Dragon was a plot point Malfunction, and those are intended to be temporary. We'll say that it jarred loose with Shiriki's rough landing, so it is now down and you can come and go through the back. Note that there is a medium machine gun perched on the ramp to provide fire to the rear.

Wiz.  No worries.  I just didn't want anybody to get geeked.
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Play-by-Post / Re: Alea Iacta Est (OOC)
« Last post by Tecumseh on Today at 15:11:55 »
It's probably on me at this point. Yesterday was unexpectedly busy and I worked until 11pm. I hope to get one up soon, perhaps late this afternoon or tonight. I'll try not to advance it too far so that we can give Jayde a chance to contribute once he's back.

Before I forget, the rear ramp of the Dragon was a plot point Malfunction, and those are intended to be temporary. We'll say that it jarred loose with Shiriki's rough landing, so it is now down and you can come and go through the back. Note that there is a medium machine gun perched on the ramp to provide fire to the rear.
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Play-by-Post / Re: Alea Iacta Est (OOC)
« Last post by rednblack on Today at 14:57:54 »
So, Jayde's out for most of the week, and we still haven't heard from Pap.  Who still needs to get a post in?
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Gamemasters' Lounge / Re: Who's still running in the 50s?
« Last post by Prime Mover on Today at 14:35:10 »
Did flashback game once set in 50's.  Tied together a run from first edition with one from 5th.  Best part the Runners son leading team in finally.  Players son grew up watching us play, got get some closer for one of his Dads first runs.
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General Discussion / Re: Internet Archive copy of fasa.com inaccessible
« Last post by on Today at 13:57:39 »
Yep, just encountered that problem...does anybody still have the old Tempo shadowtalk on their disk?
By what do you refer to?
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Play-by-Post / Re: Into the Chaos (IC)
« Last post by gilga on Today at 13:46:22 »
As irris dodges a barrage of bullets with impressive skill, one of the soldiers jumps to the aid of his prone comrade and charges simone with a stun baton. The prone soldier gets up and readies a stun baton of his own. In the meanwhile a large (but smaller than Maxwell's elemental) materializes inside the van and laughs with a maniacal laugh roars "burn evil mage burn!"
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Play-by-Post / Re: Panzerknacker Sidethread
« Last post by gilga on Today at 13:39:23 »
Anna looks at bnc and smiles "she is actually doing it... incredible."  she then thinks
"Well it is too early for stimulants... I mean I am not even mildly tired." . Lifting the glass she said to Slob "Cheers"
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Besides being a ready puppet for any magician with a mental manipulation spell, this big brute rolls two (2) dice for Composure tests. I imagine him as the cartoon elephant that screams at the sight of a mouse, or faints when seeing his own blood.

Are you missing some skill points? I count 20 instead of 22.

Why are Synaptic Accelerators so important? What's he doing with his remaining Essence? His Charisma and social skills are so low that he doesn't really need the Essence for his Social Limit, even if it's only a 2. Why don't you just give him a drug habit instead? It will fit with the squatter lifestyle and the questionable life choices he's made.

Right now the Synaptic Boosters are costing 285,000, with an additional 10 karma for the Restricted Gear quality. For half that nuyen you could have Alphaware Move-by-Wire 2 instead and pick up skillsofts for all the skills you don't have. You can save money by skipping the Social skills since your new Social limit will be 0, which should be good for some lols. But, hey, you're a minotaur in a five-figure suit that sleeps under a bridge.
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Play-by-Post / Re: Into the Chaos (OOC)
« Last post by gilga on Today at 13:18:43 »
Initiative phase 2:
Soldier 1: 18 Fire spirit FA burst and misses (grazing hit)
Mage 14: casts a mana spell at spirit aided by Bound Spirit 1: 5 damage.
Drone 1: 13 suppressive fire at fire spirit -(spirit at -2 dice)
Soldier 2: 13 Fire FA burst at spirit, the spirit goes full defense.
Soldier 3: 13 Fire FA burst at spirit, misses.
Simone: 12 - swings axe 4 hits at soldier 4 soldier 4 parry's with his gun.
Spirit (Max): 12 0 (wound penalties + full defense)
Bound Spirit 1: 12 aid mage.
Drone 2: 11 fire FA burst at Irris, Irris goes full defense and the burst misses.
Irris 10 0 (full defense)
Drone 3: 10 - fires at Irris: Fire FA (simple) (-5 to defend): 10d6t5 4 (Simone is invisible).
Bound Spirit 2: 9 astral combat on spirit - hits with +1 hits (7 vs 6) 3 damage, Maxes spirit dissipates.
Bound Spirit 3: 9 materialize.
Soldier 4: 8 2 stands up, takes a drug.
 
Soldier 5: Tackles Simone with stun baton:  Stunbaton: 15d6t5 7 damage is 9S
Drone 4: 7 Attacks Irris: 2 hits (10P -2AP + net hits, -5 to defend)  Misses
Drone 5: 6 Attacks Irris 3 hits (10P -2AP + net hits, -5 to defend)  Misses
3 Max: Summons spirit
2 Nyx: ?


Okay: Soldier 4 stands up, and Soldier 5 jumps to protect him with a stun baton, Simone needs to dodge 5 hits (and attacker wins on tie). Damage is 9S -5 (no net hits).

Okay last but not least, I need a dodge roll from Simone and an action for Nyx.


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Play-by-Post / Re: Panzerknacker Sidethread
« Last post by SquirrelDude on Today at 13:15:06 »
"I'll have a glass of the real orange fruit juice to start."

"I'll start on the liquor when it gets close to time to sing"
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